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NBA Auction Draft - Rules, Sign-up, Discussion Thread NBA Auction Draft - Rules, Sign-up, Discussion Thread

07-18-2016 , 12:08 PM


2016 Auction site: http://nbaauction16.f2f2s.com/

This year's auction will be a 3 year dynasty.

Here are this year's rules:

Quote:
1) Each team has $1500 to spend, and only $1500
2) Each team has 10 roster spots. Neither of these may be exceeded at any point in the bidding process.
3) Bid the max you are willing to pay for a player. No one else will see your bid, and you will not see anyone else's.
4) If you have the highest bid at the end, you pay that much and have the player added to your roster.
5) Sales and cutting players are allowed in the system. Open transactions will effect your cap space available for bidding until accepted or declined, and you will not get cap space back for cutting players. If you cut someone after spending all of your money you will get $1 to spend on a replacement player.
6) Each day 15-30 players will be released (increasing as we go along and the pickings get slimmer)
7) Bidding will start and end around 5pm EST every day.
8) If a player goes unselected in a day, he remains in the available picks. In the event the list gets too large, we will drop the people who have been on there the longest and then bring them back at the end for one final bidding period.
2009 thread: HERE

2009 auction site: HERE.

Last edited by mjw0586; 07-26-2016 at 10:34 AM.
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07-18-2016 , 12:12 PM
Confirmed in
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07-18-2016 , 12:34 PM
There was actually a followup a year or 2 later that you can find here.

First things first:
- Site should be done end of week.
- Going to create functionality so that people can cut/transact players on their own. I remember that being a major pain in the dick when I had to get PMs and update the database accordingly.
- Let me know the number of teams and budget and I'll get everything going

Now a request for help. One of the most reasonable complaints has always been the equivalent of "what if I want LeBron and Steph, but can't bid enough on each?" since the backend wouldn't let you put out bids beyond your overall cap space.

I don't know of an easy way to solve this. Here are the options and where I get stuck:

1) Let people rank their bids
2) Do it by highest bid amount to lowest

The problems here are the same, basically how do you deal with different people's rankings?

For instance, if

JM
1) $700 - Bron
2) $650 - Curry

Noze
1) $645 - Curry
2) $675 - Bron

If we take JM's order, JM gets Bron for $700, Noze gets Curry for $645
If we take Noze's order, JM gets Curry for $650, Noze gets Bron for $675

Bids didn't change, but the simple difference in how we read the bids changed who ended up with each player and the total money spent.


The other option is ordering the players by highest to lowest final bid, and then processing each accordingly based on whether or not that person has available budget. But then you may run in to a problem where someone ends up with a bunch of players in the same position on a single day. The ability to sell players makes this fixable, but it's worthy of discussion.

I could set up some kind of "if/then" flag that lets you say "if I win player X, remove my bid for player Y" but that's enough logic that with a real job and mediocre coding skills it would delay the auction.


And neither really solves the problem of "well if I could've gotten CP3 for $250 I wouldn't have paid $600 for Russ on the same day" but there will be weaknesses in this solution, so deal with it.
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07-18-2016 , 12:49 PM
Hmmm...it feels like any solution other than me getting Bron & Noze getting Curry seems wrong in that hypothetical. But I guess the question is how to logically get there.

I think going by list seems right...if I have the highest bid on both Bron & Curry, I should get the one higher on my list.

I have "won" all the players I have the highest bid on, but I can only collect as far down my list as my budget can afford.

So if I won Bron for $700, Curry for $650, RW for $600 & CP3 for $300, if my list was:

Bron
Curry
RW
CP3

I'd get Bron + CP3

But if I had

RW
Bron
Curry
CP3

I'd get RW & CP3.

The people I've won, but can't keep, go to the next highest bidder...of course I guess that leaves the problem of what if that makes that person capped out, then things have to be recalculated again & maybe I have a bid on someone else I have ranked higher that I now win, which would put one of my other players back available & things would need to get recalculated all over again...

