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| Puzzles and Other Games Discussions about Puzzles and other non-gambling games |
07-02-2012, 03:26 PM
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#13666
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poorly undertitled
Join Date: Jun 2007
Location: Montana
Posts: 49,725
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Re: Pixar Game Thread
I think actually the main reason I play werewolf is to be reminded on a routine basis that I'm not as smart as I think I am. It works really well for that
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07-02-2012, 03:27 PM
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#13667
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Born This Way
Join Date: Sep 2009
Location: in the twilight zone
Posts: 20,349
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Re: Pixar Game Thread
Quote:
Originally Posted by well named
thingy: I think it's just human nature to react negatively to things going badly, especially things in which one has invested a lot of time and emotional attachment
werewolf has all of those things. think about how much people tilt at poker. Of course in poker people also have invested money, but don't underestimate how much tilt is about ego and emotional attachment to self-image (i.e how "good" I view myself as being)
werewolf has all of it except the money. People are always going to tilt. I would guess the best advice anyone can give you is simply to realize it's part of human nature and it doesn't reflect on you at all. Don't take it personally
Obviously my opinion is it would be better all around if people tilted less, and we could start a fund to buy copies of Tommy Angelo's book for everyone and adapt it to werewolf, but in the meantime I don't expect it to change. All we can do is try to not let it get out of hand
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well named
you are a very intelligent person and me pushing for you to become mod was entirely selfish: I feel that we are very alike and that you are a very good person who always has a very good grasp on any situation and can look at any problem from a neutral standpoint and deal with it in an optimal manner.
that was my way of saying that I agree with everything you said here. I guess I just dont like coming to terms with it. Ive just always had this dream that we make it standard to be positive because of my own "smile at the world and the world smiles back" philosophy - set a precedence for it and let it spread. One reason why people may not be inclined to be genuinely happy for other people is that they dont feel like they are experiencing this themselves from others.
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07-02-2012, 03:28 PM
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#13668
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*** VAGOS MAKES GOOD POINTS ***
Join Date: Oct 2011
Location: On the bandwagon
Posts: 17,318
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Re: Pixar Game Thread
Wow that Burn Notice game sounds sick
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07-02-2012, 03:28 PM
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#13669
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help me help you
Join Date: Apr 2007
Location: up-at-dawn, pride-swallowing siege
Posts: 21,312
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Re: Pixar Game Thread
Quote:
Originally Posted by well named
I think actually the main reason I play werewolf is to be reminded on a routine basis that I'm not as smart as I think I am. It works really well for that
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me too!
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07-02-2012, 03:29 PM
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#13670
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Born This Way
Join Date: Sep 2009
Location: in the twilight zone
Posts: 20,349
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Re: Pixar Game Thread
I will also make it clear that I wasnt necessarily that upset when I wrote some of my posts and I am not "angry" or anything AT ALL with anyone. I was just stubbornly promoting my own vision for a better ww culture, you could say.
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07-02-2012, 03:30 PM
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#13671
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bussing tammates
Join Date: Sep 2004
Location: 75 players, won at f5 = obv broken
Posts: 33,594
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Re: Pixar Game Thread
Quote:
Originally Posted by JimHalpert
Take it from a "neutral" observer:
The game WAS pro wolf at the end of the day. There are a few reasons - strictly mechanically - for this:
1. The village only contained one seer in a 40 player game. With the "high" kill rate (was as many as 3-5-5 kills first 3 nights), it is likely that the seer will get got quickly.
2. Chips was considered a psuedo-seer in design I assume (gets roles not alignment as a villager). The issue is with the design of this game, the seerness of Chips is overstated and likely inaccurate: There was a wolf that would return "mason", one that would return "Mason Vig", there were two wolves that would return "lover", there was a villager that would return a role that only makes sense as a wolf (Kruze). What happens is chips actually has a greater chance of spreading misinformation than information (as happened with derwi).
3. Bsball was a naive seer (misinformation)
4. The wolves had a converter (a pretty huge role when it's not known it exists). Additionally, said converter becomes "mechanically cleared" should Eve die first, as the information given to the village is simply that he becomes a seer. The person who owns this role has already confirmed he was like never dying due to mechanics once Eve perished.
5. The wolves had a role that REVEALED VILLAGER. This gave wolves someone they could defend/attack as best they could with no repercussions down the line of spew analysis.
6. Lovers being w/w makes it difficult for the village to ever kill them. If you read the thread, Derwi and Happy were considered for being wolves, but became mechanically clear due to their role.
