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Longest Game Ever (Game Thread) Longest Game Ever (Game Thread)

08-02-2009 , 10:01 AM
What do we know about this RoundTower guy?
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08-02-2009 , 10:04 AM
I'm having oatmeal for breakfast today.
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08-02-2009 , 11:40 AM
Quote:
Originally Posted by ElliotR
What do we know about this RoundTower guy?
He's green just like you. If I had to take a guess I'd say its pretty probable that you are w/w. Actually throw Hitch in and we have 3 of the 4 wolves already.
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08-02-2009 , 11:46 AM
This thread needs some pretty girls Gt.
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08-02-2009 , 12:51 PM
Quote:
Originally Posted by wahoopride
i think every month i will make a case against a different player
this was my plan when it was just a 13er.

17x3 = 51 is okay, except now yr including yrself. so 16x3=48. then 4 wks at the end to recap?
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08-02-2009 , 12:52 PM
Htich

prob no changing, at least until september.
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08-02-2009 , 12:55 PM
Quote:
Originally Posted by ElliotR
Either this game is a huge level and they have prop bets on which one of us looks at that thread first, and they are basically just laughing at us; or
i'll take "all of the above" on that.

have not accidentally clicked the other thread, but nearly did.

over/under on how long till we start running 5ers in this thread?
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08-02-2009 , 01:48 PM
The suspense of not knowing what is in that other thread might make me want to commit suicide in a year or two to see what is going on or so I can quit and laugh at all of you publicly and make fun of what chumps you are just might be worth it.

Plus I need more consistent ego strokes.
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08-02-2009 , 06:56 PM
Let's play a 9er in here.

Sun
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08-02-2009 , 07:09 PM
Quote:
Originally Posted by biggerboat
I'm having oatmeal for breakfast today.
I'm having bbq chicken for dinner.
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08-02-2009 , 09:29 PM
I'm having your mother over for dinner.
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08-02-2009 , 09:32 PM
BitchiBee
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08-02-2009 , 09:49 PM
Quote:
Originally Posted by WinEvryRacex
I'm having your mother over for dinner.
sounds like something alex trebek was told on celebrity jeopardy
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08-02-2009 , 10:38 PM
fwiw i have probably opened the discussion thread 5 times now. i have never made it past the "first" response though.

it was kkc that responded first, just so we all have the same info
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08-02-2009 , 10:50 PM
It'll be fun to watch wahoo fail for the next 5-6 months.
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08-02-2009 , 11:07 PM
Spoiler:
Discussion thread is the one that says PLAYERS DONT OPEN
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08-03-2009 , 03:11 AM
bump
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08-03-2009 , 08:56 AM
Quote:
Originally Posted by WinEvryRacex
I'm having your mother over for dinner.
WER and I'm not changing this month.
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08-03-2009 , 10:02 AM
Quote:
Originally Posted by Sun Tzu
Let's play a 9er in here.

Sun
Kokiri
in
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08-03-2009 , 10:39 AM
I declared a while back, and have reiterated since, that I wouldn't play werewolf this summer. However, making an exception for this one seems reasonable. I don't know how often I'll be chiming in, but my boy isn't a wake yet so I have some time now and there are a few things to get out of the way.

First and foremost: the opinion was expressed in the signup thread, by VR no less, that the year-long days would give the village an enormous advantage. With respect to VR, whom everyone knows is one of my very favorite people, I disagree, and I think it's important that we air this out. (By the time I saw the discussion in the signup thread, it was closed to players.) If we get complacent, 13 of us will lose the longest game ever, and I don't want that.

The interactions, style tells, ROOP violations and the like that help us clear villagers and find wolves in a normal game arise out of off-the-cuff interactions. Even in a "long" game, and to a perhaps-surprising extent in a majority-only game, there are time pressures that affect people's posting, preventing them from making perfect posts or from saying exactly what they meant to say. Here, this is not so. Yes, wolves have a year to screw up in this one but I don't expect it to happen a lot — with no time pressure (and, not incidentally, no rookies), such screwups will be rare. And as for people clearing themselves, which is what VR cited as the reason village would have a big advantage, again I think many of those events arise out of the free-flowing, stream of consciousness posting pattern that often characterizes a time-constrained game. Again, we won't see big differences here — everyone has lots of time simply to be himself, not his villagery or wolfy self.

