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Counter Strike: Global Offensive Counter Strike: Global Offensive

08-09-2012 , 07:37 PM
I'm in Europe so I have no CS friends over here

Who wants to do a competitive team thing for an ESEA league or something like that?
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08-09-2012 , 07:43 PM
I think they just recently added a euro division. It will be insanely hard for you to play with more than 200ms and I would argue that it might not even be enjoyable because you will probably just die even if you are good at source or 1.6 with that type of ping. Try checking out the ESEA Euro division or some euro leagues. Also ESEA is subscription based. You can do lots of things with what they provide (PUG, aimmap, scrim, fun challenges to win prizes and of course league play). The fee is $6.95/month and $12 for the league which is paid once per season. Each season is about 2.5 months long plus playoffs. So unless you are very serious about investing time to get good at the game or if you have lots of money to waste, then you might want to consider just messing around in public servers until you get good enough to where you feel like you can compete.
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08-09-2012 , 07:59 PM
That wasn't my question

my question was to play ESEA leagues or something like the old caleague w/other people who have prior experience.

I don't want to PUG.
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08-09-2012 , 08:01 PM
lol I'm just letting you know what you're in for with euro pings. And it was for also for the general knowledge of everyone in the forum in case anyone else was interested in playing a league but didn't know they had to pay a fee.

GL getting 4 dedicated people on this forum.
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08-09-2012 , 09:03 PM
Doesn't need to be dedicated, semi-dedicated! Previous exp. people should be able to do pretty well in Open
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08-09-2012 , 09:21 PM
Is there going to be matchmaking based on MMR/ELO or is it just going to be random servers like Source was?

I'm not really a big fan of random servers that you have to actively look for. I prefer a matchmaking system that will match you up with other players of equal skill.
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08-09-2012 , 09:27 PM
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Originally Posted by Klakteuh
What do the 1.6 players think of the game ? I loved 1.6 but I hated source and some people seem to say it feels a bit like source.
It is what it is. If you're expecting the next 1.6 you'll be disappointed. Pretty sick 50,000 people still playing 1.6.

It certainly is priced right though. I would have paid $13.49 for the couple hundred hours I played in the beta. I'm waiting to check out their last patch.

I'm probably going to skip it. There's too many other games to invest my time in at the moment.
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08-09-2012 , 10:12 PM
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Originally Posted by solsek
Unless you played at an extremely high level in 1.6 competitively (or source), it shouldn't really matter. It's a mix of source and 1.6.

Good players in 1.6 and source seem to be transitioning well. Noobs/pub-stars are the ones that seem to be the ones complaining when in reality, they don't know anything about the game they play (source or 1.6) or anything about GO. In fact, many 1.6 teams and source teams are actually combining rosters. Maximum Effort and Netcode is just one example. I am sure there will be more mixed rosters like this in the coming weeks/months as the first real season of ESEA CSGO is underway next week.
Thanks man. I was playing LAN's if France but never at the top-top level, although we did have a guy in our team who played some ESWC's.

In terms of skill required/gameplay would you say 1.6 players won't be dissapointed ?

I haven't played 1.6 for years now though and the only FPS I've really played much apart from cs was halo on xbox so not really the same type of thing. This will probably be the only game I'm going to play. Will give it a shot for sure.
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08-09-2012 , 10:39 PM
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Originally Posted by Syous
Doesn't need to be dedicated, semi-dedicated! Previous exp. people should be able to do pretty well in Open
Open is filled with every type of player so it should be really interesting to play. Lots of invite/main players, but then again you got a lot of completely new people to the competitive scene too. Going to be CAL all over again for at least a few seasons.

@Klakteuh I don't even understand what you mean when you say '1.6 players' and 'skill required'. Source and 1.6 require lots of skill, people who say source is easy are just ******ed. GO requires the same skillset that allows to you be successful in both games. Lots of current 1.6 players are so stuck in their ways that they actually don't adapt to GO because of brainwashing that has gone on that their game is so superior to source. But to simply state it, if you are good and dedicated to your game, whether it's 1.6 or source, and you have the ability to learn new things, GO shouldn't be hard to transition to. If you haven't played in years, it shouldn't be a problem at all because you have a clean slate and no habits from your old game.

Will you be crouch hopping all around the map (1.6 skill)? If not, you're half way to learning GO. Are you going to be shooting while strafing (source skill)? If not, then you are half way to learning GO.

