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Originally Posted by dkgojackets
mostly the first I guess which could be caused by the second? I like constructed more than limited formats so it just doesn't feel like I'm building towards something or that I did anything. maybe thats dumb since games could easily be enjoyed for themselves but people generally like reaching goals. just felt empty compared to finally hitting legend
I think you're supposed to ladder fairly fast because it's a monthly season thing.
I get the impression that legend in Hearthstone and Master in this are not at all equivalents. Top 0.5% hit legend, whereas, I am not sure the number for Eternal, but it's probably like top 5 or 10%. Maybe if the game takes off a bit they could add a Grand Master rank.
Either way, there is always the Top 100 ladder to strive for if you're wanting a competitive goal.