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Old 04-13-2010, 12:23 PM   #1251
d0nk3y
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Re: Ongame , some not professionally made ported mods

Quote:
Originally Posted by FunkMastah View Post
Here's my new mod.
Made by Pummi's instructions.
Thank you.
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Old 04-13-2010, 02:02 PM   #1252
Cardstrong
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Re: Ongame , some not professionally made ported mods

Quote:
Originally Posted by koenigego View Post
would you be so kind and upload it once again since the download doesnt work anymore because of limited downloads etc

thanks
there you go

http://rapidshare.com/files/375484802/mod2a.SWF.html
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Old 04-13-2010, 05:12 PM   #1253
headsupdonk
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Re: Ongame , some not professionally made ported mods

what program do u have to have to use a swf file?
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Old 04-14-2010, 03:46 AM   #1254
thefiqs
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Re: Ongame , some not professionally made ported mods

Just wondering, what you think gusy, is it possible to mod somehow the swf to show the remaining time from the actual blindlevel on the table? Very frustrating to open the side window anytime I want to check the time while grinding on 9 turbo table.

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Old 04-14-2010, 06:15 AM   #1255
FunkMastah
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Quote:
Originally Posted by thefiqs View Post
Just wondering, what you think gusy, is it possible to mod somehow the swf to show the remaining time from the actual blindlevel on the table? Very frustrating to open the side window anytime I want to check the time while grinding on 9 turbo table.

+1

I've been tryin to do this but haven't found a solution and noone doesn't seem to know how to do it.
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Old 04-14-2010, 08:58 AM   #1256
Liolyne
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Re: Ongame , some not professionally made ported mods

Quote:
Originally Posted by JazzyZ View Post
Anyone who is good at photoshopping, how do I edit this iPoker deck to ongame?



my first deck


Last edited by Liolyne; 04-14-2010 at 09:08 AM.
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Old 04-14-2010, 09:37 AM   #1257
Raised2Win
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Re: Ongame , some not professionally made ported mods

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Originally Posted by Pummi81 View Post
Redid my p5-data.xml

http://www.megaupload.com/?d=8K2XA0UX



- Bigger font for betting amounts and increased distance between text and chips
- Red font for actions; bet and raise
- Total pot displayed instead of rake + bigger font

Can you please update the p5-data.xml since it doesn't work anymore. I tried random1's file, but didn't work.
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Old 04-14-2010, 01:11 PM   #1258
Giev money??
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Re: Ongame , some not professionally made ported mods

+1 for working Pummi81s p5-data.xml.. it's just so damn good.
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Old 04-14-2010, 01:25 PM   #1259
Pummi81
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Re: Ongame , some not professionally made ported mods

I would update them right away if I had something to update.
Old modded files are still working for me although my client has updated itself like ~5 times in last 2-3 weeks. Weird.
I play on Eurobet FWIW.

EDIT: If someone uploads an updated p5-data.xml I can try to mod it. Won't be able to test it though.
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Old 04-14-2010, 03:17 PM   #1260
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Re: Ongame , some not professionally made ported mods

Quote:
Originally Posted by Cardstrong View Post
thank you very much, but the download limit is once again reached.
if there is someone with that mod and upload it with a premium account at rapidshare or at megaupload or just upload it and send me the url via PM i'd be so glad.

thanks
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Old 04-15-2010, 02:35 AM   #1261
thefiqs
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Re: Ongame , some not professionally made ported mods

Quote:
Originally Posted by thefiqs View Post
Just wondering, what you think gusy, is it possible to mod somehow the swf to show the remaining time from the actual blindlevel on the table? Very frustrating to open the side window anytime I want to check the time while grinding on 9 turbo table.

I think this is the key in the p5-data.xml.
But, can someone help me find out how to change the values? And other problem, if I make modification in this .xml the client overwrites it when it's starting, and if I overwrite it after the client started, nothing happens.

<Text align="LEFT" def="tabledefs.UI.blackout.timeLeft" dummyText="99s" name="timeLeft" outlineColor="0x0" pos="399,43" scale="1.0" size="169,37" textColor="0xffffff" textType="ExtraBig_22p"/>
<Rect alpha="1.0" def="tabledefs.UI.blackout.timePieChart" lineColor="0xffffff" lineThickness="0.0" name="timePieChart" pos="287,151" scale="1.0" size="200,200"/>
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Old 04-15-2010, 05:45 AM   #1262
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Re: Ongame , some not professionally made ported mods

Quote:
Originally Posted by thefiqs View Post
Just wondering, what you think gusy, is it possible to mod somehow the swf to show the remaining time from the actual blindlevel on the table? Very frustrating to open the side window anytime I want to check the time while grinding on 9 turbo table.

Can anyone help me to get this mod installed for some €?

