Patch notes out:
https://bethesda.net/community/topic...-release-notes
Bunch of bug fixes but also some balance change:
Soul tear 2 mana -->3 mana
Atromancer 9 mana -->10 mana
Shield breaker 2 mana -->3 mana
Imprison 1 mana -->2 mana
Thief of Dreams 5/5 -->4/4
Brynjolf 4/4 -->4/5
Cliffside lookout 2/4 -->2/5
Young dragonborn 3/2 -->3/3
Any Soul Summoned copies of Soul Tear, Supreme Atromancer, Shield Breaker, Imprison, and Thief of Dreams can be Soul Trapped for their full value until September 9, 2017.
Imprison seems big, wonder how big the impact on tokens is. Soul tear seems meh to me but i don't play much ramp scout, 3 mana doesn't seem like a big change for slow decks. Atro nerf is funny since we were literally just talking about how safe a craft it is.
That cliffside lookout buff looks spicy though, 3 mana 2/5 is great stats and a 3/6 with a t4/5 dragon is ridic. Doesn't really fit into any decks atm afaik, maybe control monk? Its currently only in 2% of willpower decks on legend-decks, i'd expect a big increase from that.
Seems like a big ramp scout buff patch overall, soul tear nerf doesn't look like it does anything while some of the strongest cards in anti-ramp decks (imprison, atro, thief) got nerfed. Even shield breaker nerf will impact aggro red decks trying to get through all the taunt walls. Welp.
Last edited by Nonfiction; 08-23-2017 at 01:10 PM.