Last edited by solsek; 08-09-2012 at 10:49 PM.
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08-09-2012 , 10:56 PM
Quote:
Originally Posted by solsek
Open is filled with every type of player so it should be really interesting to play. Lots of invite/main players, but then again you got a lot of completely new people to the competitive scene too. Going to be CAL all over again for at least a few seasons.

@Klakteuh I don't even understand what you mean when you say '1.6 players' and 'skill required'. Source and 1.6 require lots of skill, people who say source is easy are just ******ed. GO requires the same skillset that allows to you be successful in both games. Lots of current 1.6 players are so stuck in their ways that they actually don't adapt to GO because of brainwashing that has gone on that their game is so superior to source. But to simply state it, if you are good and dedicated to your game, whether it's 1.6 or source, and you have the ability to learn new things, GO shouldn't be hard to transition to. If you haven't played in years, it shouldn't be a problem at all because you have a clean slate and no habits from your old game.

Will you be crouch hopping all around the map (1.6 skill)? If not, you're half way to learning GO. Are you going to be shooting while strafing (source skill)? If not, then you are half way to learning GO.
disagree

source has always been way easier to hit HS's than 1.6. I hadn't played in over a year, both games, come back home for a month and load up both. 1.6 is still the harder game.

You can't bunny hop all around the map in 1.6, that's 1.3.
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08-09-2012 , 11:10 PM
Ok, the fact that you think crouch hopping = bunny hopping shows me you aren't familiar with 1.6 or source to make a legit judgement on whether the games require skill or not.

It amazes me people can't think 1 level ahead. Okay so one game is "easier" to get headshots on. Don't you think that means your opponent will also get "easy" headshots on you? That means source rewards better positioning and faster reactions than 1.6 does. That fact that Dynamic and Maximum Effort have dominated the invite scene (in source and 1.6 respectively) shows that neither game has much "randomness" as casual gamers like to spout out.

If source is as easy you claim it would be, it would be like flipping a coin then at the highest levels of competitive play since every reaches the skill cap so easily right? But that hasn't ever happened or ever will happen.

How about the fact the that the best source team beat the best 1.6 team in a GO face-off that involved money?

I play both games so I don't really have a bias to either one as both games are very good and hard to get good at. But to blindly say source is easy (without even competing at the highest level) is honestly a joke. It's like saying CoD > 1.6 because of graphics...yeah that makes a lot of sense. But I guess everyone is entitled to their opinion, no matter how wrong it is.

Last edited by solsek; 08-09-2012 at 11:17 PM.
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08-10-2012 , 12:40 AM
I would never say one is easier than the other as I never ventured into source (prob played less than 10 hours of source, lulz)... but GO doesn't feel anything like 1.6. It does feels similar to the 10 hrs or so I played around in on source.

Also, I loaded up the game yesterday I think and it felt like I had negative accel on... jfc, counter-strike and mouse problems bringing back memories :O

---

Just checked my stats, only 2.2 hrs played in GO. I still expected to be doing way better in pubs than I currently am doing. I could load up 1.6 right now and tear up a pub. Even my first time playing call of duty and battlefield, I could dominate pubs within the first couple of hours. The mechanics/recoil in GO seems really random to me
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08-10-2012 , 12:44 AM
The current beta is not what it will be. That's why I wouldn't even bother playing it until they release this next big patch. But like I said, unless you were invite in source or 1.6 (and if you were, you probably wouldn't be asking here), then GO is a clean slate for most players as it doesn't play very similar to either game. Nobody can really say which game it plays closer to because stuff is constantly changing. In the end I expect Valve to make a good enough game that will do what the game was meant to do, unite 1.6 and source.

I played in a scrim for the first time since March and it doesn't feel anything at all like source (which I played the last 2 seasons of ESEA). Recoil mechanics are closer to 1.6 though, that's for sure. Movement is probably closer to source though. Grenades are closer to source since it doesn't feel like you throw a suitcase. But it will all likely be adjusted and readjusted a lot in the next few months. There are a ton of other things besides the actual mechanics that need to fix first to make the game more competitive friendly. It seems like everything in the game is in gray-scale and you can't get that precision accuracy.

