Originally Posted by gaming_mouse
I'll go ahead and throw in the lone vote for c/r, given your dynamic and the player description and the fact that you'll get a bet out of bluffs, and he's going to pay off the c/r with anything he bets for value.
I'd probably bet the turn too -- I think that's the more interesting street
I agree the turn is far more interesting. I more lean toward checking the turn. The decision relies almost entirely on villain folding the wheel aces on the turn. If I was confident he would fold those, I think betting the turn could be better, but if hero has to barrel the river too it gets pretty tough. It is a close decision though. I played with some numbers, but it getting late....
Armor: come on, KJ does not have showdown value on this board.