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Originally Posted by masque de Z
( I already argued that it is hard to prove you are not inside a simulation but maybe doable if the simulation is very close -close enough- to the real nature used as prototype)
I'd think that you'd just get the data inside the simulation and it would be what you built your laws upon.
And I know that you've done this. The particular people who you are disagreeing with are only worrying about 1/2 of the two problems...
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I basically proposed a way out of thinking we are in a simulation with a theory of everything possibility that notices failure in our situation once and if such theory becomes available to us.
That theory of everything would coincide perfectly with the programming though. Also, every time we have had a theory fail, we just went on to develop a new theory.
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I am also arguing of course that whoever is simulating real nature is unavoidably using something as complex as nature itself so basically its worthless effort of a faithful simulation of their world, just go ahead and create a universe instead. And it will also require them knowing all of nature's laws.
It really would depend on what you wanted to simulate and experiment on.
No need to worry about the objects past Jupiter if all you want to know is how a masque de z acts in a world within and without a twoplustwo.com smp forum.
I am of course, assuming that we can make pretty lights up in the sky and whatever sorts of math and science things you would read available through just scanning them in.
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Also you havent proven to me that the true randomness assumed in QM is replicated perfectly by deterministic random number generators. So essentially how will the simulation proceed without using nature as a guide already. (this is also a clue of a possibility to spot you live in a simulation if your randomness magically fits some algorithm of a pseudo random number generator-hard but maybe doable)
Doesn't need to be a perfect replication. Just needs to be replicated sufficiently well that you can't tell whether it is truly random or not. Even if it were a difficult problem, trial and error would fix it.
Last edited by BrianTheMick2; 10-20-2012 at 10:07 PM.
Reason: cause I felt like it. twice