I can say now after having finished the game that it has been criminally underrated by reviewers. Looking at the list of games with higher averages than Dragon's Dogma on Metacritic makes me think that the entire gaming journalism industry is some sort of huge level. It doesn't really bother me, just an observation.
Has anybody else finished yet? I don't want to spoil anything but the end is not really the end. They're going to make you work to get to NG+ and it's awesome.
After the final boss battle, the credits roll and then you wake up in Cassardis with some new gear and a new quest. You have to travel to Gran Soren. You'll notice as soon as you leave Cassardis that there has been a huge difficulty spike. I don't want to go through all the story stuff but the gist is this: You wind up having to fight different bosses in a bunch of different arenas to finish the playthrough.
There are new bosses. There are arenas with multiple bosses of different types. There are arenas with multiple bosses of different types plus regular mobs on steroids. I'm not certain, but some of these seemed to have infinite waves of regular mobs. The arenas are different shapes and sizes as well. They're all pretty open spaces but some have more than one floor. Some of these battles are incredibly tough. They're all fun and amazing. What a great ****ing game.
I can say now after having finished the game that it has been criminally underrated by reviewers. [/SPOIL]
Thats what im thinking the whole time while playing. The combat system is so much fun. I would even say its more fun than dark souls and for me DkS is one of the best games of all times... The only that really sucks so far is that you only have one save slot and you cant turn off autosaving (or can you?). Made me loose one of my pawns because he died and I accidently zoned and autosaved and I was stuck in a cave fulls of mobs lol...
Finally beat it. Definitely underrated. I thought it was **** when I first started playing, it was pretty hard (not dark souls hard, but hard), didn't have fast travel, and I couldn't use items. I'd have trouble say going to Maul (bandit dude leader), because on the way to the main fight, I'd lose all my health and only have like 1/5th left. Then, I found the select button, and items. Things got a lot easier. Game got a lot better. Portcrystal helped too. A little bit of tedium, but it's a damn good game.
Last edited by Malefiicus; 05-31-2012 at 05:11 AM.
I had heard very little about this game prior to its release, maybe an article or two a few months ago. After seeing the demo in the PSN store and then seeing this thread and reading all the glowing praise you guys were giving it, I decided to take a flyer and buy it.
Had it about a week now and THIS GAME IS VERY GOOD INDEED.
I mean, I'm bowled over my how much I'm enjoying it. How can a game be this good and have so little publicity? Why aren't there more of you guys playing it? It's awesome.
It's really sad that the Skyrim thread has more pages than this thread has posts. I'm not a Skyrim hater, loved it in fact, but I'm having easily as much fun with this, probably more.
Spent the first 30 hours or so playing as a Fighter/Mystic Knight/Strider. Then was watching some vids and saw that you could do this as a Sorcerer. Had to instaswitch. The meteor storm spell at around 3:00 is so sick.
It's not as big and there aren't nearly as many locations. Still, there is quite a bit of exploring to do if that's your thing. I think you can easily clock 50 hours on your first playthrough if you don't just plow through the main story. It looks pretty good for an open-world game but it's not in the same league as Skyrim, size-wise. The pop-in is bad.
I like them both. They're just different games. There are encounters in DD that made me say, "WOW" just as much as anything I experienced scenery-wise in Skyrim. The bigger boss battles that are part of the main quest are amazing. There is a huge variety of combat skills across the different classes. It's the best fighting system I've ever seen in an action-RPG. It's just plain fun.
I've never played any of these types of games as a mag/wizard maybe I'll pick this one up and give it a whirl as one of those for a change, that looked awesome.
One of the great things about this game is the ability to completely change class as many times as you like, so you can easily sample all fighting styles (melee/ranged/magic) in the same playthrough. Really useful for those people who aren't going to bother/haven't the time for multiple playthroughs.