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DAOC players! Check out DAOC 2! DAOC players! Check out DAOC 2!

04-15-2013 , 04:04 PM
The game appears to have everything that was good in the original DAOC and the stuff that games like WOW lacks. The maker Mark Jacobs cannot call it DAOC 2 because of copyrights i believe, but it got all the features, and is currently named "Camelot Unchained".

Currently it needs backing. Mark Jacobs say he will match backers with 2 million $. The problem is with kickstarter it is 2 million or nothing! So unless we reach 2m$ game does not get made! We are currently at 1.164m$ with just 16 Days to go!

Check the game out if you played DAOC! (best pvp mmorpg of all time)

Webpage: http://www.camelotunchained.com/

More info about Camelot Unchained and about the funding: http://www.kickstarter.com/projects/...elot-unchained
DAOC players! Check out DAOC 2! Quote
04-15-2013 , 04:09 PM
the canon protagonist is a freed slave?
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04-15-2013 , 04:32 PM
In the rush to cash in on the WoW phenomenon, publishers/designers tried to simply “out-WoW WoW”, leading to most MMORPGs becoming more risk-averse, more “casual player”-focused, and overall, less challenging.

I see they went with the good old "we are totally not WoW" marketing.
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04-16-2013 , 11:27 AM
Quote:
Originally Posted by YouR_DooM
In the rush to cash in on the WoW phenomenon, publishers/designers tried to simply “out-WoW WoW”, leading to most MMORPGs becoming more risk-averse, more “casual player”-focused, and overall, less challenging.

I see they went with the good old "we are totally not WoW" marketing.
You have not played DAOC have you?
Which pretty much means you don't know what you are talking about with this game. I don't know how many other games used that to promote themselves but I have sure not found any game that seemed to be everything i searched for. Some games have had potential but still, not even worth trying for me. I have not subscribed to a MMO since DAOC. I tried WoW in beta and have always followed its developement (through Youtube, Reading forums and talking to friends) but it never got what i wanted, nor did any other game. Until now!

They are bringing what was good in DAOC which WoW eliminated. That is why I and many others love DAOC while not playing anything today because the games are not any good. This is not just marketing, this is trying give people like me what we asked for for many years!

I am so thankful for that, that i gladly put money in it even though the end result is something that can not be guaranteed. But since that guy made DAOC, I am sure he got better potential then anyone else to succedely make DAOC 2 good!

Again if you have not played DAOC you probably don't know what good PvP in a MMORPG is. Almost everyone who played DAOC back in it's day agree that it is the best PvP game they played up to date. Wow, Guild wars 2 etc, simply does not compare.
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04-16-2013 , 01:02 PM
There hasn't been good pvp in a mmorpg since ultima online. Maybeeeeeee early eve-online
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04-16-2013 , 02:17 PM
Nah UO was the last good pvp game imo. Mostly because gear made an impact but it wasn't overwhelming and skill and organization almost always prevailed.
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04-16-2013 , 03:29 PM
Quote:
Originally Posted by Nonfiction
There hasn't been good pvp in a mmorpg since ultima online. Maybeeeeeee early eve-online
Quote:
Originally Posted by feedthabeast
Nah UO was the last good pvp game imo. Mostly because gear made an impact but it wasn't overwhelming and skill and organization almost always prevailed.
Again you probably never played daoc. I never heard of your games being the best. But every now and then on other gaming related forums DAOC comes up and everyone who played loved it to this day.
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04-16-2013 , 03:32 PM
You probably going to kill me or saying this Aeis, but I'm not anywhere close to as interested in WvW as 'sPvP.'
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04-16-2013 , 03:50 PM
Quote:
Originally Posted by Aeis
I never heard of your games being the best.
lol
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04-16-2013 , 04:52 PM
Yea...UO is #1. Must have been too young to enjoy it which is a shame. I heard DAOC was sick too but never tried it out.
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04-17-2013 , 01:26 AM
Played both for years, both are/were very good games, especially the PvP aspect. Although UO was great for so many other reasons as well, things that DAoC never came close to. Would probably play "daoc2" if they have solid RvR, it really created a great community feeling and was a ton of fun for sure. Most/all games today really really lack that community feeling, it's a shame.
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04-17-2013 , 03:06 AM
Now DAoC was my game for a long time and was RR10 before it was cool, and I loved the game for years

But

I don't think that Mark ever figured out what made DAoC so special. I know everyone who played DAoC will say this is a given, but trying to compete with EQ by making the TOA expansion was probably the worst mistake I can think of for an expansion.

