Without some history of turn raises, this will get too many folds from slightly worse hands, maybe a few better, and not balance that well. What might you think about this raise if you were villain with JJ? Let's examine why you called pre-flop and that should help with a turn decision.
We call pre-flop in part because:
- We are not particularly happy about the prospect of getting all in pre-flop against the PFR (it isn't as profitable as flatting in this instance in the long- and short-term sense of the concept)
- We expect to be squeezed often by the remaining players and QQ does great against their range
- We have been barrelled extremely often post flop and want some ammunition for picking off bluffs and value bets from worse hands
- We have been seen raising the flop often and so we want to get tricky while our hand is under-represented, anticipating lots of actions from bluffs and from worse hands
- We want to protect our range (this is really the previous ideas combined, except for when we're talking about a pre-flop re-raising range, which now appears to be quite tight for value)
Most holdings villain may have that calls down against your turn raise and river bet would put in three streets if you call the turn. By calling the turn, you also keep in villain's (semi-)bluffing range which not only allows you to pick off some bluffs for that big bet on the river, but also also makes it more difficult to villain to optimize a bluffing strategy against you, especially in this hand.
If you're looking for a time to get extra action and to balance with bluffs, then you should probably work in a flop raising dynamic. Starting out by raising the turn in a spot where you don't have much air in your range in order to be called down lightly seems optimistic without more information.
The turn is a clear call also because you would want to call almost always on this turn against a normal type bet size, so to raise you'd need some knowledge of villain's interpretation of your turn raise. The crux of this play is probably whether or not you'll be bet/called on the turn by Ax and many of the worse hands villain bets. I strongly believe that this will not happen without some insanely aggressive history. Because your turn calling range would be otherwise wide (and villain's betting range is wide (for value and bluffs)), absent of any crazy moves, you would want to continue to protect your range and under-represent your hand by calling, an extension of your pre-flop rationale. Nothing situation has improved so much so that you should change your plan from what it was pre-flop. In fact, this scenario is very close to ideal for a call.
I hate the turn raise because it betrays hero's range to the uninitiated player. As a bluff, it's decent, but even still, you may just want to call down and pick off a lot of Ax hands or worse trying to three-barrel bluff you with some turned equity. I could see the plays being close with a hand like 66, unless you're against some unique player type. Even if worse hands call you as often as this raise suggests you guys want, that does not mean that the raise is still even +EV.
There are tons of logically consistent and balance promoting reasons for a call on the turn and none for raising.