Open Side Menu Go to the Top
Register
Clash of Clans Clash of Clans

01-07-2017 , 11:28 PM
I use 37 miners 6 valks
4 heal 1 Rage to farm oil successfully

More valks in cc for war

Works well enough
Clash of Clans Quote
01-07-2017 , 11:41 PM
Wow thanks a lot. Is there any skill in dropping them? just dump them all in one spot or in a line? Literally never used a miner before.
Clash of Clans Quote
01-07-2017 , 11:43 PM
Four finger drop on miners to outside edges

Let them break a couple items to funnel

Heroes and valks to middle with rage once they're inside

Heal miners around wiz towers mostly
Clash of Clans Quote
01-07-2017 , 11:46 PM
Awesome thanks so much.
Clash of Clans Quote
01-10-2017 , 11:49 PM
Ok air is for real. I have only tried Lava Hounds a couple of times before but this war we're a bit heavier than normal and I found myself with a max lava hound in my CC. I kind of forced a LavaLoon on a base just to try it and 3 starred it convincingly. My next attack I took heroes and bowlers in to get the AQ, cc, and an AD and LavaLooned the rest of it with troops to spare.

I feel like 1 Balloon = 1 Hog when it comes to planning these raids. Some kind of entrandce to take out big anti-air stuff and the rest is good spell deployment. Balloons wreck defenses very quickly.
Clash of Clans Quote
01-11-2017 , 12:35 AM
Ever since that one update I have completely quit air. Felt like my loons would just hover around a wizard tower until they died, and nothing was going down as easily.

steve: that is wrecking bases even though I'm not very good at it. 3 starred a th11 the other day for 7k DE + champions bonus. 4 finger drop is too much for me so I do 3. Even with 3 I have trouble tracking the miners. A few times now I've sent in my kill squad (using bowlers instead of valks btw) and once they're dead figured the raid was over only to see I had 10+ miners still doing work.
Clash of Clans Quote
01-11-2017 , 02:02 PM
Something I figured out accidentally after the dragon event which I hadn't really considered before, you can make quite a bit by "investing" in discounted troops during the event, then deleting them from your queue when the event ends. I made 400k elixir because I had a queue full of dragons that I didn't really want. If the upcoming golem event is a similar 90% discount it will be worth 5400 DE by queueing up 8 of them then deleting them at full price. And that's only if you play it safe by queuing your 240-480 space where they won't actually exit the barracks. If you're online when the event ends you can start with empty army camps and double the profit as long as you can queue and delete within the 5 minute window you get before the golem finishes cooking and becomes un-refundable. Not a game changing amount but a good profit for very little work.
Clash of Clans Quote
01-11-2017 , 02:29 PM
Wow I would have never thought of that thanks for the tip.
Clash of Clans Quote
01-16-2017 , 04:07 AM
Quote:
Originally Posted by d10
Something I figured out accidentally after the dragon event which I hadn't really considered before, you can make quite a bit by "investing" in discounted troops during the event, then deleting them from your queue when the event ends. I made 400k elixir because I had a queue full of dragons that I didn't really want. If the upcoming golem event is a similar 90% discount it will be worth 5400 DE by queueing up 8 of them then deleting them at full price. And that's only if you play it safe by queuing your 240-480 space where they won't actually exit the barracks. If you're online when the event ends you can start with empty army camps and double the profit as long as you can queue and delete within the 5 minute window you get before the golem finishes cooking and becomes un-refundable. Not a game changing amount but a good profit for very little work.

Expert tip, just got a bunch of free dark on each of my accounts as the golem event ended.
Clash of Clans Quote
01-16-2017 , 05:26 AM
Yep I netted 27k thanks d10!
Clash of Clans Quote
01-16-2017 , 10:49 PM
Wish I would've read those posts before the event ended! Nice find.

Regarding air, I think this strategy is super powerful right now for TH9-TH10 - http://www.allclash.com/lavaloon-3-s...th9-th10-th11/

Working on getting a LH (then upgrading it to L2) and upgrading loons to L6 and probably get haste too, in order to move to this attack strategy.

I see so many valk strats at TH9 but I think L4 valks are too weak (these attacks never seem executed as well as the lavaloon or gohowiz type attacks). I currently gohowiz, usually 2 golems and 26 hogs, with bombers/wiz/a witch and a few archers (4x heal and 2x psn) and I can 3 star many TH9s with max defenses. The ones that are well designed, particularly with heroes on the inside, are still too tough for me.

^ Talking war for everything I posted above.
Clash of Clans Quote
01-16-2017 , 10:58 PM
I use cc golem and then 7 wiz and 16 valks for the core with 11 hogs on the backside (well, 1 to lure out cc and 10 for backside) as a th10 with 2 rage, 2 heal, 4 eq

I may try the lavaloonion again now that loons attack faster
Clash of Clans Quote
01-16-2017 , 11:06 PM
Nice, I see the TH10s do a much better job with valks, the upgrade from L4 to L5 really seems to help. They still seem to struggle vs compartment bases though.

Yea, since the loons got upgraded in speed it looks so good. One guy in our clan used to pull off Lavaloon attacks very successfully as a TH9 prior to the update, but he'd really pick specific types of bases to attack.
Clash of Clans Quote
01-17-2017 , 03:04 AM
Anyone actually use this for farming? Judging by the attacks against my accounts it seems very unreliable. Even with 2 ADs down I've had several 1 star against my th10, and my rushed th11 with low level ads gets constant 1 and 2 stars by accounts that would 3 star if they used ground.
Clash of Clans Quote
01-17-2017 , 03:46 PM
If you're farming with lavaloon you should bring a decent amount of minions since resources are your most valuable target and neither lavas or loons will get them unless you clear the base (splash damage from loons + pups can get some too but not much). War attacks should never bring minions unless you're aiming for 2*. Any decent amount of minions will cut too far into your troop space, and if you're aiming for 3* the more you can dedicate to lavas and loons the more likely it is you'll clear. Lavaloon usually fails to clear when you don't get all the way through the defenses or when you're too slow cutting through the defenses so that most of your loons and pups get killed. A third way to fail is if you're too strong for the base you're attacking (like TH10 troops vs a less than maxed TH9) and your lavas don't pop, you might consider bringing minions in that case but I still prefer to adjust by slowing down my deployment.

