Quote:
Originally Posted by DoGGz
I was a PvP melee in beta, but a level 10 with no skill points in a zerg was ass. I really like tanking for PvE as I feel like DPS is just zzzzzz clickery, but I'm not sure how that will transition to PvP. You get most rewards for killing or healing, and as a tank most of the time you won't be doing much of either.
I honestly don't remember a game in which melee was a great zerg class in pvp. Range usually has a leg up in pvp imo and it is a hard challenge for devs to make melee relevant in large group pvp. In a small roaming group they will kick ass though I think. I'm going to level a stealther next beta I think.
I do think PBAOE will be possibly strong too if you can get right in groups of people that suck at aiming.
ETA: My favorite thing so far is the hard cc it appears they will have in pvp. In DAOC you could mez groups of like 50 people and aoe the **** out of them if you were in a coordinated PBAOE group. There appear to be some lengthy stuns and mezzes in the game at early levels already. I predict much butthurt.
Last edited by prana; 02-16-2014 at 02:20 PM.