Quote:
Originally Posted by zac777
TC just got a bit of a face lift.
I'm ironing out a few minor things, but let me know if I broke anything major. I don't have my normal test suite set up, so there's a decent chance...
Not a major bug, but I noticed the rankings/names/times are on two lines in timed mode, I would think they are supposed to be on the same line.
Removing the games that were not finished from timed leaderboard removed about 700 games from me. I've only not finished a timed game because of running out of time about 10 times, and those times I've gotten a bug, which shouldn't be more than 50. Since 60 is way less than 700, I'm really confused what it counts as games started, being in timed mode while a new game starts even though not playing it at all?
Seeing the awards leaderboard reminded me, that I would really like to know how many people have gotten the golden goose in normal mode for real (and not through the bug). If this is something that is easy for you to check, could you do that? If it is not easy, just forget it.
Thanks for the update, I like the new site more. Since I'm interested in stats, adding the new leaderboards was nice. Could it be possible to add two more leaderboards for awards, normal mode and advanced mode? I mentioned the top10 average leaderboards already, how about adding timed/DC score average leaderboards too?
The rest of this post isn't important at all, it is mostly just whining about my bad luck, so it is probably better for everyone to just not read it.
Quote:
Originally Posted by Gabethebabe
TH10 ouch yesterday´s DC
It's almost funny how huge my current TC downswing is, 31 days without a DC win, lost daily expert for the 4th time, lost almost 1.5 rating points in timed yesterday. Never ran so bad in TC as yesterday, it didn't matter what I did, the choices I made were always the wrong ones. I did some experimental playing in timed, which didn't go so well and cost some rating, but the dice were just not cooperating at all, among other things I probably hit about 20 % of the last rack dice to snake something (with popcorn hitting around 90 % as usual). Even though it's not logical at all, a good example how I knew how poorly I was running yesterday, when playing timed with popcorn, she mentioned being last in the DC, and my response was something like this: "I haven't played it yet, so after that you probably won't be last." Sure enough, I was right.
The DC yesterday was so tilting, I made a mistake in 3rd rack, which cost me the win, one choice can have that huge of an impact, first or last. The sad thing is that could've been easily avoided, I had placed 3 were a 1 could go in 4th rack without losing bonus, I knew it was not a good play, but was too tired/lazy and wanted to play it fast, so I didn't want to press undo to fix it (even if that only takes a few seconds), thinking it was very unlikely that the 4th rack would have 3x1, which it obviously did have. Even more annoying is that I usually leave more than enough places to put 1s, so this was a rare case, where I didn't, and immediately it cost me. If I had placed the 3 so that I could've played a 1 in one of the outer zones without losing bonus, if I didn't make any mistakes in calculations/looking through games, snaking the 6s playing like that would've been enough for me to win. Even playing like I did, with a 6 in the last rack (60%), I think I would've finished 5th, and with 2x6 and no 2 (I estimated the odds of this happening to be about 9 %), I believe I would've won.
Other DC that was tilting was the one Derwi won, I could've won that by playing the chains differently (snaking 5s and 3s, 4-zoning 6s), but I chose wrong (results-oriented), odds-wise I think I made the right plays, in racks 7-8 I needed 2x5 to snake them, 2x6 to snake them, 3x3 to snake them. There were four 3s and only one 5, which was the worst possible thing for me, since everyone, who had 5s as inner chain would get them to 4 zones, which I already had, with 6s it didn't matter if there was 0 or 1, but with two a lot of players would've still had 6s to just 4 zones. In 7th rack I left open 5s/6s/2s and blocked 3s, since there was only about 9 % chance to get at least two of them with no 5 in the 8th rack (at that point it was impossible to snake both 3s and 5s, after committing to 6s in 6th rack), and of course the 8th rack had 3x3, no 2s, no 5s. For this and the DC from yesterday I only looked through the scores very quickly, so I hope I didn't miss anything, which would've affected what I wrote, but it is possible.
Like I said above it's been 31 days since my last DC win, I took a quick look at the games to see whether I've become a bad player or run terribly. I've obviously made some mistakes (probably mostly playing too fast, I still can't play the DCs using enough time to think through situations), but what I found surprising was, that if I looked correctly, of those 31 days, I had a chance to win 8 of them with different last racks. The odds of me not winning any of those 8 were less than 2 %, so clearly I've been running really well. There were also two games, where I had a 60 % chance to win with different 8th racks, few where I missed 84-94 % odds to score a lot higher, and some miracles against the odds after I had blocked something (wasn't even close to being the only one with these though). But I think looking back more than the last rack is kind of difficult overall, when I don't remember what exactly happened in the games. So it's probably better to just look at things with regards to what happened in 9th rack.
Something positive, finally got those 10 50k+ normal games. Who needs 40k normal games and 60k advanced games anyway.
But even that was kind of annoying, because like I mentioned in a previous post, two of my 50k scores were credited to Anon, so I should've had the 10x50k much earlier. Also, I can't get the good 9th racks, when I have a chance to get a really high score, only in the ones I can get barely 50k. I have never gotten 55k+, and I don't even know how many chances I've had to get 55k+ with the last rack, I would guess at least 15, could even be 25+ who knows. Of those 6 had a chance to be the new number 1 score, and of those 4 had a chance to score 58k+, of which 2 were for 60k+.
Assuming Zac keeps paying the server costs, eventually someone is going to get 60k+ in normal mode, it might take a long time, but it is going to happen, mathematical fact. There has been at least one game, where 60k+ was theoretically possible (impossible to be sure without knowing racks), it is Alex's best score. It would've required playing 2s in a really weird way, but if it had scored the max, it would've been 63594, and with the chains Alex had, with 2 more bonus it would've been 61794.
Well, at least the site update was something positive related to TC, a few picks from the leaderboards: I'm currently leading in 15/20 awards and have 44 scores in the advanced top100 list.
Last edited by TH10; 10-25-2011 at 04:49 PM.