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Old 01-15-2012, 12:00 PM   #91
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Re: 2012 Werewolf Scheduling Thread

So like, my genius idea is to add more vanilla games to compliment the schedule, basically. And one of those per month can be euro eod. I think really it's important just to have this stuff like post restrictions and drastic eod differences (like euro games) ON THE SCHEDULE, so people can plan real life to work with the game(s) they want to play, rather than just seeing a euro or post restriction signup a few days before the game starts.
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Old 01-16-2012, 05:34 AM   #92
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Re: 2012 Werewolf Scheduling Thread

Captain Binkles and I would like the February 13th slot for a MLP Vanilla + game.

Last edited by Nofear3838; 01-16-2012 at 05:53 AM.
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Old 01-18-2012, 04:58 AM   #93
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Re: 2012 Werewolf Scheduling Thread

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Captain Binkles and I would like the February 13th slot for a MLP Vanilla + game.
ughponies.

I would like to do one of the mishmashes later on in the year. Gotta figure out exactly when a good time will be, but probably sometime in may?

Only theme idea so far is "crazy (but balanced) roles".

If anyone is interested in co-modding/helping come up with a sicksosick role list, let me know
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Old 01-18-2012, 06:49 AM   #94
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Re: 2012 Werewolf Scheduling Thread

pokemonthemedpokemonthemedpokemonthemedpokemonthem edpokemonthemedpokemonthemedpokemonthemedpokemonth emedpokemonthemedpokemonthemedpokemonthemedpokemon themedpokemonthemedpokemonthemedpokemonthemedpokem onthemedpokemonthemedpokemonthemedpokemonthemedpok emonthemedpokemonthemedpokemonthemedpokemonthemedp okemonthemed

Would co-mod a pokemon themed one. Plenty of room for crazy roles there.
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Old 01-18-2012, 06:59 AM   #95
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Re: 2012 Werewolf Scheduling Thread

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Originally Posted by Alrighty Roo View Post
pokemonthemedpokemonthemedpokemonthemedpokemonthem edpokemonthemedpokemonthemedpokemonthemedpokemonth emedpokemonthemedpokemonthemedpokemonthemedpokemon themedpokemonthemedpokemonthemedpokemonthemedpokem onthemedpokemonthemedpokemonthemedpokemonthemedpok emonthemedpokemonthemedpokemonthemedpokemonthemedp okemonthemed

Would co-mod a pokemon themed one. Plenty of room for crazy roles there.
http://forumserver.twoplustwo.com/59...thread-793139/
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Old 01-18-2012, 07:39 AM   #96
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Re: 2012 Werewolf Scheduling Thread

That was a whole 20 months ago. 20 months is too long to go between pokemon themed mishmashes imo
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Old 01-18-2012, 07:54 AM   #97
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Re: 2012 Werewolf Scheduling Thread

I actually have a lot of Pokemon 2 designed. I might even be able to run it in the 2/20 spot with a co-mod, I'd have to think about it.
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Old 01-18-2012, 07:58 AM   #98
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Re: 2012 Werewolf Scheduling Thread

I highly recommend new mods assist with a mishmash before trying their own.
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Old 01-18-2012, 09:31 AM   #99
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Re: 2012 Werewolf Scheduling Thread

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I highly recommend new mods assist with a mishmash before trying their own.
agree. I think all mods should co-mod before modding a game and defintely take a more backseat role in mishmash, especially wrt design and processing night actions. I know when I tried to mod my first game I made a few bad mistakes.
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Old 01-18-2012, 10:07 AM   #100
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Re: 2012 Werewolf Scheduling Thread

January 2012

DateGame TypeModThemeLink!WINNER
January 2Vanilla Anarchist PsychiatricGame Thread!Wolves
January 5Vanilla+ ShanksPokemonGame Thread!Wolves
January 9Mish-MashLoretta8Girl w/ Dragon TattooGame Thread!Wolves
January 12VanillaAnarchistApartmentsGame Thread! 
January 16VanillaNofear3838South ParkGame Thread! 
January 19Euro FriendlySupine Sign up! 
January 23Mish-MashTimeLadyIt's a SecretSign Up! 
January 26Vanilla    
January 30Willi Vanilli (with a mild twist)Willi/NoahLolhumans  

whos taking the 26th?
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Old 01-18-2012, 11:14 AM   #101
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Re: 2012 Werewolf Scheduling Thread

I can mod a vanilla at some point. Just stick my name in and send me a PM.

I have ideas for a mishmash. I don't know if it would work as a vanilla+ because I like lots of roles. No hurry to run it as life is crazy atm. But if there's a slot open and needs filling, LMK and I'll take it. I'll also co-mod with a nuB if they need help.

I happen to have some slow(er) time at work so I'm feeling helpful.
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Old 01-18-2012, 11:15 AM   #102
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Re: 2012 Werewolf Scheduling Thread

OD you want the 26th?
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Old 01-18-2012, 01:05 PM   #103
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Re: 2012 Werewolf Scheduling Thread

Sure. That's a plain jane vanilla, right?
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Old 01-18-2012, 01:10 PM   #104
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Re: 2012 Werewolf Scheduling Thread

Jim and I are still planning on running Mystery Mash 2 -- probably looking at a slot in early March after people have recovered a bit from the awesomeness of HP4.
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Old 01-18-2012, 01:56 PM   #105
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Re: 2012 Werewolf Scheduling Thread

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Sure. That's a plain jane vanilla, right?
I stole the slowgame spot - make it a slow game if people want to have 1 slow game/month
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