Quote:
Originally Posted by Chips Ahoy
The players spend too much time jibber jabbering and not enough time voting.
They aren't recognizing the loss of options by failing to act.
In that F3 all three players refused to make a read, insisting it's 50/50 and I'm town. Thx, very helpful.
I think formals need to start fairly early in the day and taken to votes.
If you have an early town read formal them and get it to a vote so they can have immunity. There's value in narrowing the options and forcing people to make decisions instead of deferring to hypothetical unnamed lynch candidate X yet to come that exists only in their imagination.
The main tension I was experiencing was the problem (or issue or feature?) that formaling eats up like minimum 5 minutes every time it happens. Think I agree about earlier formaling and think one could accomplish the goal of restricting options by being overbearing about town reads if the meta won't tolerate super early formals.
In game 2 mattchew formaled Daniel basically immediately and that wasn't well tolerated so there seems to be some resistance to early formals because of the immunity issue.
One thing I'm not clear on strategically is when to fake claim as a wolf and how to cover as a villager. In game 1 it was clear Pope was seer but I tried to clarify that I could still easily be seer, and it was just totally bad and stupid.
Since it's never verified for SURE there are more opportunities to claim and it's not so binary.