Quote:
Originally Posted by sbfootball_84
is it possible to make it even bigger than your original? if so, please let me know what i need to change. ty.
Sure u can and it actually looks pretty good. If u want to get it properly done u have to make a bunch of changes though. (that's because some of the player boxes will cover the chips if u just change the text type bigger).
Anyways. Change them look like these and ur good to go (changes in red):
Line 544 <PrototypeInstance lockX="true" lockY="true" name="1" pos="269,
160" prototype="layers.prototypes.ChipPile" scale="1.0"/>
Line 555 <PrototypeInstance lockX="true" lockY="true" name="2" pos="413,
160" prototype="layers.prototypes.ChipPile" scale="1.0"/>
Line 556 <PrototypeInstance lockX="true" lockY="true" name="3" pos="562,
160" prototype="layers.prototypes.ChipPile" scale="1.0"/>
Line 557 <PrototypeInstance lockX="true" lockY="true" name="4" pos="
607,217" prototype="layers.prototypes.ChipPile" scale="1.0"/>
Line 558 <PrototypeInstance lockX="true" lockY="true" name="5" pos="
599,286" prototype="layers.prototypes.ChipPile" scale="1.0"/>
Line 559 <PrototypeInstance lockX="true" lockY="true" name="6" pos="
490,331" prototype="layers.prototypes.ChipPile" scale="1.0"/>
Line 1765 <Text align="CENTER" def="tabledefs.prototypes.chipPile.amount" dummyText="$888888" name="amount" outlineColor="0x0" pos="-39,
-10" scale="1.0" size="
85,25" textColor="0xffffff" textType="
ExtraBig_22p"/>