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04-30-2016 , 04:44 PM
ironically, weekly turbo was a great tournament on a Sat, but its gone too despite it being a turbo.
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04-30-2016 , 04:52 PM
old structure better for the 320... but probalby no point of mentioning it lol
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04-30-2016 , 05:41 PM
Saturday looks too weak indeed.
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04-30-2016 , 06:30 PM
it is
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04-30-2016 , 06:40 PM
Quote:
Originally Posted by buffyslayer1
I don't play micro/lower stuff or mixed games but there seems to be alot more work to do there. Seems the micro schedule is littered with turbos and time bombs those guys are really important and need stuff to play as well.
Often gets overlooked here since most 2+2 ers are regs and don't play micros.
+1. My schedule has been decimated. Really feel like nobody gives a damn about us micro players.
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04-30-2016 , 07:20 PM
saturday sucks as it is now, definitely going to skip next ones.
we need more vanilla FOs, when you start 9:30 CET all you have open is 6max bounty tourneys and turbos.
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04-30-2016 , 07:51 PM
Day 5, post nr. 5.
The implementation of dynamic structures. I am seriously excited about the implications of this functionality! Imagine a typical freezeout but the levels are eight minutes in length, then 10 minutes once the money is reached, 12 minutes at the final three tables, and 15 minutes at the final table. The ability to lengthen the excitement of going deep in a tournament in a dynamic way has a lot of potential.
And then almost five months later
Overall, I do think tournaments need to be shortened some amount. I've made the conversion from professional to recreational player and my single biggest consideration of if I play a tournament or not is its length. If I am going to play 4-5 hours, not make the money, and be exhausted for work, I'm not interested. I acknowledge that this doesn't apply to our biggest weekly tournaments, but I think we need to draw a fine line in the daily schedule.

I'm asking, what has changed (think I know the answer but I would like one because this seems like a pretty big lie)?

Be honest please. You've been very selective in your answers so I'm going to be annoying and repeat this post every day until you answer.
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04-30-2016 , 08:13 PM
The best tourney of the week, Saturday 320 knockout, used to be deepstack from start until the end. always 50bb+ average, now becomes 30bb avg stack just after a few hours of play?!

can you please bring back playable tournaments to pokerstars, Luke.

I played everyday of the new schedule, nothing is like before. Too much turbos, pko, 6max, hypers in the schedule now. Atleast let the regspeeds be well structured tournaments with 40bb+ average deep in them. There's plenty of other options for the people who dont have the time to play regspeeds.

Did anyone ever complain about "too good structures" before you made this new schedule?!
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04-30-2016 , 08:23 PM
yeah 320 was real amazing touranment, def change it back!
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04-30-2016 , 08:28 PM
Quote:
Originally Posted by BMakk
Day 5, post nr. 5.
The implementation of dynamic structures. I am seriously excited about the implications of this functionality! Imagine a typical freezeout but the levels are eight minutes in length, then 10 minutes once the money is reached, 12 minutes at the final three tables, and 15 minutes at the final table. The ability to lengthen the excitement of going deep in a tournament in a dynamic way has a lot of potential.
And then almost five months later
Overall, I do think tournaments need to be shortened some amount. I've made the conversion from professional to recreational player and my single biggest consideration of if I play a tournament or not is its length. If I am going to play 4-5 hours, not make the money, and be exhausted for work, I'm not interested. I acknowledge that this doesn't apply to our biggest weekly tournaments, but I think we need to draw a fine line in the daily schedule.

I'm asking, what has changed (think I know the answer but I would like one because this seems like a pretty big lie)?

Be honest please. You've been very selective in your answers so I'm going to be annoying and repeat this post every day until you answer.
Lets setup an over/under line on posts before Luke responds and make some bets happen. Thread will have meaning again. Im thinking 20? Too optimistic?

Keep it up Bmakk.
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04-30-2016 , 08:58 PM
Quote:
Originally Posted by sattla
I have created a poll to see what ppl want.

