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Old 02-12-2017, 04:06 PM   #76
cassette
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Re: Eternal CCG (rip hearthstone)

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Originally Posted by jmakin View Post
Oh wow. Didn't realize 4x legendaries were a thing.

Still unless the draft player pool gets tough really quickly I think I can build a collection pretty cheaply doing this
Draft is also a ladder, so yes, it will get tougher.
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Old 02-12-2017, 04:41 PM   #77
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Re: Eternal CCG (rip hearthstone)

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I'd be interested to see what your 4 color deck looked like. Usually want to do 2 colors + maybe a splash, 4 is just asking to get color screwed.







it was bad, i wasn't paying attention in my draft that much and was trying to get a good curve (like in hearthstone arena) and kind of forgot about colors

I realize pretty early on, like my first game that I had a pretty ****ty color situation so I mulliganed very hard for a good curve

Probably also got lucky
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Old 02-12-2017, 06:41 PM   #78
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Re: Eternal CCG (rip hearthstone)

You have some sick bombs there (dinomancer, feeding time, valkyrie wings, drake).

Depending on what else you had in justice/primal/shadow, cutting red might have been a good option, but glad it worked out well for you.
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Old 02-12-2017, 06:56 PM   #79
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Re: Eternal CCG (rip hearthstone)

Sandstorm Titan can win games by getting board control so easily. I find myself relying on it fairly often.
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Old 02-12-2017, 07:22 PM   #80
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Re: Eternal CCG (rip hearthstone)

I had another valkyrie wings but i thought my deck was too heavy.


I just drafted a justice deck and I don't have any of those good cards and I'm really feeling it now
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Old 02-12-2017, 11:01 PM   #81
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Re: Eternal CCG (rip hearthstone)

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Just finished all the free stuff and my first draft. Ended up with 2800 shiftstone.

Got 3 legendaries: Deepforged Plate, Bandit Queen, and a premium Scraptank.
Plate and Bandit queen are both in top constructed decks and Scraptank occasionally makes appearances.
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Old 02-12-2017, 11:15 PM   #82
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Re: Eternal CCG (rip hearthstone)

draft definitely gets tougher. averaging like 3 wins in my past few after running through the first ones
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Old 02-12-2017, 11:19 PM   #83
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Re: Eternal CCG (rip hearthstone)

You guys ran through the draft?

I'm just going to blame my deck
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Old 02-13-2017, 12:15 AM   #84
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Re: Eternal CCG (rip hearthstone)

holy molly

I got this card called "The Witching Hour" in forge. It's a 24 cost 6 shadow mana required. I reached the boss without even seeing it, and then 17 turns in I finally get to use it! but the boss top decks a 8 atk weapon with overwhelm and beat me



Also this card seems very inconsistent, destroy for 800?

Last edited by BenjaminAO; 02-13-2017 at 12:20 AM.
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Old 02-13-2017, 12:24 AM   #85
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Re: Eternal CCG (rip hearthstone)

yea that card is 800 dust
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Old 02-13-2017, 02:36 AM   #86
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Re: Eternal CCG (rip hearthstone)

so is there something nonintuitive to make crafting work? every time the dust disappears and there's no new cards, then when I restart the game I'm back to the same dust amount
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Old 02-13-2017, 03:12 AM   #87
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Re: Eternal CCG (rip hearthstone)

Sounds like a bug, that doesn't happen for me.
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Old 02-13-2017, 01:08 PM   #88
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Re: Eternal CCG (rip hearthstone)

apparently the tablet version still has some kinks

made about half the upgrades I wanted to my deck. went with just 3 ofs where I want 4 in case I end up seeing the card in a nearby draft plus only one copy of a sweet legendary weapon
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Old 02-13-2017, 01:29 PM   #89
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Re: Eternal CCG (rip hearthstone)

World's worst drafter right here!

My best so far is 3-3, but lots of 1 and 2 win drafts. At least no 0 and outs.

Anyone have tips, or good articles? Twitch streams? I can't find anything beyond basic general BREAD strategy, playing for card advantage, etc.

I have tried a a few strategies and it just seems that my opponent always has the right answer.

At the very least, I really enjoy the format for drafting in this game. Low pressure, no wait time, decent price, nice rewards.
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Old 02-13-2017, 02:42 PM   #90
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Re: Eternal CCG (rip hearthstone)

Yea I'm not a fan of this mana system.

