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06-10-2017 , 04:30 PM
Quote:
Originally Posted by Needle77
EG. Wow.
cruising
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06-11-2017 , 07:06 AM
I could watch fly and notail cast a connect four match.
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06-11-2017 , 09:42 AM
"So Smart"
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06-11-2017 , 10:09 AM
Mirana???? What? I thought that was an easy TA pick there.

Edit: Nevermind, I missed the TA ban. I r dumb.
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06-11-2017 , 11:31 AM
LOL Matu giving them the bird after that triple kill.

Tough to imagine bristle making it to TI in current form.
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06-11-2017 , 11:47 AM
Meh. TL outdrafted EG every game it seemed, even game 2. They look very strong at the moment and winning without Lone Druid is a good sign for TL. EG gets a break now and then MDL and TI. It secured TL's TI invite though.
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06-11-2017 , 12:19 PM
the next set of buffs/nerfs will be verrrrrrry interesting, since they will determine the TI7 meta. bristle almost undoubtedly getting some kind of nerf..... probably STR gain nerf would be fair. i like having the hero be viable (all heroes should be really), so hopefully they don't overdo it

didn't catch ALL of the grand finals but the casters match with BDN/Fly cast was more entertaining for me lol
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06-11-2017 , 12:51 PM
ROFL that was lightning fast. Based OSfrog (maybe he's gonna do another tiny balance patch in a little bit)

O damn did i call that str gain nerf or what

hmmm, * Gyrocopter: Movement speed increased from 320 to 325
^ honestly that's pretty huge. ****ing roaming Gyro is gonna be everywhere i think... hero was already really good with the new rockets imo

* Nature's Prophet: Treant damage increased from 32 to 36
^ pretty huge DPS increase

* Pugna: Attack range increased from 600 to 630
Fffffffyea!!!! Been playing this hero on offlane, even better for that now. Also good in mid I would suspect too

* Tiny: Craggy Exterior damage increased from 40/50/60/70 to 60/80/100/120
^ OK wow, that's i think the biggest buff of this patch maybe. wow the damage increase is huge. i wonder if even like a HC Tiny with max craggy could be good, it's a ****ton of survivability and might be good for jungling with that damage increase

* Windranger: Windrun slow increased from 8/16/24/30% to 15/20/25/30%
Pretty nice buff for a hero that seems on the cusp of being a meta hero

7.06d:
====

* Necronomicon: Duration increased from 45 to 50
* Helm of the Dominator: Minimum HP increased from 1400 to 1500
* Echo Sabre: Slow duration increased from 0.6 to 0.7
* Alchemist: Chemical Rage movement speed increased from 30/40/60 to 40/50/60
* Alchemist: Level 15 Talent increased from +80 Unstable Concoction Damage to +100
* Bounty Hunter: Movement speed increased from 315 to 320
* Bristleback: Strength gain reduced from 2.5 to 2.2
* Bristleback: Warpath damage bonus from 20/25/30 to 18/24/30
* Chaos Knight: Base strength increased from 20 to 22
* Chen: Hand of God Heal increased from 200/300/400 to 225/325/425
* Clockwerk: Hookshot damage reduced from 100/200/300 to 75/175/275
* Crystal Maiden: Frostbite manacost increased from 115/125/140/150 to 140/145/150/155
* Dark Seer: Base intelligence reduced by 2
* Dark Seer: Wall of Replica slow reduced from 0.6/0.8/1.0 to 0.5/0.75/1.0
* Doom: Doom duration increased from 15 to 16 seconds
* Gyrocopter: Movement speed increased from 320 to 325
* Invoker: Alacrity cooldown increased from 15 to 17
* Io: Tether movement speed reduced from 13/14/15/16% to 10/12/14/16%
* Leshrac: Level 10 Talent increased from +15 Movement Speed to +25
* Leshrac: Level 10 Talent increased from +125 Health to +175
* Lich: Chain Frost bounce range increased from 575 to 600
* Medusa: Scepter stun increase per bounce from +0.2 to +0.3
* Mirana: Agility gain increased from 3.3 to 3.6
* Monkey King: Level 10 Talent increased from +10% Evasion to +12%
* Monkey King: Boundless Strike critical damage increased from 1.4/1.6/1.8/2x to 1.5/1.75/2/2.25x
* Monkey King: Primal Spring Max damage increased from 100/180/260/340 to 140/210/280/350
* Morphling: Base Attack Time improved from 1.6 to 1.55
* Nature's Prophet: Treant damage increased from 32 to 36
* Necrophos: Reaper's Scythe cooldown reduced from 100/85/70 to 90/80/70
* Necrophos: Level 10 Talent increased from +6 Strength to +8
* Night Stalker: Hunter in the Night manacost increased from 50 to 80
* Night Stalker: Void day slow duration reduced from 2 to 1.25 seconds
* Phantom Lancer: Base HP regen increased from 0.5 to 1.5
* Pugna: Attack range increased from 600 to 630
* Shadow Demon: Base strength increased from 17 to 19
* Skywrath Mage: Concussive Shot damage increased from 60/120/180/240 to 70/140/210/280
* Tiny: Level 10 Talent increased from +6 Strength to +8
* Tiny: Level 10 Talent increased from +12 Intelligence to +14
* Tiny: Craggy Exterior damage increased from 40/50/60/70 to 60/80/100/120
* Treant Protector: Base movement speed reduced from 280 to 270
* Underlord: Firestorm Max Health damage increased from 0.8/1.6/2.4/3.2% to 1/2/3/4%
* Undying: Base armor increased by 1
* Viper: Viper Strike cooldown reduced from 60/45/30 to 50/40/30
* Visage: Summon Familiars cooldown reduced from 160/145/130 to 130
* Windranger: Windrun slow increased from 8/16/24/30% to 15/20/25/30%
* Winter Wyvern: Arctic Burn health damage increased from 8% to 9%