PM please
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Old 04-15-2010, 07:57 AM   #1263
tiofred
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Re: Ongame , some not professionally made ported mods

Try using an AHK (autohotkey) script like this :

SkinName=PokerLoco
;where your software is installed
SkinPath=C:\Program Files\PokerLoco
;the modded files
TableImageSourceFile=C:\test\TableImages.swf
P5DataSourceFile=C:\test\P5-data.xml
;files to be replaced
DestinationTableImageFileName=TableImages.swf
DestinationP5DataFileName=P5-data.xml

;the .exe from the link
Run, StartPokerLoco.exe, %SkinPath%

;waits for the login window displaying this message : PokerLoco - Welcome
winwait, PokerLoco - Welcome
;then overwrites files
FileDelete, %SkinPath%\%DestinationTableImageFileName%
FileCopy, %TableImageSourceFile%, %SkinPath%\%DestinationTableImageFileName%
FileDelete, %SkinPath%\%DestinationP5DataFileName%
FileCopy, %P5DataSourceFile%, %SkinPath%\%DestinationP5DataFileName%
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Old 04-15-2010, 08:55 AM   #1264
Cardstrong
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Re: Ongame , some not professionally made ported mods

Quote:
Originally Posted by koenigego View Post
would you be so kind and upload it once again since the download doesnt work anymore because of limited downloads etc

thanks
just try later, the link is still working, it's just that from time to time they stop free users from downloading, to assure their paying costumers good enough download speed
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Old 04-15-2010, 03:39 PM   #1265
FunkMastah
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Re: Ongame , some not professionally made ported mods

Quote:
Originally Posted by FunkMastah View Post
Here's my new mod.
Made by Pummi's instructions.

p5-data:
http://rapidshare.com/files/376289415/P5-data.xml
Tablemod:
http://rapidshare.com/files/371166277/TableImages.swf


updated my p5-data
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Old 04-15-2010, 06:08 PM   #1266
Fletcher19
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Re: Ongame , some not professionally made ported mods

ty ty ^^
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Old 04-16-2010, 02:04 AM   #1267
kuszo
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Re: Ongame , some not professionally made ported mods

how i change the cards? i copy-paste tableimages.sfw and P5-data.xml but just change the table.

ty
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Old 04-16-2010, 05:35 AM   #1268
FunkMastah
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Quote:
Originally Posted by kuszo View Post
how i change the cards? i copy-paste tableimages.sfw and P5-data.xml but just change the table.

ty
easy, go to options and four color deck on.
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Old 04-16-2010, 08:54 AM   #1269
koenigego
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Re: Ongame , some not professionally made ported mods

Quote:
Originally Posted by Cardstrong View Post
just try later, the link is still working, it's just that from time to time they stop free users from downloading, to assure their paying costumers good enough download speed
i'm afraid you're wrong. rapidshare says that the file hasn't been uploaded by a prem account and therefor it can only be DL'd 10 times and that limit is reached.
i have a premium account so i could upload it and everybody could dl it. you would just have to send me the link via PM.
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Old 04-17-2010, 11:46 AM   #1270
jimster
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Re: Ongame , some not professionally made ported mods

Does this script still work or we really have to copy the files everytime we log in?

http://overcards.com/wiki/moin.cgi/OngameModStarter
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Old 04-17-2010, 12:07 PM   #1271
thesparkieee
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Re: Ongame , some not professionally made ported mods

I've just downloaded and replaced the default table and p5 files with Pummi81's mods and I can't seem to load a table? The window just hangs at the Eurobet loading screen. Can someone help me out with this please? thanks!
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Old 04-17-2010, 02:06 PM   #1272
Ratamahatta
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Re: Ongame , some not professionally made ported mods

Quote:
Originally Posted by jimster View Post
Does this script still work or we really have to copy the files everytime we log in?

http://overcards.com/wiki/moin.cgi/OngameModStarter
Probably not and no, you can just use another script which can be found somewhere in this thread.
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Old 04-17-2010, 03:54 PM   #1273
xNikos
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Re: Ongame , some not professionally made ported mods

Quote:
Originally Posted by thefiqs View Post
Just wondering, what you think gusy, is it possible to mod somehow the swf to show the remaining time from the actual blindlevel on the table? Very frustrating to open the side window anytime I want to check the time while grinding on 9 turbo table.

Is there a link for this mod (the whole thing) and who do I need to thank for it except from the one that replys ?
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Old 04-18-2010, 03:19 AM   #1274
Pummi81
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Re: Ongame , some not professionally made ported mods

Update:



Tableimages.swf --> http://www.mediafire.com/?w0knhyjdttv

P5-data.xml --> http://www.mediafire.com/?imyezemiqnj
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Old 04-18-2010, 05:42 AM   #1275
DiamondDog
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Re: Ongame , some not professionally made ported mods

Quote:
Originally Posted by Pummi81 View Post
Thanks for sharing.

Unfortunately, I can't get them to work.

I open the client, log in, and before opening any tables, overwrite the TableImages.swf and P5-data.xml files with your two files, but still get the original table images when I open tables.

The interesting thing is, when I completely delete TableImages.swf and P5-data.xml, then reopen the client, I can still open tables even though it doesn't seem as though the client has downloaded those files again. (They're not listed in the client's directory.) Weird.

I guess I must be doing something wrong.
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