beat: was hoping SretiCentV was going to spill the beans how hem does it
I'm pretty sure the hand history text is indeed built up in Stars program memory as the hand progresses. I'd
love to figure out how to read it, in a convenient open manner.
Many years ago I studied Juk's FPHG 1.0, and re-made it for Stars, not for any actual use but for an experiment - and the client does indeed produce HH files in memory for observed tables. My efforts were poor though and it just produced some of the hands, certainly not all. It also produced "half-hands" but I had no idea if the4y were "in progress" (I couldn't match them up with on screen events) or just more likely bad search techniques! I don't know what I'm doing examining a memory dump, so I didn't - just binary searching it for strings in ahk is the opposite of ideal I'm sure! But we know PT3 does a "memory grabber" for observed hands on normal tables, if you know what you're doing it's prob not too hard to extend that to find the current seated players in the memory. We can guess it's almost certainly "searching" due to updates causing PT4 beta to miss players now and again. We also know this can't work on OSX since it doesn't allow processes to examine the memory of other processes so readily as Windows.
very interesting topic!