This is for omaha / 08 games

http://goo.gl/B5j5Cr - Link to Vote

http://goo.gl/fqJS6h - Link to results


Im gonna post it around every pokerforum i know and i hope everyone helps to spread it so we get ppl from other places to vote too.
bump
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04-30-2016 , 09:06 PM
Starting to feel you guys gutted way too many tournaments out of the schedule. After testing it out this week, there are plenty of times I just have nothing left to reg. The overall number of tourneys during peak hours at mid-high stakes seems to be severely lacking. At least those with a decent structure. Only so many pko's one can fire up. I prob play at least 50% Prsko's now, if not more, which is kind of crazy considering the format was only recently invented lol.

Nothing cannibalises for us regs. We have decent bankrolls and like to multi table. That's why I always felt the cannibalisation argument was so ridiculously blown out of proportion by misconstrued DATA at the mid-higher stakes. We need more tournaments with good, deep structures, not more prsko's. We will play all of the deeper stuff with huge participation. Just don't leave more than 1-2 hours without plenty of decent mid-high tourneys to reg or it just gets really redundant 1-2 tabling and some will even end their sessions early if there is nothing worth left to reg.

Us unlucky clowns who live outside of Europe in Asia etc don't have access to party poker, .fr, winamax or anything like that. Full tilt is dead so all of our volume is focused on stars and occasionally some bird on 888. We need more offerings when supplementation is so limited. If I had winamax or party still I wouldn't even bother posting these requests tbh but am finding it tough to find enough tournaments to reg. Not everyone just plays 3-4 tables at a time, it's boring.

Last edited by Transcendence; 04-30-2016 at 09:14 PM.
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04-30-2016 , 09:31 PM
I remember a year ago posting about the previous rebuy format in mtts dying because rebuys were unraked. Immediately some players posted saying no no this won't happen and admonishing me for even mentioning it. Of course just a few months later rebuys were raked and drastically changed. If they didn't start raking them, they were slowly dying off anyway with lower and lower guarantees.

We posted multiple times explaining that increased guarantees would make tournaments far more appealing to reg and rec players. How higher guarantees are extremely attractive etc. After mentioning that, the amount of comments posted saying that guarantees have no effect etc were just mind numbing. It was a huge argument that still goes on to this day.

Repeatedly we asked for minis over the last couple of years while being simultaneously told that cannibalisation will make minis not possible. Lol at a 109 mini even affecting a 1k tournament. I have played for almost a decade and have never fired a 1k on stars. It's just way too above my average buyin. Same goes for all the 22 minis that mirror the 215's. The lower and higher buy ins just attract different player pools. Now look at the incredible, IMMEDIATE success of the minis.

We have all been playing on stars for ages and log more volume than anyone else, it seems we are generally right in our assumptions. Love all the new offerings still and the schedule has incredible potential going forward. Structure changes are a necessity at this point tho in the later stages of tournaments.

Last edited by Transcendence; 04-30-2016 at 09:44 PM.
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04-30-2016 , 09:53 PM
Btw the Sunday marathon, turbo double deuce, Sunday stack and mini sonic all look fantastic tomorrow, among with many other tournaments. Gna be a sick Sunday for sure.
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04-30-2016 , 10:15 PM
Checking the Big 55 FT atm

1 4 BB Stack
4 8-10 BB Stack
1 12 BB Stack
3 30 BB Stacks

Structures definitely need some improvement.

Games look fine 3 hours 45 mins in. Problems begin right there after.

This is the stage where you are ITM, and where stacks flip gamble and players eliminate. So whats happening at this point is people are eliminating at slightly faster rate but the blinds are increasing proportionately at a faster pace.

Level 25 onwards need to be like this

may be leave the blind levels at 9 mins till a bit later but blind increase needs to be smoother. Make it 10 mins at level 40 for that matter. This will make sure same no. of people get eliminated 7 hours in but with blinds level slightly lower the 18 or 27 people in have better playability.


