Quote:
Originally Posted by Slighted
do you think hoya or vyk convince the wolf team to poison them knowing they have a healer in order to clear themselves? keep in mind wolves have had chat starting at their role pm according to the OP..
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No. I suggested that possibility, but the more I think about it the more I think it wouldn't be FPS.
And note that if poisoners are wolves, or even just one poisoner, there's pretty much zero chance there's a wolf healer — they'd have to convince a villager.
Significant chance that whoever just said there was one wolf, one neutral poisoner last time is right that there is again this time. If I were designing the game and did that, I'd put in two healers, each of them villagers.
BUT that raises the real problem: If there are two healers and two people poisoned, it's not like they can just agree which healer will heal which person unless they out themselves, and self-outing is almost certainly bad. Unfortunately there is no great solution to this problem, but the healers themselves might look for clues as to whom the other healer (again, I think a healer can assume he's one of two) might cure, and cure the other one.
Quote:
Originally Posted by vyk07
you must be confusing this game for some meta FPS type of capable **** that only gets pulled by the POG higher ups amongst their in game circle jerks
this isn't POG
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This is one of several reasons that FPS is unlikely. It's also worth keeping in mind in general: the few POGgers here (myself included) will probably not have the sort of interactions they normally would have in a POG game. I think we should all be considered pretty much just normal players, without significant reps, until there's reason to say otherwise. (I sort of implied otherwise about CPH, but as I think about it more I think I was wrong about that.)