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Europa Universalis IV: Greatest game of all time Europa Universalis IV: Greatest game of all time

02-23-2015 , 11:38 PM
Quote:
Originally Posted by goofyballer
While these can probably be answered by reading AAR...
- French Korea?
- WHAT ON EARTH HAPPENED TO THE UK, lol USA
- did not know Egypt was formable
-your guess is as good as mine, idk what he's doin over there.
-UK was partitioned by France and Scandinavia, the player intentionally got his colony to rebel so he could switch to them and become the USA.
-Yup, although it doesn't do much.
Europa Universalis IV: Greatest game of all time Quote
02-25-2015 , 10:39 AM
Tomorrow new expansion I think. Can't wait to try the nation builder.
Europa Universalis IV: Greatest game of all time Quote
02-25-2015 , 03:30 PM
I'll be refreshing the steam store frantically at midnight
Europa Universalis IV: Greatest game of all time Quote
02-26-2015 , 08:42 AM
It is released after 2 pm cet I read on Facebook.
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03-01-2015 , 04:54 PM
So, final note for the eu4 MP game. We had our last session of this campaign today. It only lasted 3 years before Spain was declared the winner. Here's the Spanish AAR.

Spain: 1704-1707, the 3rd Franco-Iberian War

Diplomacy had reared its ugly head. Portugal, overtaken by lunacy, decided to declare its "neutrality" and take over trading for every european country. In effect, extending the traditional Iberian partnership to all of Europe. This infuriated the Spanish Court, as this directly increased France's income in addition to rendering the current Spanish policy of pirating the everloving **** out of the Channel (where france was collecting) moot as Portugal also declared a ban on Piracy. It was, in short, catastrophic for Spanish plans of world domination. And there was nothing Spain could do to prevent the arrangement either. The Polish-Lithuanian Commonwealth and Germany had both signed on as Spanish allies. However this had the predictable affect of Russia and Scandinavia (who's army was the only other one in the world potentially on par with France and Spain) ally with France. At best it was a wash, realistically if France was allowed time to gather it's allies and prepare it would likely be a complete disaster. Plan were drawn up for a rapid expansion of the Spanish army, with the Quartermaster General assuring the War College that Spain could feild over 1,000,000 troops given enough time to raise them, but they were eventually discarded in lieu of a daring quick assault. Spain would have to eat the penalties for breaking the truce, but France is was currently low on manpower and had troops in England. A quick attack gave Spain the best chance to triumph over the hated Frogs.

Spain declared war on March 1704, and the third Franco-Iberian War began.

~600,000 troops crossed the Pyrenees, split into 3 armies (250k, 250k, and 100k), while another ~150,000 troops stood in reserve. A rapid push was made northward with Southern France falling almost immediately to the waves of fort assaults, despite extensive fortifications in the area. No French Armies appeared, so the Spanish juggernaught continued to press northward toward Ile de France. A French army of 60,000 was finally spotted in Nevers, and battle was soon joined.

Bloody Victory at Nevers


The routed French fled to northern Italy, and unfortunately the exhausted Spanish Army was unable to follow. Instead the push continued northward, with many provinces in central France falling to lightning-quick Spanish assaults. With France declining to offer battle, Ile de France was swiftly conquered with a force of 200,000 Spanish Patriots. The Glorious Spanish Flag was raised over Versaille and the French King was forced to flee. However, the war was not yet over. Scandinavia and Russia finally joined on the side of France, prompting Spain to call in the PLC. A large joint French/Scandinavian force was able to catch the PLC army unaware on the German/French border and defeat them, but the PLC was able to retreat in good order. Fresh off their victory, the Scandi/French army turned west. The Spanish Army rallied and met them on the fields of Champagne.

Glorious Victory at Champagne


The Battle of Champagne would be sung of for centuries as despite horrific casualties the Spanish Army held and bled the French and Scandinavians nearly dry. The army of the PLC, fresh off their defeat, were still able to make it to the battle, providing the troops needed to finally break the French and Scandinavian lines dry. Following the battle, Germany (who had now entered the war), chased the remaining French regiments down and scattered them to the winds. The battle of France had ended in a decisive victory.