2nd game in draft, I'm literally one mana away from having my game winning bomb played. Have huge board advantage etc.

brick 5 turns in a row and lose.

Last game broke my mind - I get 3 units with warcry in the first 2 turns and start smashing his face, get him down to 8 health and he puts up a big flyer. I think I must have had at least 20 charges of warcry up. I get one removal spell and draw 12 power cards in a row.

Really?
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Old 02-13-2017, 04:32 PM   #91
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Re: Eternal CCG (rip hearthstone)

Subbing, will start this sometime this week
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Old 02-13-2017, 07:01 PM   #92
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Re: Eternal CCG (rip hearthstone)

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Originally Posted by krimson View Post
World's worst drafter right here!

My best so far is 3-3, but lots of 1 and 2 win drafts. At least no 0 and outs.

Anyone have tips, or good articles? Twitch streams? I can't find anything beyond basic general BREAD strategy, playing for card advantage, etc.

I have tried a a few strategies and it just seems that my opponent always has the right answer.

At the very least, I really enjoy the format for drafting in this game. Low pressure, no wait time, decent price, nice rewards.
There's a youtuber called "Pack1Pick1" (or something close) that has the most # of recorded drafts I've found. He seems decent from what I've seen.

If you record a draft I'll watch it and give you pointers (I'm currently Diamond).

Last edited by ImsaKidd; 02-13-2017 at 07:12 PM.
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Old 02-13-2017, 07:26 PM   #93
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Re: Eternal CCG (rip hearthstone)



happy with this draft especially since the first pack was a complete bust. took clockroach first then saw no decent cards other than one of the GY guys and a vanilla yellow creature. was taking all kinds of colors. then the legendary GY three drop showed up pack two and things got better. still a lot of weakness early but ive got a little stall and tend to think draft favors sticking big fatties like in magic
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Old 02-13-2017, 07:28 PM   #94
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Re: Eternal CCG (rip hearthstone)

I'd be interested to see your sideboard there dkgo- some of your 1 drops (humbug/detain/sanctuary) seem really weak, but I guess they help you stall to your absurd lategame.
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Old 02-13-2017, 07:43 PM   #95
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Re: Eternal CCG (rip hearthstone)

Regarding drafts, do you always pick best available cards, or once you've started getting a good core do you pick stuff to build around it?
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Old 02-13-2017, 08:14 PM   #96
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Re: Eternal CCG (rip hearthstone)

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Originally Posted by ImsaKidd View Post
I'd be interested to see your sideboard there dkgo- some of your 1 drops (humbug/detain/sanctuary) seem really weak, but I guess they help you stall to your absurd lategame.
just more cards like humbug, 3 mana 2/2s, and like 15 in the wrong colors

i actually took out the humbug and daggers to put in 2 more powers after losing twice at 5 wins to mana screw. lost going for 7 to a nut draw red/green deck. cant really complain about the 6 win rewards though
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Old 02-13-2017, 08:39 PM   #97
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Re: Eternal CCG (rip hearthstone)

I actually like detain a lot as a combat trick.
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Old 02-13-2017, 08:52 PM   #98
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Re: Eternal CCG (rip hearthstone)

detain seemed very solid. worst case it buys a good bit of health, best case it blows out a huge creature. i expect most people only think about the +3/3 when you have G open
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Old 02-13-2017, 09:38 PM   #99
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Re: Eternal CCG (rip hearthstone)

It also gets around deadly
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Old 02-13-2017, 09:47 PM   #100
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Re: Eternal CCG (rip hearthstone)

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Originally Posted by BenjaminAO View Post
Regarding drafts, do you always pick best available cards, or once you've started getting a good core do you pick stuff to build around it?
For the first 3-5 picks you usually want to pick the best card in the pack. If the cards are close, pick the ones that are same/synergize with existing picks. Also give priority to cards that are a single color requirement (over double colored/multicolored).

Mid-late pack 1, I will grab anything that is a high-value card going super late (something like a 7th pick torch), since it might be a signal that color will be wide open in pack 3.

If you open a bomb in pack 2, you can usually pivot into that color. Obviously depends on what you've already picked up.

Basically keep your options open packs 1-2 (but try to focus on a color pair), then try to commit solely to that for packs 3-4.
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