Also, there's the matter of posting volume. If there are 5000 posts by the time the game day is out, which would require just 25 per person per month, and say 10,000 by three game days in, then no one will be going back and rereading the game to find interactions once we have some information from lynch results and night kills. There will be a ton of seer cover, that's true, but we're likely to find ourselves relying exclusively on the seer to win the game. We've all seen that sometimes that doesn't go so well.

Finally, there's a serious question how many players will actually be trying. I see four whom I'm pretty sure will treat this as an actual game throughout; there are probably at least as many who will not really be playing werewolf the whole time (if ever). With nothing on the line for the latter group (as they either don't believe the game will end, or don't care about the result) they won't give off many or perhaps any tells either way. Again, bad for the village.

__________

tl:dr:
  1. Moderately high posting volume (for seer cover) is good; infinite posting volume (for unreadability) is bad.
  2. Complacency is inappropriate, as I believe village is at a disadvantage.
  3. Some players will not care. Those of us who do will have to work particularly hard.
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08-03-2009 , 10:47 AM
Quote:
Originally Posted by atakdog
Also, there's the matter of posting volume. If there are 5000 posts by the time the game day is out, which would require just 25 per person per month, and say 10,000 by three game days in, then no one except Mcavoy will be going back and rereading the game to find interactions once we have some information from lynch results and night kills. There will be a ton of seer cover, that's true, but we're likely to find ourselves relying exclusively on the seer to win the game. We've all seen that sometimes that doesn't go so well.
FYP
Quote:
Originally Posted by atakdog
Finally, there's a serious question how many players will actually be trying. I see four whom I'm pretty sure will treat this as an actual game throughout; there are probably at least as many who will not really be playing werewolf the whole time (if ever). With nothing on the line for the latter group (as they either don't believe the game will end, or don't care about the result) they won't give off many or perhaps any tells either way. Again, bad for the village.
This is going to be the problem, as it is now 90% are fluff posts and people aren't hunting. We must force the wolves to not hide in fuff. We must push them so that they make mistakes.
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08-03-2009 , 10:58 AM
Side note that doesn't relate directly to this game, re the other debate that started in the signup thread (which, again, I couldn't chime in on before it closed to players):

Not opening one's role PM is not really against the spirit of the game — but it is stupid. (Yes, I have claimed in the past to do it. I lied.) It may be common strategy intended to guarantee that one is villagery early, but a quarter of the time it tends to reduce the wolves' chances of getting the guaranteed mislynch they should be getting on days one and often two, and it has the potential to deprive the seer of one or more effective peeks. It causes other, lesser problems as well. For example, fake seer hints left by wolves are less effective because they cannot be as carefully targeted. The transition when the person finally does read his PM, if he is a wolf or the seer, may be difficult to hide. And finally, if the seer doesn't read his PM, leaves one or more hints, is wrong about one of them, and dies before the matter is clarified (admittedly an unlikely parlay, but possible), it could be disastrous for the village.

If a player cannot learn to be villagery while knowing he is a wolf, or vanilllagery as the seer, he should work on that rather than depriving his side, whichever it is, of the information it is supposed to have,
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08-03-2009 , 11:00 AM
Quote:
Originally Posted by McAvoy
This is going to be the problem, as it is now 90% are fluff posts and people aren't hunting. We must force the wolves to not hide in fuff. We must push them so that they make mistakes.
I don't know how to do that. I will say that I'm not concerned about fluff in the first couple of months. (Really, I just wanted to say that... but, in all seriousness, fluff early on day one is really not a problem.)

Oddly, perhaps, I can see a possible pro-village reason for playing a 9er (or whatever) itt. I won't do it now, and I may not ever, but I don't see it as an awful thing.
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08-03-2009 , 11:03 AM
Quote:
Originally Posted by dnkyhunter31
atakdog

DUCY
Have fun with that. But just out of curiosity, why?
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08-03-2009 , 11:11 AM
not sure that I want to play a 9er as yet, but I'll rand it.

no time limits, just majority lynch? then no one needs to mod it, either.
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