With the destruction of the French Army the nations of Scandinavia, France, and Russia formally surrendered to the allies and bent the knee to the rightful overlords of all Europe, the GLORIOUS SPANISH EMPIRE!

Iberia reina indiscutida!

No maps or ledgerdumps, as the game ended 3 years after start. They'd p. much all be the same.
Europa Universalis IV: Greatest game of all time Quote
03-02-2015 , 10:35 PM
Haven't purchased the expansion yet. Just watched a youtube vid on nation builder and I'm beyond excited. Randomized world option looks amazing also. The Shattered World mod for CK2 was the best part of that game and the randomization reminds me of that.
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03-04-2015 , 04:06 PM
so i've had a situation where i cant explore ocean tiles, with an explorer in the fleet. Through trial and error, it seems i can explore around Africa, but can't explore the Americas until I take quest for the new world. (Obv playing as Portugal since I have explorers pre QFTNW.)
Is having QFTNW a requirement for finding America or is there something I'm missing?

Also, many thanks for posting the AARs on that Portugal/Spain trade domination game. I never really got the whole colonizing/trade empire style of game until reading that. Its like discovering a new game.

Lastly, any reviews on El Dorado?
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03-04-2015 , 07:57 PM
Quote:
Originally Posted by phillydilly
so i've had a situation where i cant explore ocean tiles, with an explorer in the fleet. Through trial and error, it seems i can explore around Africa, but can't explore the Americas until I take quest for the new world. (Obv playing as Portugal since I have explorers pre QFTNW.)
Is having QFTNW a requirement for finding America or is there something I'm missing?

Also, many thanks for posting the AARs on that Portugal/Spain trade domination game. I never really got the whole colonizing/trade empire style of game until reading that. Its like discovering a new game.

Lastly, any reviews on El Dorado?
They changed it in the patch/expansion, no more exploring non-coastal terra incognita without QFTNW.

El Dorado is amazing, custom nations are hilarious.
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03-04-2015 , 08:12 PM
seems best to wait for el dorado to go on sale unless you really want to **** with custom nations or randomized settings or setups or want to try out the new mesoamerican/south american religion mechanics

Quote:
Expansion features

  • Added Religious Reform system for new Nahuatl, Inti and Maya religions. Each of these religions have 5 reforms each that they can pass by achieving certain conditions. Upon passing all 5 reforms and bordering a Western country, they can reform their religion, which jumps them up on par with that Western country in technology and disables the special religion mechanics such as Doom and Authority. The reform bonuses are kept permanently even after reforming.
  • Added Maya cycle mechanics. Maya countries can expand very rapidly to pass reforms, but upon passing a reform will collapse back into a smaller state. Each reform passed allows them to retain more territory on collapse.
  • Added Inti authority mechanics. Inti countries will have a ticking authority value based on their size, and can use this value to pass religious reforms. Each reform they pass will spark a civil war, which if lose, revokes 2 reforms.
  • Added Nahuatl doom mechanics. Non-subject countries with the Nahuatl religion will have a Doom value that ticks towards 100 based on their size, if it ever hits 100 they lose all monarch points, their ruler and heir dies, all subjects break free, they lose a religious reform and a 0/0/0 ruler takes over. Each reform passed makes Doom go up slower.
  • Added events for Maya, Inti and Nahuatl religions.
  • Now possible to create an entirely custom nation by clicking the 'Custom Nation' button during game setup. You can set your custom nation's starting location, provinces, culture, religion, government, ruling dynasty, national ideas and more. Up to 32 custom nations are supported in single and multiplayer.
  • Added options for custom setup where you can randomize or flatten province base tax and manpower, play in an uncolonized world with only custom nations, or play with a world populated by randomly generated countries.
  • Colonial Nations will now accumulate the gold they get from their mines, no longer benefit from it themselves, but instead sending a treasure fleet to the homeland whenever enough gold has been accumulated. Non-friendly privateers in the tradenode-path will steal parts of it, depending on privateer power.
  • Larger Colonial Nations (10 provinces or more) now provide a merchant
  • Fleets with with big & light ships can now be sent hunting pirates in trade nodes, reducing the privateer efficiency with up to 99% depending on gun ratio in the tradenode.
  • Treaty of Tordesillas: The first catholic nation to form a colonial nation in a colonial region will now get a bonus to colonisation there, while other catholic nations gets penalties for colonising it.
  • Can now set a conquistador in a colonial region to Hunt for the Seven Cities, this will make them automatically explore their surroundings in search of the legendary Seven Cities of Gold.
  • Can now order a fleet with an explorer to circumnavigate the globe if diplo tech is at least 9, this will have it attempt a journey from the Straits of Magellan to the Cape of Good Hope. If it successfully makes the journey and you are the first to circumnavigate the globe, you get 100 prestige.
  • Can now order fleets with explorers to automatically explore uncharted territories and coasts.
  • You now get access to Privateers if you own El Dorado, even if you do not own Wealth of Nations as well.
  • You now get access to Support Independence if you own El Dorado, even if you do not own Conquest of Paradise as well.
Free features

