Two Plus Two Publishing LLC Two Plus Two Publishing LLC
 

Go Back   Two Plus Two Poker Forums > Internet Poker > Software

Notices

Software Discussions about gambling-related and poker software.

Reply
 
Thread Tools Display Modes
Old 05-25-2011, 04:00 AM   #1966
journeyman
 
Join Date: Mar 2011
Location: Germany
Posts: 222
Re: Ongame , some not professionally made ported mods

when has this become a free mod thread ? selling has been going on here for a while and im far from beeing a professional mod seller. If u look at the first post, all that was intended by the thread starter was to tell ppl his mods are not professionally made.

There has been a demand here and the other thread doesnt get nearly as much attention, nor will it ever get. dont really agree with that ruling of yours dave.
theJamster is offline   Reply With Quote
Old 05-25-2011, 09:14 AM   #1967
_Pooh_Bah_
 
Join Date: Feb 2005
Location: UK
Posts: 9,133
Re: Ongame , some not professionally made ported mods

There were complaints. and judging by the OP in the not-free thread there were complaints in the past too.

There is no reason the other thread shouldn't get it's fair share of attention, if people get in the habit of posting their not-free mods in there maybe it will pick up.
_dave_ is offline   Reply With Quote
Old 05-25-2011, 10:57 AM   #1968
newbie
 
Join Date: Jun 2009
Posts: 39
Re: Ongame , some not professionally made ported mods

there has been a new client update today and modding doesn't work as far as I can see for first

I've tried the old grinders.org routine - hit Enter .bat - type of modding and if I change the resources.jar (overcopy with enter) tables won't load up.

I took the new resources.jar and examined it file by file, I didn't find any new structural changes.

Anyway I took the new .jar (after a normal client startup) and changed only one .png in it to test - even with one .png changed, the tables won't load up.

worst guess: There might be some new routine in the updating or even the working application, that if anything have been changed to the resources.jar it shouldn't load up.

currently I don't have other guesses.


I know that the new grinders.org .bat is based on not updating, but sooner or later everyone would have to update the client cause little or bigger changes must be coming, and after that the mod won't work so I suggest finding a solution to mod the newly updated client!
Maldini3 is offline   Reply With Quote
Old 05-25-2011, 11:43 AM   #1969
journeyman
 
Join Date: Mar 2011
Location: Germany
Posts: 222
Re: Ongame , some not professionally made ported mods

Quote:
Originally Posted by _dave_ View Post
There were complaints. and judging by the OP in the not-free thread there were complaints in the past too.

There is no reason the other thread shouldn't get it's fair share of attention, if people get in the habit of posting their not-free mods in there maybe it will pick up.
....which is besides the point. complaints don't justify that. its nowhere stated mods should not be selled here. i spend like 20+ hours on a new mod, that i wont sell a single time now and i think ppl would really enjoy its looks and it would improve the ongame sw a lot.



@maldini

what is the jpc5_obfuscated named in your ongame skin folder ?
i just updated tower gaming and mine is jpc5_obfuscated_3039. replaced the recources.jar with my mod and it worked, without the changes i made in the old jpc5. was just a quick test and ill test the rest next.

theJamster is offline   Reply With Quote
Old 05-25-2011, 12:21 PM   #1970
journeyman
 
Join Date: Mar 2011
Location: Germany
Posts: 222
Re: Ongame , some not professionally made ported mods

double post sorry

i looked at the .xml file and the line count is the same, so probably no new visuals in the .xml file added.
i also tried placing my images in the new downloaded recources.jar and first test with just the table_plates.png and the button worked.
theJamster is offline   Reply With Quote
Old 05-25-2011, 01:25 PM   #1971
newbie
 
Join Date: Jun 2009
Posts: 39
Re: Ongame , some not professionally made ported mods

jpc5_obfuscated_3039.jar is its name here too (tower)
what's the importance of this file? I left it unchanged

do I have to change this too to make the mod work?

anyone else? is it only me whose mod is not working?
Maldini3 is offline   Reply With Quote
Old 05-25-2011, 01:39 PM   #1972
journeyman
 
Join Date: Mar 2011
Location: Germany
Posts: 222
Re: Ongame , some not professionally made ported mods

in the jpc5 is the betslider and the fonts, as well as the .xml where u can change the positiion of the timer for example. i updated betfair now too and everything worked.

u need to edit ur .bat file tho and add 39 to the jpc5 file ending to make it start.
theJamster is offline   Reply With Quote
Old 05-25-2011, 02:26 PM   #1973
newbie
 
Join Date: Jun 2009
Posts: 39
Re: Ongame , some not professionally made ported mods

thx for the help Jamster
now I keep getting this error



I tried and reinstalled the client to default dir but same happens


i have no idea how but now it works

I copied the equal parts from towerpoker.bat maybe i mistyped something in grinders.bat

Last edited by Maldini3; 05-25-2011 at 02:31 PM.
Maldini3 is offline   Reply With Quote
Old 05-25-2011, 02:47 PM   #1974
journeyman
 
Join Date: Mar 2011
Location: Germany
Posts: 222
Re: Ongame , some not professionally made ported mods

set PATH=%CD%\arch\win32\jre\bin;%CD%\arch\win32\jre\b in\client;%PATH%

set JAVA_HOME=%CD%\arch\win32\jre

start "" "TowerPoker.exe" -classpath DJNativeSwing-SWT.jar;DJNativeSwing.jar;bjava.jar;jna-3.0.7.jar;jna_WindowsUtils.jar;jpc5_obfuscated_303 9.jar;resources.jar;swt.jar -classname testdriver.application.PokerFrame -dir . -lang en -logdir "C:\Towergaming" -brand "Towergaming"

this is what my .bat looks like, maybe it helps
theJamster is offline   Reply With Quote
Old 05-25-2011, 02:51 PM   #1975
newbie
 
Join Date: Jun 2009
Posts: 39
Re: Ongame , some not professionally made ported mods

Quote:
Originally Posted by Double_Nothing View Post
Ok, so I made a few adjustments to the .xml (in jb5_obfuscated) file and the grinders.org mod.