Mark's also thrown around a lot of promises over the years between DAoC and WAR. I can't think of many that he kept except for his zero-tolerance policy against gold traders.

In his kickstarter video the class he was most interested in was the crafter class. In WAR he personally developed the Apothecary tradeskill and was very proud of it. I can't think of many who thought it was fun to play with. To be honest between DAoC and WAR I can't think of many reasons for players to have been crafters except to be masochists. So if he manages to make his crafter class fun that would be nice, but I wouldn't expect it to be.

I am ecstatic that he is throwing himself into the ring again for another shot at a DAoC-esque game. I was afraid he would give up after he left Mythic after EA came in to ruin what was left of WAR. I'll probably throw some money on the kickstarter just on the principle that I support the 3-realm system, but I sure hope his team has even half the caliber that the original DAoC team had.

Last edited by drubell; 04-17-2013 at 03:14 AM.
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04-17-2013 , 08:51 AM
Quote:
Originally Posted by Aeis
Again you probably never played daoc. I never heard of your games being the best. But every now and then on other gaming related forums DAOC comes up and everyone who played loved it to this day.
So you throw around " you never played DAOC " like hot cakes, but never played any other top game?

Vanilla is the best ice cream flavor. I never tried anything else, but vanilla is the best. If you don't agree you have never tasted vanilla.
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04-17-2013 , 11:33 AM
Quote:
Originally Posted by YouR_DooM
So you throw around " you never played DAOC " like hot cakes, but never played any other top game?

Vanilla is the best ice cream flavor. I never tried anything else, but vanilla is the best. If you don't agree you have never tasted vanilla.
The difference is that I have experience from reading other forums, did you read all over many different forums that people generally like vanilla better?

But yea of course it may be biased and that my mind reacts to posts about DAOC while it doesn't register stuff about other games to that extent.

That is the argument I would use if I argue against me. I do still belive DAOC fans are more satisfied with the PVP (RvR) in daoc then players are with the PvP in any other MMORPG.
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04-17-2013 , 11:36 AM
Quote:
Originally Posted by drubell
Now DAoC was my game for a long time and was RR10 before it was cool, and I loved the game for years

But

I don't think that Mark ever figured out what made DAoC so special. I know everyone who played DAoC will say this is a given, but trying to compete with EQ by making the TOA expansion was probably the worst mistake I can think of for an expansion.

Mark's also thrown around a lot of promises over the years between DAoC and WAR. I can't think of many that he kept except for his zero-tolerance policy against gold traders.

In his kickstarter video the class he was most interested in was the crafter class. In WAR he personally developed the Apothecary tradeskill and was very proud of it. I can't think of many who thought it was fun to play with. To be honest between DAoC and WAR I can't think of many reasons for players to have been crafters except to be masochists. So if he manages to make his crafter class fun that would be nice, but I wouldn't expect it to be.

I am ecstatic that he is throwing himself into the ring again for another shot at a DAoC-esque game. I was afraid he would give up after he left Mythic after EA came in to ruin what was left of WAR. I'll probably throw some money on the kickstarter just on the principle that I support the 3-realm system, but I sure hope his team has even half the caliber that the original DAoC team had.
True, he made mistakes with TOA and WAR. He aknowledges that, and since he does that I believe and hope that he has learned from it. This time the game will hopefully be as good and better as DAOC once were.

I don't care about this Crafter class. I wont play it, but as long as the items are fair for everyone I don't really care about it either. Since weapons wont be dropped from mobs the crafter class cannot possible become useless for the realm.

