Quote:
Originally Posted by Josem
|
Am I the only one that thinks that this fluff piece is retarded?
Example: "Combat between units, like the interface, has been streamlined a bit. Instead of showing you a percentage chance of your unit's victory over an enemy as in Civ 4, the game will tell you, in plain English, how it expects your attack to go—safely, major victory, major loss, and so forth. This may annoy numbers-junkies, but does a 5 percent change in either directly really impact whether or not you'll attack? The new system gives you a much clearer idea of how things are likely to go. "
On what planet is it "clearer" to say "major victory" than having the game tell you the exact percentage chance of victory?