Made the numbers of pots and bets bigger and pulled the player cards up 1 bit (they where hard to read on small tables in the original mod). Also made the dealer button smaller, because after I pulled the cards up the dealer button was overlapping.

I only tested it on small tables.



Download link: http://www.mediafire.com/?32eg6i14755157o

Instructions:

- Copy the entire content of the .rar to your clients folder.
- Right click grinders.bat >edit
- In the text edit the client names to that of your own client, as instructed below:



Now you can start your modded client with grinders.bat.

All credits for this great mod to grinders.org!
this is cool

can you say what lines were changed in jb5_obfuscated? (I would copy it over my clients native jb5_obfuscated so that I wouldn't have the whole lobby go betfair from tower) also what change is in the .xml file? is it also necessary?

you said you pulled the hole cards higher, the old question remains: now that the client is new do you see a way to have the app show hole cards full next to each other not overlapping like now?

thx
Maldini3 is offline   Reply With Quote
Old 05-25-2011, 06:36 PM   #1976
newbie
 
Glavir's Avatar
 
Join Date: Feb 2011
Location: RF - Moscow
Posts: 27
Re: Ongame , some not professionally made ported mods

Quote:
Originally Posted by Maldini3 View Post
thx for the help Jamster
now I keep getting this error



I tried and reinstalled the client to default dir but same happens


i have no idea how but now it works

I copied the equal parts from towerpoker.bat maybe i mistyped something in grinders.bat

Have the same error too after run Ongame fron default shortcurt today and get the client update. Before it all was working fine, now if i change even one image (before update all was working fine with same image) in .jar file i get this error. Already tried to reinstall and it doesn help. Someone have any ideas?
Glavir is offline   Reply With Quote
Old 05-25-2011, 10:18 PM   #1977
veteran
 
Bishop22's Avatar
 
Join Date: Oct 2005
Posts: 2,265
Re: Ongame , some not professionally made ported mods

Anyone know how to permanently disable the sideburn or default to minimized? I am scanning the xml but I am not sure what move to make.
Bishop22 is offline   Reply With Quote
Old 05-26-2011, 05:55 AM   #1978
journeyman
 
Join Date: Mar 2011
Location: Germany
Posts: 222
Re: Ongame , some not professionally made ported mods

u will be able to make the sideburn background graphics transparent, but u'll still have the type there. im pretty sure u wont find anything of that sort in the xml. all you could do is try to place it somewhere else changning the x and y coordinates in the xml, what will cause a whole lot of trouble when u want to expand and close it to use any of the options.
theJamster is offline   Reply With Quote
Old 05-26-2011, 09:00 AM   #1979
enthusiast
 
Double_Nothing's Avatar
 
Join Date: Oct 2007
Posts: 97
Re: Ongame , some not professionally made ported mods

Quote:
Originally Posted by Maldini3 View Post
this is cool

can you say what lines were changed in jb5_obfuscated? (I would copy it over my clients native jb5_obfuscated so that I wouldn't have the whole lobby go betfair from tower) also what change is in the .xml file? is it also necessary?

you said you pulled the hole cards higher, the old question remains: now that the client is new do you see a way to have the app show hole cards full next to each other not overlapping like now?

thx
The .xml file is in jpc5_obfuscated_3033.jar>davinciconfig>flattened-config.xml in the client folder. Take it out, edit it, replace it in the .jar file.

I dont remember which lines I exactly changed. But there are postitions for every table size (called smalltable,minitable etc), these all list stuff like dealerbutton etc, with a list below it for every player (0-9).. If you use F3 (find) in notepad you should be able to find them. For the text size, I think I just changed all the lines that had the words "betamount" and "potamount" from medium_15p to big_18p. There where quite a few of them but I didnt feel like testing them one by one and opening/closing the client 50 times. So I cannot say which ones they are exactlty.

You might be able to see the cards fully without overlap by changing their location and size, but I only changed the location of the cluster (both cards) and didnt see any lines for the location of the cards individually. And even though this would be nice, its nowhere near important enough for me that I would spend hours on trying to achieve this.
Double_Nothing is offline   Reply With Quote
Old 05-26-2011, 09:04 AM   #1980
enthusiast
 
Double_Nothing's Avatar
 
Join Date: Oct 2007
Posts: 97
Re: Ongame , some not professionally made ported mods

Oh btw, is this update worth doing (ie, will placemint work again?)
Double_Nothing is offline   Reply With Quote

Reply
      

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT -4. The time now is 01:09 AM.


Powered by vBulletin®
Copyright ©2000 - 2013, Jelsoft Enterprises Ltd.
Content Relevant URLs by vBSEO 3.6.0 ©2011, Crawlability, Inc.
Copyright © 2008-2010, Two Plus Two Interactive