  • MP: Faster savegame transfers.
  • Added lots of new DHEs (dynamic historical events) for South and Central American countries.
  • Added Inti, Nahuatl and Mayan religions.
  • Autosaves in MP now have the prefix "mp_" so that mp autosaves don't overwrite your singleplayer autosave.
  • The Dacke Feud for Sweden is now a disaster instead of an event-chain.
  • Added a new disaster for the Ottomans, called the Janissary Decadence, which replaces some parts of the old event-chain for Janissaries. Enjoy a disaster without unrest.
  • All subjects now have Liberty Desire towards their Overlord based on factors such as relative strength, war exhaustion and tariffs. Their attitude towards Overlord is determined by their level of Liberty Desire, with subjects at >50 liberty desire refusing to pay taxes and contribute to wars, while subjects at 100 liberty desire are likely to declare an independence war.
  • Added dynamic tricolors for revolutionary countries
  • Major rework of terrain map to better reflect reality (Iberia no longer all desert, etc). How a province appears on the map should now be much closer matched to its actual terrain.
  • Added four new terrain types: Drylands, Steppe, Highlands and Farmlands.
  • Added ten new achievements!
I have no interest in meso/south americans, so not sure if custom nations/custom setup alone is worth $15. I'll probably wind up getting it eventually anyways given i have like ~1k hours played

Last edited by Nonfiction; 03-04-2015 at 08:19 PM.
Europa Universalis IV: Greatest game of all time Quote
03-04-2015 , 08:29 PM
Custom nations alone is worth 15 bucks.
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03-04-2015 , 08:41 PM
Can people expand on how custom nation works/why it's awesome? Seems kinda like a weird feature to me.

Quote:
Originally Posted by thedjstu
They changed it in the patch/expansion, no more exploring non-coastal terra incognita without QFTNW.

El Dorado is amazing, custom nations are hilarious.
I guess I never questioned this before, but if Spain was the first to the new world historically, why on earth did Portugal start with explorers in 1444 all the way from EU4 release until now?
Europa Universalis IV: Greatest game of all time Quote
03-04-2015 , 09:23 PM
Quote:
Originally Posted by goofyballer
Can people expand on how custom nation works/why it's awesome? Seems kinda like a weird feature to me.



I guess I never questioned this before, but if Spain was the first to the new world historically, why on earth did Portugal start with explorers in 1444 all the way from EU4 release until now?
http://en.wikipedia.org/wiki/Henry_the_Navigator
Europa Universalis IV: Greatest game of all time Quote
03-04-2015 , 11:35 PM
Quote:
Originally Posted by goofyballer
Can people expand on how custom nation works/why it's awesome? Seems kinda like a weird feature to me.
You choose your territory.
You choose your coat of arms and map color.
You choose your national ideas and ambitions.
You choose your religion.
You choose your culture.
You choose your ruler and heir stats.
You name your ruler and dynasty.
You choose your government type and tech group.

I feel like I'm leaving something out, but that is most of it. You have a point base that limits how much fun you can have. There's very easy, easy, normal, hard, and **** you difficulties that limit how much customization you can do.

For someone with 400 hrs in the game, it's definitely worth the 15$ to do things on my terms.

PS I found an early exploit I believe. If you make a custom nation in the Americas and choose Western Tech along with Aztec Religion, the negatives to Aztec Religion don't apply to you (because you're Western Tech).