If it is fun to Craft on the other hand is Another story. Some people like it. I dont, but he doesn't intend to force me to do it either. I will be able to do what I love. Getting lifelong rewards from tri-realm-PvP. The whole leveling system is compared to Realm ranks. They will affect the player abilities, but not to the extent they can just crush new players.

Thanks for supporting the game btw. I so hope it gets made!
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04-17-2013 , 11:42 AM
Quote:
Originally Posted by Regret$
You probably going to kill me or saying this Aeis, but I'm not anywhere close to as interested in WvW as 'sPvP.'
I guess you mean 1v1?

If that is what you mean that was very possible in DAOC and this game also.
In daoc you could be on your own, though it was a great advantage if you were a class with a speed bost or a stealther so that you could more easily avoid Groups and pick the fights you wanted.
There was also a ladder with the people who had earned the most realm Points in Life, and last week. So you could become notorious also.
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04-18-2013 , 05:28 AM
I played DAOC at the end of its life, its the only game i can remember from that long ago. I was gutted i didnt get to play it in its prime
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04-19-2013 , 02:11 AM
Quote:
Originally Posted by Aeis
True, he made mistakes with TOA and WAR. He aknowledges that, and since he does that I believe and hope that he has learned from it. This time the game will hopefully be as good and better as DAOC once were.

I don't care about this Crafter class. I wont play it, but as long as the items are fair for everyone I don't really care about it either. Since weapons wont be dropped from mobs the crafter class cannot possible become useless for the realm.

If it is fun to Craft on the other hand is Another story. Some people like it. I dont, but he doesn't intend to force me to do it either. I will be able to do what I love. Getting lifelong rewards from tri-realm-PvP. The whole leveling system is compared to Realm ranks. They will affect the player abilities, but not to the extent they can just crush new players.

Thanks for supporting the game btw. I so hope it gets made!
Oh good lord no, even at its height, I don't think that anyone will realistically expect Camelot Unchained to be "better" than early DAoC was. While RVR in that game was the best PvP experience I've had in an MMO, there's a lot of content being gut. No PVE in there which is a necessary evil to build realm community is going to hurt.

I admire Mark's ideas when it comes to building games, but the ones I also admire were the ones who honed his ideas and swayed him into making better decisions than what he would typically make. Remember "Romans in Space" (or "Imperator") as it was planned to be called)? For years he wanted to make this big-deal MMO that the entire community knew would fail if it ever released. Thankfully his staff (many of them I admire and follow to this day) pushed him in the right direction when making decisions about how to balance Camelot. Well, excluding Mackey anyway, but that's another story.

Now, what do I expect from this game? I expect that the classes will be very well-defined, fun to play, and very customizable. I think Mark really knows what he's doing when balancing player systems, and I would be very surprised if the game didn't have very new and innovative player systems since, frankly, every original PVP decision in his MMOs has been "borrowed" by subsequent MMOs. On the PVP side of things, he's really influential in the industry.

Ultimately what will make or break this game will be dependent on the people he surrounds himself with. DAoC was a masterpiece because of the staff he had who saw his vision and made something good with it. But he doesn't have Matt Frior anymore to be a fantastic producer. He doesn't have Sanya Weathers anymore to be fantastic PR. I don't know who the people are who are making this game with him, they will need to be there to challenge him when he makes wild decisions, because when he tries to do something risky, I very rarely see anything good come out of those ideas.

That was why I brought up crafting. He spent a lot of time talking about his new decision of a "crafter" class and it smells to me like one of his ideas that he genuinely believes will be innovative in the industry, and it might be that it will, but not if he has it done 100% the way he probably has it in his head. He's a great visionary, but he needs people to take those ideas and make them practical. That's what I'm talking about with him needing a team he can trust to make his vision turn into something fantastic.
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04-19-2013 , 02:48 AM
I'm playing again. A stealther class.

