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Old 06-15-2017, 11:15 AM   #101
hardcoreUFO
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Re: Thursday 4-hour Werewolf Game Thread

hello
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Old 06-15-2017, 11:15 AM   #102
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Re: Thursday 4-hour Werewolf Game Thread

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Originally Posted by Donat3llo View Post
No, I'm saying there are only 4 active posters right now and half have said they were a straight villager
But 8/10 of the roles in the game should be claiming villager.

Sooooo 2 / 3 (4 if you count your claim) is pretty spot on.
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Old 06-15-2017, 11:15 AM   #103
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Re: Thursday 4-hour Werewolf Game Thread

fkc me, I can only whisper with ufo and irtm...a no poster and a likely wolf. wtf, how do I clear myself as not the TC now
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Old 06-15-2017, 11:15 AM   #104
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Re: Thursday 4-hour Werewolf Game Thread

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Originally Posted by ihcjay View Post
If I out my info in the thread it only helps the wolves and leads to confusion.

If I have a villa role for a wolf they just agree

If I have a different villa role for a villa role and can let the wolves narrow down actual roles

There is no benefit to the village for me to out my info ITT ATM
don't say the role, say townsfolk
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Old 06-15-2017, 11:16 AM   #105
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Re: Thursday 4-hour Werewolf Game Thread

If I can talk to Gad and confirm in private what his role is then we can figure out if my other info is correct or not.

Remember at least one of my "peeks" is correct but they both might be which would be huge
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Old 06-15-2017, 11:16 AM   #106
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Re: Thursday 4-hour Werewolf Game Thread

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Originally Posted by housenuts View Post
don't say the role, say townsfolk
That's ****ing useless
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Old 06-15-2017, 11:17 AM   #107
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Re: Thursday 4-hour Werewolf Game Thread

Toasts insistence on whispering is sketchy af to me
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Old 06-15-2017, 11:17 AM   #108
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Re: Thursday 4-hour Werewolf Game Thread

I say "hey gad, I have you as a member of the village"

Wolf Gad - Nope! You're wrong.





It gives me/us no info
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Old 06-15-2017, 11:19 AM   #109
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Re: Thursday 4-hour Werewolf Game Thread

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Originally Posted by Donat3llo View Post
Toasts insistence on whispering is sketchy af to me
Suck a bagel


Also I'm not insisting anything

I'm giving reasons why its a good idea
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Old 06-15-2017, 11:20 AM   #110
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Re: Thursday 4-hour Werewolf Game Thread

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Originally Posted by hardcoreUFO View Post
hello
Sup
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Old 06-15-2017, 11:20 AM   #111
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Re: Thursday 4-hour Werewolf Game Thread

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Originally Posted by ihcjay View Post
If I can talk to Gad and confirm in private what his role is then we can figure out if my other info is correct or not.
false. if your info with gad is correct you have no idea if the other one is correct or not.
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Old 06-15-2017, 11:20 AM   #112
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Re: Thursday 4-hour Werewolf Game Thread

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Originally Posted by hardcoreUFO View Post
hello
hey

Please to be sharing your thoughts once you've caught up.
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Old 06-15-2017, 11:21 AM   #113
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Re: Thursday 4-hour Werewolf Game Thread

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Originally Posted by ihcjay View Post
That's ****ing useless
no it's not at all.

if both your peeks are townsfolk, we know 1 of 2 people are at least a townsfolk and both could be.

if you have a townsfolk + wolf then we know either a is towns, or b is wolf. both are very helpful. i don't see how they aren't.
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Old 06-15-2017, 11:23 AM   #114
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Re: Thursday 4-hour Werewolf Game Thread

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Originally Posted by hardcoreUFO View Post
hello
join the claim fest.

if you're villager/saint claim villager.
if you're tracker, claim it.
if you're gossip, lol toast.

if you're wolf/tc claim whatever.
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Old 06-15-2017, 11:23 AM   #115
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Re: Thursday 4-hour Werewolf Game Thread

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Originally Posted by housenuts View Post
It's lower variance that what we have right now. Right now we have zero info. I think 2 wolves or 1 wolf + TC has to be what we're working with. 3 wolves or 2+TC seems like a lot. 3+TC is ridiculous.

So really 2 or 1+TC means the game is 33% wolf. If we agree that's a fair assumption, then as a villager I have a 2 in 5 chance of lynching a wolf, or 1 in 5 if it's wolf+tc. Same goes for all other villagers.

I think giving info will allow us to narrow down a wolf and have a much better than 30-40% chance of accurate lynch.