Level 25 1K/2k --->>>> 1K/2K
Level 26 1.25K/2.5k --->>>> 1.2K/2.4K
Level 27 1.5K/3k --->>>> 1.4K/2.8K
Level 28 2K/4k --->>>> 1.6K/3.2K
Level 29 2.5K/5k --->>>> 1.8K/3.6K
Level 25 3K/6k --->>>> 2K/4K
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04-30-2016 , 10:20 PM
Quote:
Originally Posted by BMakk
Day 5, post nr. 5.
The implementation of dynamic structures. I am seriously excited about the implications of this functionality! Imagine a typical freezeout but the levels are eight minutes in length, then 10 minutes once the money is reached, 12 minutes at the final three tables, and 15 minutes at the final table. The ability to lengthen the excitement of going deep in a tournament in a dynamic way has a lot of potential.
And then almost five months later
Overall, I do think tournaments need to be shortened some amount. I've made the conversion from professional to recreational player and my single biggest consideration of if I play a tournament or not is its length. If I am going to play 4-5 hours, not make the money, and be exhausted for work, I'm not interested. I acknowledge that this doesn't apply to our biggest weekly tournaments, but I think we need to draw a fine line in the daily schedule.

I'm asking, what has changed (think I know the answer but I would like one because this seems like a pretty big lie)?

Be honest please. You've been very selective in your answers so I'm going to be annoying and repeat this post every day until you answer.
This.

Although we all know the answer to this...
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04-30-2016 , 10:24 PM
I have just one thing to say about what's happening:

I won't play there anymore!


Enviado de meu LG-D855 usando Tapatalk
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04-30-2016 , 10:45 PM
Sunday Special NLO PSKO 5 card should be a plo8 5 card instead..

why a format that's never played?
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04-30-2016 , 11:04 PM
Most people start around 4-5pm CET on Sundays I think.

Right now starting at 5 if you're playing mid-high stakes there is the following you can reg


215 bounty builder (cool i guess)
(used to be able to reg b82 which was really great to late reg)

then in the next hour you can reg (5-6pm)

215 warm up <3
109 freezeout (pretty boring for a sunday)

then from next hour can reg (6-7pm)

big 109
hot 162
82 hyper
55 psko (super underwhelming for a sunday)



between 7-8pm there is only 1 tournament to reg!!,this is absolute peak time


bounty builder 109

between 8-9pm

55r (pretty underwhelming for a sunday and excessively raked)
sunday million <3
hot 55
320 6max

between 9-10pm

big 55
hot 109



So peak time like 4-10pm on a Sunday for somebody who wants to register between 50-500mtts (assuming this is quite a lot of people) you have the following

5-6pm (2 mtts) one random freezeout
6-7pm (4mtts) 1 hyper, 1 55$ psko, 1 turbo
7-8pm (1 mtt) YES ONE!!
8-9pm (4 mtts) 55r which is v bad, one turbo
9-10pm (2 mtts) one turbo
10-11pm (3 mtts) 1 psko

So for main time begging on stars where previously there was a bunch you can reg, the offer is super underwhelming.

The only red non turbo tournaments we currently have on Stars on a Sunday from the 5-11pm time I'm working with here for most people regging:

Big $109
Big $55
Big $215


There is a huge gap, especially at 7pm for a high stakes tournament,

The $109r was such an amazing and prestigious tournament, even with high rake you still got a lot of players.

The Sunday 2nd chance could easily run at 9.30pm, there is only two tournaments that hour, you have big55 at 9.00pm and hot 109 at 9,30pm. Its exactly 90 minutes after Sunday Million so is a perfect slot for 2nd chance tournament

The $162 Sunday 6 max could EASILY be instead of the $320 vanilla 6max, even make it red and $320 and call it the Sunday $320 6m?

The Sunday 530 would be perfect at 7:00pm you only have one tournament in this whole hour? The 109 bounty builder, why not run at least one of these tournaments here.

