Quote:
Originally Posted by mkind0516
Suggestion for the future: comps can't favor groups so much (the poison game, gun game, etc). I was drawing dead when we got down to 4. Either make them all random or make them individual games (like the IQ game).
Speaking of the IQ game, idk if you verified scores but seems like a huge flaw to just take their words on who got the highest score. You should change it to something like whoever got the middle of the 3 scores win. That way even if they lie they still can't gain an edge.
Fun game though. Congrats, Mets. Bout time the Mets won something!
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I actually wanted to ask about comps. I wanted to put them in so that people who want to throw them don't have to suffer too much to rand, and people on the outs have a chance to save themselves. However it definitely slowed the game down. We finished in exactly 2 hours, with no comps we would have finished in 1.5 hours. Thoughts?
About the f4 comp. The shooting game was def hard for you to win, but not impossible. There are games in the real version that favor the people in big alliances, and I can't really be expected to make a comp with exactly equal odds for everyone every time.
I think you misread the rules for the poison game. You had as much chance as anyone to win. You should have poisoned yourself since you knew somebody else was gonna poison you.
I could have asked for screenshots of the geography game, but I think all 3 of the finalists had a good enough rep that I could trust them not to lie. Making it so the middle wins makes it a game of luck. Might as well have them pick a number between 1 and 100