I like doing stealtherish things like kill pl groups in POC and ass jam fights in the the most blatant way. I have a bow, but I prefer to be known as an assassin.
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04-19-2013 , 03:32 AM
Wow ruined the Genre, I'm excited for this game, but no way am I paying for it twice.
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04-19-2013 , 06:41 AM
Quote:
Originally Posted by slicktorine
Wow ruined the Genre, I'm excited for this game, but no way am I paying for it twice.
I pay 250$ and get a lifetime subscription and the game box + som other fluff.

For only 25$ you get the game free when it releases and access to the BETA and the founders forum. So you never need to pay twice. You pay in advance and get something for it at the same time as you are making sure the game actually gets made.

Last edited by Aeis; 04-19-2013 at 06:51 AM.
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04-19-2013 , 06:49 AM
Quote:
Originally Posted by drubell
Oh good lord no, even at its height, I don't think that anyone will realistically expect Camelot Unchained to be "better" than early DAoC was. While RVR in that game was the best PvP experience I've had in an MMO, there's a lot of content being gut. No PVE in there which is a necessary evil to build realm community is going to hurt.

I admire Mark's ideas when it comes to building games, but the ones I also admire were the ones who honed his ideas and swayed him into making better decisions than what he would typically make. Remember "Romans in Space" (or "Imperator") as it was planned to be called)? For years he wanted to make this big-deal MMO that the entire community knew would fail if it ever released. Thankfully his staff (many of them I admire and follow to this day) pushed him in the right direction when making decisions about how to balance Camelot. Well, excluding Mackey anyway, but that's another story.

Now, what do I expect from this game? I expect that the classes will be very well-defined, fun to play, and very customizable. I think Mark really knows what he's doing when balancing player systems, and I would be very surprised if the game didn't have very new and innovative player systems since, frankly, every original PVP decision in his MMOs has been "borrowed" by subsequent MMOs. On the PVP side of things, he's really influential in the industry.

Ultimately what will make or break this game will be dependent on the people he surrounds himself with. DAoC was a masterpiece because of the staff he had who saw his vision and made something good with it. But he doesn't have Matt Frior anymore to be a fantastic producer. He doesn't have Sanya Weathers anymore to be fantastic PR. I don't know who the people are who are making this game with him, they will need to be there to challenge him when he makes wild decisions, because when he tries to do something risky, I very rarely see anything good come out of those ideas.

That was why I brought up crafting. He spent a lot of time talking about his new decision of a "crafter" class and it smells to me like one of his ideas that he genuinely believes will be innovative in the industry, and it might be that it will, but not if he has it done 100% the way he probably has it in his head. He's a great visionary, but he needs people to take those ideas and make them practical. That's what I'm talking about with him needing a team he can trust to make his vision turn into something fantastic.
Will be interesting to see how it goes!

Anyway, the Community also play a huge part of the game if it is done right. The passion of the DAOC players are there. Just look at the average $ a backer is spending. The average backer is spending 155$! that may sound little in terms of poker, but considering we are paying before the game is made it is quite a considerabel amount and it shows how passionate the players are.

The backers will have access to a backers only forum where we can raise our concerns and vote on decisions made for the game. So through Alpha to Beta we will be able to raise our concerns and actually be able to as a Community affect the decisions made.
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04-19-2013 , 09:12 AM
I wouldn't worry about it being too much like WHO. Most of the Mythic pvp team is ruining SWTOR at the moment as far as I know. Same stunfest and not listening to the players as WHO in SWTOR.
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04-19-2013 , 10:20 AM
DAoC was a good game, best second gen MMO if that's the correct term for it. Not sure if I'd say the pvp was good, but the RvR system was certainly fun.
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04-19-2013 , 01:50 PM
Quote:
Originally Posted by Regret$
I wouldn't worry about it being too much like WHO. Most of the Mythic pvp team is ruining SWTOR at the moment as far as I know. Same stunfest and not listening to the players as WHO in SWTOR.
Well Mythic got EA'd, so that's not really unexpected.
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