Quote:
Originally Posted by Michael Davis
Well this is pretty silly.
This hand is perfectly played. The only decision point is the first action on the turn.
If you don't like this flop kr, you should kr more of your air on boards like this.
I think the hand is played fine but fwiw phunks post agrees with a lot of GTO sims I've looked at for spots like this. A hand like JJ blocks Broadway combos and doesn't suffer as much from giving free cards on the turn. We need to have some hands that can simply call down on almost all runouts.