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06-03-2012 , 06:13 PM
Definitely probabilistic / weighted ranges! The 100%-in-or-100%-out ranges PokerStove currently uses are really unrealistic.

Don't get me wrong: it's great, useful software. Just with great room for improvement.
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06-04-2012 , 07:15 PM
Pokerstove is awesome. I have used it to great advantage and I appreciate all the work you've done in creating it and offering it up to the poker world.

FWIW, please add a 2nd slider that REMOVES the top % of ranges.

E.g. Villain is 25/10 VPIP/PFR, and they open limped in late middle position pre-flop. There is almost zero chance they are on the top 10% of their range, as they did not raise. Additionally, this Villain is both 'capable of' and 'inclined to' raising their top hands; discounting the top hands is reasonable.

So let me move the first slider to 25%, and the (hypothetical) 2nd slider to 10%, so that top hands (AA, KK, et al.) are quickly removed from the range. This gets the 15% band that Villain is limping with.

Instead of formatting the fields for pockets that are below the scroll-bar's percentage, make it format the fields for pockets that are between the scroll-bars' percentages.


It's just an idea. I made an excel sheet that does this and it's wildly helpful, but it doesn't do any equity calculations, just shows the ranges.

Thanks again.
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06-05-2012 , 10:52 PM
+1 to the double slider suggestion. Also, any plans to add Omaha or other games in the future?
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06-06-2012 , 04:21 PM
Quote:
Originally Posted by mme
i hope you take a look into Qt. this should solve problems like the above in one hop (unless maybe you are planing to go commercial).
I actually use wxWidgets right now, which is essentially the same thing, though less supported. Switching to Qt is possible, but not likely.

- Andrew
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06-06-2012 , 04:25 PM
Quote:
Originally Posted by vicnice
+1 to the double slider suggestion. Also, any plans to add Omaha or other games in the future?
I will be adding more distribution tools, including various sliders. Currently, the library supports 12 games. At some point there should be interfaces for all of them. Right now, the plan is to work on PokerStove until about September, so we'll see how far I get.

- Andrew
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06-06-2012 , 04:26 PM
Quote:
Originally Posted by guyupstairs
Definitely probabilistic / weighted ranges! The 100%-in-or-100%-out ranges PokerStove currently uses are really unrealistic.

Don't get me wrong: it's great, useful software. Just with great room for improvement.
The Android version supports weighted ranges, but the interface is still kind of clunky.

- Andrew
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06-09-2012 , 09:46 AM
Quote:
Originally Posted by GizYaChips
I would pay for a Mac version. Everything available to us is ****.

Thanks, Andrew
VMWare fusion is about $60 and would let you run any windows program on a Mac, so then everything would be available to you from now until the end of time.
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06-09-2012 , 11:13 AM
Expose an API that accepts starting hands and boards and returns equities, at least via command line with text file I/O, if not a DLL-type implementation (ideal).
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06-09-2012 , 02:05 PM
Quote:
Originally Posted by NewOldGuy
Expose an API that accepts starting hands and boards and returns equities, at least via command line with text file I/O, if not a DLL-type implementation (ideal).
This is already available. See the FAQ page.

- Andrew
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02-18-2013 , 04:53 PM
What happened to poker stove? Pokerstove.com no longer available?
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02-18-2013 , 08:24 PM
Have you tried to send Andrew Prock (see post above your's) a PM?

Juk
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02-19-2013 , 05:04 PM
I don't know what Juk's talking about, but you can use the Wayback Machine: http://web.archive.org/web/201301152...tove.com/blog/
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02-19-2013 , 08:09 PM
Quote:
Originally Posted by guyupstairs
I don't know what Juk's talking about, but you can use the Wayback Machine: http://web.archive.org/web/201301152...tove.com/blog/
I was just suggesting he contact the author

Juk
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02-21-2013 , 12:20 PM
Was freaking out after reformatting my comp and then redownloading stove to discover it wouldn't work! So happy it'll be back soon!

Any predictions on when Stove will be available again?

Last edited by CAvino; 02-21-2013 at 12:25 PM.
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02-21-2013 , 08:03 PM
Quote:
Originally Posted by guyupstairs
I don't know what Juk's talking about, but you can use the Wayback Machine: http://web.archive.org/web/201301152...tove.com/blog/
It just occurred to me that wasn't the PokerStove site hacked a year or so ago? If so it might be a bit iffy to download from the Wayback Machine?

Juk
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04-26-2013 , 01:19 AM
Just a note, I am open sourcing some of the core libraries.

For the time being the installer can be found on github:

https://github.com/andrewprock/pokerstove

- Andrew
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04-26-2013 , 01:42 PM
Nice, ty!
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04-27-2013 , 08:16 AM
Quote:
Originally Posted by Andrew Prock
Just a note, I am open sourcing some of the core libraries.

For the time being the installer can be found on github:

https://github.com/andrewprock/pokerstove

- Andrew
Awesome! I'm just scared by the potential scope of the word "some"
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04-28-2013 , 05:07 AM
Quote:
Originally Posted by guyupstairs
Awesome! I'm just scared by the potential scope of the word "some"
It takes time to go through the open sourcing process. I'll be releasing most of the code, but it will be in batches. Much of the code doesn't relate the the actual program, and the most optimized portions will probably be released later. They require a lot of review and cleanup.

- Andrew
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05-02-2013 , 04:16 AM
Do you ever plan on releasing the software you guys developed with that group in Europe 10-15 years ago?
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05-15-2013 , 12:46 PM
I am trying to compile the github source code with MS Visual Studio 2010 but I am getting some syntax errors, the first being:

Code:
\libs\pokerstove\peval\OmahaEightHandEvaluator.h(117): error C2065: 'uint' : undeclared identifier
Isn't a "typedef uint..." missing somewhere? Is the available code compilable?

Thanks.
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05-16-2013 , 10:15 PM
Quote:
Originally Posted by erdnase17
I am trying to compile the github source code with MS Visual Studio 2010 but I am getting some syntax errors, the first being:

Code:
\libs\pokerstove\peval\OmahaEightHandEvaluator.h(117): error C2065: 'uint' : undeclared identifier
Isn't a "typedef uint..." missing somewhere? Is the available code compilable?

Thanks.
You can either add it somewhere convenient, or change all uint to size_t. I'll update the code this weekend when I get a chance to play around with vs2010.

- Andrew
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05-18-2013 , 02:39 PM
Quote:
Originally Posted by Andrew Prock
You can either add it somewhere convenient, or change all uint to size_t. I'll update the code this weekend when I get a chance to play around with vs2010.

- Andrew
I see you updated the README with instructions to build on linux/win. I'll try following them from scratch. Thanks for sharing this awesome project.
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05-18-2013 , 04:46 PM
Now I am getting this error while compiling main.cpp from pseval:
Code:
libboost_program_options-vc110-mt-gd-1_53.lib(value_semantic.obj) : error LNK2005: "public: virtual char const * __thiscall boost::program_options::error_with_option_name::what(void)const " (?what@error_with_option_name@program_options@boost@@UBEPBDXZ) already defined in boost_program_options-vc110-mt-gd-1_53.lib(boost_program_options-vc110-mt-gd-1_53.dll)
This seems to be related to duplicate inclusions from boost program_options?
Do you know how can I fix this? Thanks.
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