Quote:
Originally Posted by reraise85
What's with the $11 2nd phase structure, why is it so fast it's a 2 day tournament within an hour of second phase starting 20bbs was the average stack! Everyone's playing the storm and big 11 I don't get why the structures so poor,can u take a look and go back a couple of levels when it starts or something
How does it play the rest of the way? Would adding a couple levels at the beginning significantly change the average stack? What about longer level times toward the end? This tournament lasts seven to eight hours each week which I think is a reasonable amount of time for the usual number of entrants, but I have no issue with making it a bit longer for those who are fortunate enough to go on a deep run.
Which change do you think would work best?
Quote:
Originally Posted by probability1
100% KO is a good idea for small stake games, but probably not a good replacement for some very successful high stake format.
just look at the previous "test tournament" of $7.5 buyin hypers, 1K GTD generated 10K+ prize pool. obvious small stake hypers players love 100%KO very much.
PS just took away this format from those who love it, and force it upon those who hate it.
WHAT IS YOUR LOGIC, PS?
My logic is pretty simple: if recreational players like the format, regulars will like it as well. So far, it hasn't played out that way in the Saturday majors. It has not been long enough to say whether or not it is because of the format itself or because recreational players are not aware of the change. I'll give it a bit more time and if it doesn't work out, it will change again!
Quote:
Originally Posted by Aliquantum
Where you at Luke? Do you just take 2 week vacays when the people are pissed?
I was working day and night getting SCOOP ready. Maybe you were pissed because you missed me? Distance makes the heart grow fonder…
Quote:
Originally Posted by Asjbaaaf
same thing has happened to other people. the money gets donated to charity if the policy is the still the same as it used to be.
I've confirmed with our Senior Manager of Responsible Gaming that this is still the case.
Quote:
Originally Posted by gregz41
Holy ****. I felt the urge to play a session tonight for the first time in forever. What on earth has happened to that tournament schedule. That is absolutely atrocious and you should be embarrassed, Luke. You have created an abomination of dumbed down formats which are boring to play and I have no interest in.
Quote:
Originally Posted by gregz41
PSKO was the worst thing to happen in mtt poker. Fun at the beginning, but they have gone too far and fill out a very dull schedule.
You say PKO was the worst thing to happen to MTTs, but countless people clearly disagree with you. Bounty Builders are the biggest of our three red brands. The only reason this is possible is because players speak with their bankrolls.
Quote:
Originally Posted by Aaralynn
Take a moment and just visualize how ******ed this is.
There is a reason for this! If you look at any completed tournament in the main lobby, you'll see that it shows the prizes of the first nine positions. If we do not have the penny in the buy-in, it will show every player in the tournament in that space. This is what caused the client crash when attempting to open the TCOOP lobby. It will be fixed the next time the .COM client is updated, which I believe is next week. Once the clients have been deployed, I'll remove the penny from the buy-in.
Quote:
Originally Posted by Soepgroente
20 never, no. This is def the second best option though (after making the event 2-day). If left untouched the tournament would've lasted for about 17 hours, or until 13:00 CET the next day. Now it probably lasts as long as a normal milly. Do note structure switches to 15min levels with 36 left.
I would like us to take a closer look at making the event 2-day next year. It would be a slight improvement from a player perspective, but also a better experience in terms of content. It is stunning to me that 10,000+ players had the final table open at 9AM GMT! We should make a bigger spectacle of it.
Quote:
Originally Posted by Uhrenknecht
FT of SM and we got like five 15bb stacks. Seems like a 6minute turbo.
There is little I can do here besides changing the tournament to 2-day. The tournament ran for 15 hours and 40 minutes. Players were acting very, very slowly towards the end as well. The change to 15 minute blinds had little to no noticeable impact at the tail end of the tournament. The pay jumps are just too big!
Quote:
Originally Posted by keitho1986
Can we get on demand satelittes in the regalar schedule (not hypers) TY
Regular speed ones would have to be spread a bit further away from the target. On-Demand satellites far away from a regular schedule target might have trouble starting. Do you have any suggestions in particular?
Quote:
Originally Posted by alex21
^^ this !
those $27 sats on demand for the sunday million anniversary were quite popular (not just on peak but any time of the day)
sunday million barely hits the guaranteed nowadays and summer is coming !
... but I'm sure you would prefer just to make it re-entry.
also will need to lower the number of players to start at 18 or 27 and don't set the guarantee just for the starting players - many will late reg.
can try at least $27 on demand - 18 to start - 3 seats gtd.
The $27 On-Demand satellites to the Anniversary Million were popular solely because we awarded nearly 40,000 $27 tickets in the Sunday Million Spin & Go and this was the only place to use them. If I deployed them now, I wouldn’t expect them to be very successful. I’ll consider it, but I’d like to explore other ideas as well!