I really think you should reconsider your Sunday offering here, maybe I'm missing something or being short sighted about it, but compensating the huge hole in this schedule and removing 4 of your best 6 tournaments (and not even running the b82 or b162!! which was amazing starting and finishing tournaments) with a $1050 and $700 psko seems like you're just trying to price mid stakes regs out of taking shots in tournaments and forcing them to play more rake churning hypers, rebuys and pskos or you're hoping for some reason to send regulars broke, the latter doesn't make so much sense to me, but the former is a scary proposition if this is how things will continue to trend. Please bring back some of these reds.
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05-01-2016 , 04:27 AM
Had a run in the b109 yesterday and until the money the structures were great but then it go really shallow as the blind jumps were just to big.

Getting itm took longer than previously and post bubble was way faster.

I should be the other way around, please fix this Luke. Add those 1400/2800 type levels in
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05-01-2016 , 04:48 AM
WTF how can you take out the sunday 500 ?!!!!
djfkaskfsdafdsmfds
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05-01-2016 , 04:52 AM
$700 MTTs used to be $670+$30. Super Sized Sunday is $332.50+$332.50+$35.
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05-01-2016 , 04:54 AM
Quote:
Originally Posted by deucesofclub

Structures definitely need some improvement.

Games look fine 3 hours 45 mins in. Problems begin right there after.

This is the stage where you are ITM, and where stacks flip gamble and players eliminate. So whats happening at this point is people are eliminating at slightly faster rate but the blinds are increasing proportionately at a faster pace.

Level 25 onwards need to be like this

may be leave the blind levels at 9 mins till a bit later but blind increase needs to be smoother. Make it 10 mins at level 40 for that matter. This will make sure same no. of people get eliminated 7 hours in but with blinds level slightly lower the 18 or 27 people in have better playability.


Level 25 1K/2k --->>>> 1K/2K
Level 26 1.25K/2.5k --->>>> 1.2K/2.4K
Level 27 1.5K/3k --->>>> 1.4K/2.8K
Level 28 2K/4k --->>>> 1.6K/3.2K
Level 29 2.5K/5k --->>>> 1.8K/3.6K
Level 30 3K/6k --->>>> 2K/4K
+1 to that structure improvements and smaller level jumps in the late stage for all mid/highstakes tournaments.
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05-01-2016 , 06:53 AM
I'm still waiting for the email that tells players their tourney structures have been trashed. This is all I've received ...

Quote:
We’re introducing a brand new tournament schedule on April 25 and to celebrate we have [a crap promotion].

So what’s new?

  • Bigs, Hots and Bounty Builders are now highlighted in red for better visibility
  • Major tournaments will now be marked bold blue to be found easier
  • More majors in order to cater to different time zones and stakes levels
  • More special tournaments for small stakes players
We hope the changes enhance your playing experience and make it easier for you to find the tourneys you enjoy the most, quickly and easily.
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05-01-2016 , 07:13 AM
Quote:
Originally Posted by deucesofclub
Level 25 onwards need to be like this

may be leave the blind levels at 9 mins till a bit later but blind increase needs to be smoother. Make it 10 mins at level 40 for that matter. This will make sure same no. of people get eliminated 7 hours in but with blinds level slightly lower the 18 or 27 people in have better playability.


Level 25 1K/2k --->>>> 1K/2K
Level 26 1.25K/2.5k --->>>> 1.2K/2.4K
Level 27 1.5K/3k --->>>> 1.4K/2.8K
Level 28 2K/4k --->>>> 1.6K/3.2K
Level 29 2.5K/5k --->>>> 1.8K/3.6K
Level 25 3K/6k --->>>> 2K/4K
+1

If forced to choose I'd rather even start with 8 minute levels up to Level 25 yet have these more gradual blind level jumps included than have the structure the way it is currently set up.

I thought the whole point of your proposed VLT system was to provide more play for the players that make it deeper in your tournaments, more excitement? It's fairly obvious that's not the case right now so fix these levels please.
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