There is also the possibility there isn't a saint.
but all the wolves will just claim villager, so we're not in any different a position except that we've forced the Saint (if there is one) to affirmatively lie itt and subject themselves to tonereading

regardless (and i'm coming from behind here, so maybe it's happened already), the tracker should claim if they have helpful info, which then narrows the field down by itself without the need to put every villa on the spot
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Old 06-15-2017, 11:23 AM   #116
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Re: Thursday 4-hour Werewolf Game Thread

I dunno bout y'all but I find that house is a fine RNG candidate, has my vote
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Old 06-15-2017, 11:24 AM   #117
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Re: Thursday 4-hour Werewolf Game Thread

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Originally Posted by iraisetoomuch View Post
I'm not really sure I understand what you're driving at here.
You want us to claim our actual role and saint at the same time?
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Old 06-15-2017, 11:24 AM   #118
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Re: Thursday 4-hour Werewolf Game Thread

The tracker should always be claiming their info, that is definitely a good thing to do, imo.
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Old 06-15-2017, 11:24 AM   #119
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Re: Thursday 4-hour Werewolf Game Thread

Quote:
Originally Posted by housenuts View Post
false. if your info with gad is correct you have no idea if the other one is correct or not.
But then I know Gad's role with certainty without everyone else knowing

You are correct about the other part though

Quote:
Originally Posted by housenuts View Post
no it's not at all.

if both your peeks are townsfolk, we know 1 of 2 people are at least a townsfolk and both could be.

if you have a townsfolk + wolf then we know either a is towns, or b is wolf. both are very helpful. i don't see how they aren't.
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Old 06-15-2017, 11:24 AM   #120
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Re: Thursday 4-hour Werewolf Game Thread

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Originally Posted by iraisetoomuch View Post
Sure but they know anyway...

Like

irtm: watcher + saint
bread: villager + saint
house: tracker + saint
gad: villager + saint
turtle: viller + saint
hardcore: villager + saint


How is this different than:
irtm: watcher
bread: villager
house: tracker
gad: villager
turtle: villager
hardcore: villager
this is correct tho
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Old 06-15-2017, 11:26 AM   #121
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Re: Thursday 4-hour Werewolf Game Thread

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Originally Posted by housenuts View Post
resistance to this is really bugging me and giving me wolf vibes.

here is an example:

Gadarene - wolf
ihcjay - wolf
housenuts - villager
iraisetoomuch - villager
Donat3llo - tracker
hardcoreUFO - saint


housenuts: i am villager/saint
irtm: i am villager/saint
don: i am tracker/saint
hardcore: i am villager/saint

wolves.....hmmmm what should we claim?

gad: i am villager/saint
jay: i am villager/saint

ok, well now we know 5 people have claimed villager/saint and it's only possible for there to be 3 villa+1 saint so someone of that group is lying.

we know don is tracker, because saint doesn't claim saint + role other than villager.

so Don can look either left or right and provide info. villagers can all make Don ringleader.

all wolves know now is that Don is not saint. So they have an increased chance of finding saint, but both of them need to be on the same page, and that's difficult.

that's just one example.
this will trivially always happen anyway

the gamestate hasn't changed

your point might be more valid in a game with more villa power roles and thus a narrower slice of the player pool that the wolves have to fit themselves into by claiming villager, but here it just seems like churn

i feel like i'm missing something

(and i do think that house is taking a different tack here than he has in previous games, but since he's been non-villa in all of them -- right? -- he has to feel like he should switch it up regardless)
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Old 06-15-2017, 11:27 AM   #122
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Re: Thursday 4-hour Werewolf Game Thread

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Originally Posted by ihcjay View Post
I'm gonna claim

I'm gossip with info on Gad

I'd like to whisper with Gad to find out if my info is correct or not

If it is then we can proceed one way and if its not we can proceed a different way
i'm going to put a pin in this post and then catch up to see what's transpired since it

and then i'll respond

cool?
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Old 06-15-2017, 11:29 AM   #123
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Re: Thursday 4-hour Werewolf Game Thread

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Originally Posted by Gadarene View Post
i'm going to put a pin in this post and then catch up to see what's transpired since it

and then i'll respond

cool?
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Old 06-15-2017, 11:30 AM   #124
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Re: Thursday 4-hour Werewolf Game Thread

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Originally Posted by ihcjay View Post
If I'm a wolf I will know Gads role either way if we did whisper

And I'm not outing my info to the thread until at least part is confirmed.

If Gad wants to out ITT he can but I don't know why he'd want to
...but if you're a wolf, then by whispering with me you can determine my saintitude or lack thereof

i'm not sure i fully get the value (to the village) of whispering in a four-hour, one-cycle game without a houndsman, but maybe i'm not thinking it through
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Old 06-15-2017, 11:30 AM   #125
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Re: Thursday 4-hour Werewolf Game Thread

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Originally Posted by Gadarene View Post
(and i do think that house is taking a different tack here than he has in previous games, but since he's been non-villa in all of them -- right? -- he has to feel like he should switch it up regardless)
I'm trying to figure out a better way to play this game and Stuck said we are missing some fundamental mechanics play and we are all stuck in ww mindset.

If you have another suggestion, say it.

I do not think simply post reading/tone reading is the most optimal way for village to play this game.
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