Quote:
Originally Posted by rodeo
what should they be? or what are they?
MP's range is whatever he opened with and hero's range is TT and JJ.
doing the piosolver for the flop seems more interesting to me.
the input to the flop game is your PF ranges. we aren't trying to solve those, and couldn't even we did want to. we are asking what the GTO solution to the flop game is
given the (probably non-GTO) PF ranges that human players use.
so i was just asking what your 3b range is in this spot, and what you think villain's open range is in his spot. ofc you don't know that exactly -- but you probably have a reasonable guess.