Last edited by solsek; 08-10-2012 at 12:50 AM.
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08-10-2012 , 12:52 AM
I'll take your word for it on the "it doesn't feel like source" part since I have barely any experience with source or GO. I was cal-p and played in plenty of lan tournies in Cali, so I'm just recognizing it's nothing like 1.6. Don't think I agree with the recoil part.. 1.6 had a VERY predictable recoil pattern and first couple of shots are dead on. I'm not getting that feeling at all with GO, but maybe it's the movement that is throwing me off.
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08-10-2012 , 01:22 AM
Quote:
Originally Posted by solsek
In the end I expect Valve to make a good enough game that will do what the game was meant to do, unite 1.6 and source.
That would take a miracle.
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08-10-2012 , 01:38 AM
Or all the major tournaments dropping 1.6 and source and picking up GO...which is basically already done.

The recoil is definitely predictable, just like 1.6 and source, but they have a much larger spread than it does in source which why I think it feels more like 1.6.

Recoil spread: GO > 1.6 > Source

But the movement is probably a major reason as to why it may feel different.

Also, not to downplay your achievement of cal-p, but the game has changed so much in the past 3-4 years that I doubt any player that was invite in source or 1.6 back in 2006 (or before) could compete with the teams of today. The game has evolved so much since the days of CAL that even the teams of CGS source would not be able to compete against the top teams of source today (same with 1.6). Its similar to how poker has evolved in that same time period of 2006-2011, the whole mindset, skill level, strategies and overall competition is just so much higher than before. Both games have been pretty much broken down into a science. I used to play invite source back in 2006, and teams back then could pretty much rely on good aim and decent strategies. Today that won't even get you to the top of main in ESEA. This is the main reason why I say anyone who has not played the game in a while can probably play GO even though it's different from their native game. If you were to get back into 1.6 or source, it would probably take years to get very good again even if you were invite at some point.

FWIW, a lot of players who play competitively today have invite experience, so that accomplishment in itself isn't very telling of how good a player is anymore. There are kids who couldn't out frag my left nut that have played invite before that still play on a daily basis.

Last edited by solsek; 08-10-2012 at 01:54 AM.
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08-10-2012 , 01:57 AM
Anyway, if anyone picks up ESEA and wants to pug sometime, shoot me a PM. I'll be trying to learn the game just like everyone else!

Last edited by solsek; 08-10-2012 at 02:02 AM.
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08-10-2012 , 03:33 AM
Anyone have tried cspromod 1.09? From youtube videos it seems almost like 1.6 but with better graphics.
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08-10-2012 , 02:48 PM
update should be out today
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08-11-2012 , 12:01 AM
For anyone who doesn't know, update is out, since about 3 hours ago.
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08-11-2012 , 02:10 PM
Quote:
Originally Posted by solsek
Open is filled with every type of player so it should be really interesting to play. Lots of invite/main players, but then again you got a lot of completely new people to the competitive scene too. Going to be CAL all over again for at least a few seasons.

@Klakteuh I don't even understand what you mean when you say '1.6 players' and 'skill required'. Source and 1.6 require lots of skill, people who say source is easy are just ******ed. GO requires the same skillset that allows to you be successful in both games. Lots of current 1.6 players are so stuck in their ways that they actually don't adapt to GO because of brainwashing that has gone on that their game is so superior to source. But to simply state it, if you are good and dedicated to your game, whether it's 1.6 or source, and you have the ability to learn new things, GO shouldn't be hard to transition to. If you haven't played in years, it shouldn't be a problem at all because you have a clean slate and no habits from your old game.

Will you be crouch hopping all around the map (1.6 skill)? If not, you're half way to learning GO. Are you going to be shooting while strafing (source skill)? If not, then you are half way to learning GO.
What I meant was "is the skill required to be good in GO closer to the skill required to be good in 1.6 or in source ?", not "yeah css has no skill". Thanks for the answer though it was what I was looking for.

Yeah I'll give the game a go and see how it goes.
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08-11-2012 , 05:46 PM
any console settings i need to change?
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08-11-2012 , 06:31 PM
anyone notice that it feels like beta 1 where you can run faster than other people even though everyone has their knife out
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08-11-2012 , 11:07 PM
Quote:
Originally Posted by Klakteuh
What I meant was "is the skill required to be good in GO closer to the skill required to be good in 1.6 or in source ?", not "yeah css has no skill". Thanks for the answer though it was what I was looking for.

Yeah I'll give the game a go and see how it goes.
Haha, ok. But yeah, it's going to require elements from both games. Shooting is going to be closer to 1.6 and movement closer to source. Obviously there are many other variables that the game has but those are the two major ones. Being good at both games will help a decent amount, but not as much as you'd think. So yeah, if you haven't played in a long time you won't be at much of a disadvantage.
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