Last edited by oldgrandma18k; 06-11-2017 at 01:00 PM.
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06-11-2017 , 01:16 PM
the 5 ms changes never change anything
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06-11-2017 , 01:26 PM
probably for most heroes but gyro can run ppl down with rocket barrage lvl 1. it's like nerfing jugg's MS, it makes a diff
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06-11-2017 , 03:13 PM
meh, hes literally 1% faster (phase boots carrier too), yay.

https://www.dotabuff.com/heroes/gyrocopter/trends

0,34% higher than yesterday at a whopping 46,46% winrate
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06-11-2017 , 04:16 PM
0.34% and rising!!!

liquid winning ti7 would be pretty hype
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06-13-2017 , 07:38 PM
Nice summary ogm18k
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06-14-2017 , 02:24 PM
Lacoste called a pick and called himself the white WinteR, lolol


Apparently you can block both radiant offlane camps with clockwerk cogs, that's pretty amazing usage of the spell... Lil just did this vs Empire
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06-14-2017 , 03:14 PM
Yeah those boxes are pretty big, camps are hard to stack and if you dont watch where youre standing while waiting for bounty rune you can easily block either camp
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06-16-2017 , 12:55 AM
Brewmaster Aghs seems really weak. The best part about it is the double Thunder Clap, which is pretty underwhelming for an aghs. It seems the best part about the hero is just the pure utility the ultimate gives you by being invulnerable for 16-20 seconds. Ok, he does have a ton of crowd control ability, so I guess he is more of a utility support role (tornado 6 seconds, blind, and dispel magic) than anything.
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06-17-2017 , 01:28 PM
Kind of an interesting thing: Axe counters Oracle just the same as Dazzle basically, since Oracle's ult is basically a better version of grave
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06-17-2017 , 10:05 PM
So.. whats a good silencer build post forcestaff nerf? Don't know him very well but seem to be doing pretty well just based on the strength of his q in laning and wtfpwnbbqing team fights with the ulti.
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06-17-2017 , 10:22 PM
midas, drums, atos, dragonlance, forcestaff, bkb, mek if support,

attack speed stuff like AC/moonshard if you need lots of attack damage

intel stuff once rich like shivas or sheepstick

Last edited by Kirbynator; 06-17-2017 at 10:28 PM.
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06-18-2017 , 01:41 PM
VP's teamwork is insane lol, styling on LGD
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06-18-2017 , 02:51 PM
1st pick AA = instant draft throw?
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06-18-2017 , 03:42 PM
secret vs vp finals Hypeeee

wonder if secret gets TI invite if they win
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06-18-2017 , 03:54 PM
Quote:
Originally Posted by oldgrandma18k
secret vs vp finals Hypeeee

wonder if secret gets TI invite if they win
I think they will for sure if they win. But it depends on the total number of invites this year. If they go for less than usual then maybe not.
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06-18-2017 , 04:18 PM
lmao if vp wins this game 1
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