Yeah, I guess priority to the higher bid has to be the rule?
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07-18-2016 , 12:52 PM
in
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07-18-2016 , 12:56 PM
I thought you couldn't bid more than you have left. Last time ?
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07-18-2016 , 12:56 PM
In
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07-18-2016 , 12:56 PM
In
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07-18-2016 , 12:59 PM
In
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07-18-2016 , 01:01 PM
sub'd and confirmed in
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07-18-2016 , 01:01 PM
Quote:
Originally Posted by wesrwood
I thought you couldn't bid more than you have left. Last time ?
It was. He's talking about changing it. Although I suppose it could also be left as not being able to bid more than you have.

JMurder3
Neemahb
CalledDownLight
LuckyLloyd
TimmayB
Banzai-
wesrwood
Nicholasp27
SteelersDMW
darO
Noze
Caldarooni
diskoteque
charder30
Cinarocket
Steroid Boy
Wooders0n
ShimmyBasis
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07-18-2016 , 01:22 PM
Would like to be in plox and ty
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07-18-2016 , 01:32 PM
I'd love to, but I don't participate in discussion much any more, so I don't want to take a spot away from a more regular person. I can jump in if you need to fill a spot, but don't let me take a spot from a reg. Thanks.
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07-18-2016 , 01:48 PM
In
NBA Auction Draft - Rules, Sign-up, Discussion Thread Quote
07-18-2016 , 01:48 PM
In.
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07-18-2016 , 02:08 PM
In
NBA Auction Draft - Rules, Sign-up, Discussion Thread Quote
07-18-2016 , 02:27 PM
In
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07-18-2016 , 02:44 PM
Quote:
Originally Posted by wesrwood
I thought you couldn't bid more than you have left. Last time ?
Correct, that was the rule before.

The problem with that is that if there are a couple franchise-level players you want to compete for you basically have to decide which one you're going after ahead of time.

I'm hoping we can come up with a reasonable solution to get around that.
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07-18-2016 , 02:52 PM
in
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07-18-2016 , 03:02 PM
Still in
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07-18-2016 , 03:03 PM
Quote:
Originally Posted by mmbt0ne
Correct, that was the rule before.



The problem with that is that if there are a couple franchise-level players you want to compete for you basically have to decide which one you're going after ahead of time.



I'm hoping we can come up with a reasonable solution to get around that.


Last time you kinda had to game plan who was gonna go for which superstar
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07-18-2016 , 03:08 PM
Could just do the legit superstar bids day 1 by PM or even itt over the course of the first week (like allow bidding in bold on the top 5-10 guys itl until 4:59:59 pm Friday or or Monday depending on when we start) which would allow people to know where the market is moving and plan for those guys while also putting a few pieces in place first. Could leave a lot of all-star but not superstar types for the first couple days outside that period and let the software figure that out without having as much of an issue with people needing to go over budget for bids.
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07-18-2016 , 03:12 PM
Yes, still in. Cheers!!
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07-18-2016 , 03:20 PM
in if there's room
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07-18-2016 , 03:21 PM
JMurder3
Neemahb
CalledDownLight
LuckyLloyd
TimmayB
Banzai-
wesrwood
Nicholasp27
SteelersDMW
darO
Noze
Caldarooni
diskoteque
charder30
Cinarocket
Steroid Boy
Wooders0n
ShimmyBasis
Wrane
bowens
TheQuietAnarchist
Shark Doctor
CPHoya
mjw0586

Jajajaja & Kowabunghole both have minimal posts & I don't want to be elitist about it or anything, but if we have a crunch regarding the # of spots, would rather regular posters get priority.

So there are 24 without them. They could either team up with someone else who wants to add them, or be provisionally in depending on other interest over the rest of today (other players can also team up if they want). Or if other people vouch for their awesomeness...

It looks like it will definitely be a 30 team draft, though. 10-man teams seems good. So 300 total people rostered.
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