I don't use valks vs TH9's, I've seen them be effective but also fail a lot. They seem to have a tendency to separate from each other and definitely from their tanks, so they end up taking on over half the base unprotected. I would expect valks to fail more often with lots of backside defenses, lego walls, or compartments that tend to funnel valks back to an outer ring of the base.
Clash of Clans Quote
01-17-2017 , 06:51 PM
That's why I bring hogs with valks and I almost always 3star th9s easily...low failure rate

I'm also experienced at getting my valks to the center with proper funneling and timing

Th10s are tougher and more layout and execution dependent
Clash of Clans Quote
01-18-2017 , 01:36 AM
That makes a lot of sense and looking back all of the most successful air attacks vs me used minions.
Clash of Clans Quote
01-21-2017 , 01:36 AM
What cc comps is everyone using for defense on raiding and war now? I was going 1 baby dragon + valks for a long time, but have completely given up on the valks as I get attacked by air so often.

3 baby dragons works decently well, 1 baby dragon +minions as well, anyone have anything better?
Clash of Clans Quote
01-21-2017 , 04:57 AM
Been asking for 1 baby 4 wiz 4 mini 1 arch in my war cc. Not sure if it's ideal though but it works against air or bowlers. Different speeds can confuse poisons too.
Clash of Clans Quote
01-21-2017 , 03:49 PM
Doesn't make sense to mix baby dragons with other air troops as then they won't rage

I've seen all minion ccs work well, but each person can only donate 8 troops so you'll need multiple donators to fill it up
Clash of Clans Quote
01-25-2017 , 12:44 AM
LH in the CC can be great vs war. I've seen several 3 star attacks foiled due to the LH.

I see a lot of higher level guys use minions, dragons or a BD focused CC. Gotta go air for TH10 + 11, since the better war clans will be using mostly air vs you.

For TH8 I think valk + BD is the best and not even close. TH9 varies, I ask for BD + 2x Valk + wiz personally, but happy if I get a LH, dragon + other stuff or similar combos.

Golem isn't the worst for a TH9 CC either, though base dependent (need a no-pull base), but a great distraction for enemy troops while your defenses catch up.
Clash of Clans Quote
01-25-2017 , 12:51 AM
I love when there is lava in the cc because they don't hurt my valks and hogs; I hate ccs that can't be lured and have drags/loons

But if I did air attack it may be different
Clash of Clans Quote
01-25-2017 , 01:14 AM
Quote:
Originally Posted by GooseHinson
Been asking for 1 baby 4 wiz 4 mini 1 arch in my war cc. Not sure if it's ideal though but it works against air or bowlers. Different speeds can confuse poisons too.
Tried this out and it worked pretty well.

Quote:
Originally Posted by Nicholasp27
Doesn't make sense to mix baby dragons with other air troops as then they won't rage

I've seen all minion ccs work well, but each person can only donate 8 troops so you'll need multiple donators to fill it up
You must be one of those fancy clans, we can only donate 6 and most don't have very high level minions but it's still something I was wanting to try. The problem is at our level and with 10 vs 10 a lot of people use wizards in their kill squad.

Quote:
Originally Posted by Nicholasp27
I love when there is lava in the cc because they don't hurt my valks and hogs; I hate ccs that can't be lured and have drags/loons

But if I did air attack it may be different
Yeah for the most part at our level people go for 2 stars so there's rarely air and lots of ground only attacks so the lavahound doesn't work too well. My base is designed so people will go for the easy townhall kill and then go up the middle to my infernos so maybe I should try a golem to slow them down.
Clash of Clans Quote
01-25-2017 , 02:38 AM
Lavas are even worse for defending against air attacks. But it's true they're also bad defending against valks, hogs, and anything else that won't be distracted by it. It's main benefit is distracting the Queen for a while, so it can devastate attacks that rely on light kill squads. But it can also be easily exploited on a second attack or if the first attack happens to be a comp that isn't bothered by a hound.

Baby Dragon + a lot of minions can be effective vs valk and/or bowler heavy attacks. Negating the baby dragon rage is a small downside but the upside is all those minions can give the Queen something to shoot at while your baby drag stays alive wrecking packs of troops. Poison doesn't always work on the minions because they scatter between killing targets, so unless they're working on a golem or something they can be difficult to keep poisoned long enough to kill. Most of the time they'll be killed before they have a major impact but that's true of all clan castle troops. The goal should be finding a mix that can sometimes devastate if things go right and I've seen BD+minis do that a lot.

I like BD+2 valks+1 wiz for TH9 but it's been a while since I thought about that. There might be a better mix these days.

I think mixing up comps is important too. If everyone has the same troops the enemy will start to expect that and I don't often have trouble dealing with clan castles when I know what's in there. When something unexpected comes out sometimes I'm not prepared for it and it ends my raid.
Clash of Clans Quote
01-25-2017 , 08:25 PM
is th9.5 just not building the additional xbox and inferno towers or can you not upgrade any other defenses or build any new walls as well? does army camps or upgrading barracks affect anything?
Clash of Clans Quote

      
m