Compared to basic Western Religions, early Aztec religion is OP (-2 national revolt and some other OP stat).
Europa Universalis IV: Greatest game of all time Quote
03-05-2015 , 01:25 AM
Quote:
Originally Posted by Nonfiction
Sounds like this change was looooong overdue then, since everyone could just beeline west with those initial navigators. I forget if you could reach the new world or not with them but you could certainly make a lot of headway into the Atlantic.
Europa Universalis IV: Greatest game of all time Quote
04-04-2015 , 09:55 AM
I'm playing a Portugal game right now. It's a lot of fun. I've got portions of South America, Central and North colonized and just colonized Hawaii in 1600. As long as you keep Spain happy, it seems to be fairly easy. Since it's an Ironman game though, I'm not sure when I want to go after other countries' colonies like GB or Scottland. I'm not brave enough to consider attacking France!

I'm not sure how I feel about the colonial nations. It's a ton of work and resources to colonize and the AI isn't always cooperative when attacking other nations.
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04-04-2015 , 12:30 PM
Colonization games are fun a few times, then they get really repetitive.

I'm really enjoying the new xpo with the nation builder and random nations.
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04-07-2015 , 06:06 PM
Wow, this page is only 2nd to SA's blog for load time.

Here is another example of why the game is amazing...

I'm currently playing as custom nation Guria (single province humblebrag) as a western tech and Catholic religion with random nations on. Guria is effectively Georgia on the map. Caucasus mountains region. Circa 1600 I am voted in as the Holy Roman Empire. What the hell? I am not even part of the HRE. This will be interesting...

The fact that every game is so incredibly different is what makes this (as the title proclaims) the Greatest game of all time.
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04-07-2015 , 06:37 PM
The other forums are doing a custom nation mp game, not playing myself but if anyone wants to do some mp action here ya go
http://failheap-challenge.com/showth...-CET-1-5pm-EST
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04-16-2015 , 11:32 AM
I'm quite liking what Paradox is doing for the next big expansion:

"Well, first of all, we have reduced the amount of possible buildings, as a large part were fillers. Secondly, we removed the power-cost for building buildings. "

https://forum.paradoxplaza.com/forum...h-2015.847196/

Theocracies got their own gameplay mechanic, devotion:

https://forum.paradoxplaza.com/forum...l-2015.851327/

Parliaments:

https://forum.paradoxplaza.com/forum...l-2015.848078/
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05-24-2015 , 11:06 AM
That's going to be AMAZING. The power cost has always struck me as odd as an artificial limitation on building projects.

Trying to form Netherlands from Utrect... but Castille somehow inherited Burgundy and married Aragon. Now I am stuck. <sigh>
Europa Universalis IV: Greatest game of all time Quote
05-24-2015 , 11:54 PM
Quote:
Originally Posted by grizy
That's going to be AMAZING. The power cost has always struck me as odd as an artificial limitation on building projects.

Trying to form Netherlands from Utrect... but Castille somehow inherited Burgundy and married Aragon. Now I am stuck. <sigh>
i've failed dozens of times trying to get that je mainteindrai achievement. luckily this looks like the new starting map next dlc:

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05-25-2015 , 03:37 PM
I'm confused, what happened to all the Burgundy territory in the low countries? Are they doing away with the "Austria inherits everything" event?

It's a little surprising they haven't released any DLC yet that modifies the start date.
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05-30-2015 , 10:17 AM
I don't know if this is an exploit but I was able to get some minor Indian countries (Kochin, Malabar and Garjat) as vassals by annexing their overlords outright. I just ignored AE and went on a rampage to feed them all of the rest of India.

The revolts were non-stop but easy to put down due to tech gap. Couldn't possibly do that by coring the provinces myself.
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05-31-2015 , 02:40 PM
This game might be the greatest time sink in the history of mankind. Feel like I'm just scratching the surface and I'm like 450 hours in.
Europa Universalis IV: Greatest game of all time Quote
05-31-2015 , 09:07 PM
Quote:
Originally Posted by GodSmackJack
This game might be the greatest time sink in the history of mankind. Feel like I'm just scratching the surface and I'm like 450 hours in.
i felt the same way at 450

Spoiler:
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