7. There was a pro-wolf neutral spreading chaos throughout the thread.
This doesn't take away from the wolves effort, and I dont know why thingy would be insulted to hear this? The wolves played well. But in a game in which so much misinformation is designed into the game, one of two things happen: either wolves get cleared (correctly in 99% of circumstances) like happened here, or the village has to ignore all mechanics (which is a big part of them trying to figure the game out). So in a game about wolves trying to keep information from the village while providing misinformation and the village trying to sift through all the information in front of them to arrive at the correct conclusion, the fact that so much misinformation was ingrained into it makes it prowolf.
That doesn't lessen the wolf ownage. It's just what it is.If you wanna go through it as it pertains to this game with people alive at the end:
1. Derwi and Happy are cleared multiple times because they are lovers
2. Rollwave is lynched because masonry has to be discounted
3. Binkles is like lock cleared largely derived from "he upgraded chips it makes no sense unless he got something too"
4. Thingy was cleared based on spew analysis from two days he was a villager, and without hte knowledge of a converter you have to take it at full value (obv changes if known)
I consider myself to have lost the game, but a winner in the WIM column. But I think the wolves win this game an extremely high percentage of the time this runs as a mishmash and not a vanilla+. But who really cares? The important part was the game was a blast.
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this is a great post, actually
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07-02-2012, 03:31 PM
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#13672
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Howlpert
Join Date: Jan 2008
Location: see ya when I see ya
Posts: 32,913
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Re: Pixar Game Thread
you sound surprised?
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07-02-2012, 03:32 PM
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#13673
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Carpal \'Tunnel
Join Date: Nov 2007
Location: PL Daily Action Thread
Posts: 8,326
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Quote:
Originally Posted by biggerboat
I feel fairly confident in saying that if the lovers get killed (especially by the wolf team), the post-game conversation goes the other way.
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Nah, if villa lynches cross and thingy there, wolves nk the lovers and krayz of the next 2 nights and still win with binkles at f3 against wellnamed and bigger.
Turning point of game was choice of conversion. If wolves convert chips instead of nk him then binkles and chips deaths implicate each other instead of clear and provide clear path to villa win. THAT (plus later accidently owngoaling the lovers) would have caused understandable wolf annoyance.
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07-02-2012, 03:32 PM
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#13674
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poorly undertitled
Join Date: Jun 2007
Location: Montana
Posts: 49,725
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Re: Pixar Game Thread
I really like the jackalope as your avatar
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07-02-2012, 03:33 PM
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#13675
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Born This Way
Join Date: Sep 2009
Location: in the twilight zone
Posts: 20,349
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Re: Pixar Game Thread
Quote:
Originally Posted by RollWave
Turning point of game was choice of conversion. If wolves convert chips instead of nk him then binkles and chips deaths implicate each other instead of clear and provide clear path to villa win. THAT (plus later accidently owngoaling the lovers) would have caused understandable wolf annoyance.
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spot on
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07-02-2012, 03:33 PM
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#13676
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poorly undertitled
Join Date: Jun 2007
Location: Montana
Posts: 49,725
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Re: Pixar Game Thread
in a me/bigger/bankles f3 I think I would be pretty likely to vote binklesplants
of course I'd probably get lynched anyway
that would have been super fun though
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07-02-2012, 03:34 PM
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#13677
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Bestonian
Join Date: Jan 2009
Location: ZBO
Posts: 20,080
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Re: Pixar Game Thread
Quote:
Originally Posted by Thingyman
I will also make it clear that I wasnt necessarily that upset when I wrote some of my posts and I am not "angry" or anything AT ALL with anyone. I was just stubbornly promoting my own vision for a better ww culture, you could say.
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Maybe this topic is covered, but in some point people were making some ww articles. Maybe you should give a try and people might listen more likely article than some postgame talk were some people are still under the emotions. Also it might get stickied then and maybe some new players will read it and will benefit from that.
On different note: Do you still want to marry me or was it some kind of sneaky wolf trick?
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07-02-2012, 03:34 PM
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#13678
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Howlpert
Join Date: Jan 2008
Location: see ya when I see ya
Posts: 32,913
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Re: Pixar Game Thread
im gonna keep it a while i think
additionally, i have been told to mention that "it might be possible theres a better undertitle than howlpert of out unkillableneutraltroll but im not sure what it is".
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07-02-2012, 03:35 PM
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#13679
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bussing tammates
Join Date: Sep 2004
Location: 75 players, won at f5 = obv broken
Posts: 33,594
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Re: Pixar Game Thread
Quote:
Originally Posted by biggerboat
Yeah, balance had nothing at all to do with us mislynching vmf, necro, and rollwave. Wolves played well.
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Absolutely
full kudos to the wolves; they deserved the victory
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07-02-2012, 03:35 PM
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#13680
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poorly undertitled
Join Date: Jun 2007
Location: Montana
Posts: 49,725
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Re: Pixar Game Thread
one undertitle per customer. titles currently on backorder, expect 3-4 month delay on delivery
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