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Old 08-29-2010, 05:09 AM   #1501
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Re: Ongame , some not professionally made ported mods

Can you change the "when is your turn to act" sound?
THX
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Old 08-29-2010, 09:36 AM   #1502
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Re: Ongame , some not professionally made ported mods

Phew, been through 3 pages and haven't found anything about it yet..

Any of you guys know how to get something like auto-reload og single click reload? I saw a guy today who snap reloaded after calling my bet (and mucking) - seemed automatic.

Also, hm, anything else intelligent that doesn't relate to the graphic illustration but just more on the actions?`I can't come up with anything right now, but I'm certain the software can be improved :-). Except for the obvious time bank ofc (tilt, I wrote Ongame about this +10 times).

Thanks in advance,

AB
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Old 08-29-2010, 10:54 AM   #1503
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Re: Ongame , some not professionally made ported mods

Quote:
Originally Posted by AB_illusive View Post
Phew, been through 3 pages and haven't found anything about it yet..

Any of you guys know how to get something like auto-reload og single click reload? I saw a guy today who snap reloaded after calling my bet (and mucking) - seemed automatic.
This was discussed recently. It seems impossible(?) to read information from the table therefore a reload script cannot be made. We will just have to wait for someone to come up with a solution or Ongame to include the feature in their software.

As for what happened with your opponent, he simply reloaded the full amount before clicking the call button. Another option is after clicking call quickly trying to reload but that doesn't always work.
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Old 08-29-2010, 12:02 PM   #1504
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Re: Ongame , some not professionally made ported mods

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Originally Posted by dercon View Post
This was discussed recently. It seems impossible(?) to read information from the table therefore a reload script cannot be made. We will just have to wait for someone to come up with a solution or Ongame to include the feature in their software.

As for what happened with your opponent, he simply reloaded the full amount before clicking the call button. Another option is after clicking call quickly trying to reload but that doesn't always work.
Not true: http://forumserver.twoplustwo.com/16...9-monk-300340/

I think its kind of crappy warez, but it works.
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Old 08-29-2010, 12:23 PM   #1505
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Re: Ongame , some not professionally made ported mods

How come I can't see any chips on the table? I can only see the amount of the pot, bets etc.

Even when I don't use mods I still can't see the chips?
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Old 08-29-2010, 04:15 PM   #1506
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Re: Ongame , some not professionally made ported mods

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Originally Posted by TuckFard View Post
Not true: http://forumserver.twoplustwo.com/16...9-monk-300340/

I think its kind of crappy warez, but it works.
But it isn't free.

Personally I can manage without any scripts but if it's free, why not.


Quote:
Originally Posted by FoldRiverPlz View Post
How come I can't see any chips on the table? I can only see the amount of the pot, bets etc.

Even when I don't use mods I still can't see the chips?
If your tables are scaled down to their minimum possible size the chips aren't visible.
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Old 08-30-2010, 05:54 AM   #1507
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Re: Ongame , some not professionally made ported mods

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Originally Posted by dercon View Post
But it isn't free.

Personally I can manage without any scripts but if it's free, why not.




If your tables are scaled down to their minimum possible size the chips aren't visible.
aah, I see. Is that regardless of the mod I use?
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Old 08-30-2010, 08:04 AM   #1508
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Re: Ongame , some not professionally made ported mods

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Originally Posted by FoldRiverPlz View Post
aah, I see. Is that regardless of the mod I use?
It would probably depend on if the chip size was modified. If I remember correctly, p5data.xml contains this information and by modifying it you can change a lot of visual things in the client, including chip size.

As of right now, the modified p5data.xml found in this thread doesn't work with the latest Ongame client update.
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Old 08-30-2010, 10:01 AM   #1509
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Re: Ongame , some not professionally made ported mods

I have a problem with the mod, everytime the ongame software crashes (any1 have this problem too?) and I start it again, it always looks like it's downloading an update, and starting/loading really slow (like 2mins, used to start instantly).

This started about three weeks ago and it's really annoying that I can't get to the hands which I started before the software crashed, and then my hands get folded.
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Old 08-31-2010, 09:39 AM   #1510
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Re: Ongame , some not professionally made ported mods

since thread has 101 pages, can someone put in one post top5 or top3 mods, if possible?
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Old 08-31-2010, 10:49 AM   #1511
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Re: Ongame , some not professionally made ported mods

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Originally Posted by sir View Post
since thread has 16 pages, can someone put in one post top5 or top3 mods, if possible?
fyp
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Old 08-31-2010, 03:23 PM   #1512
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Re: Ongame , some not professionally made ported mods

any new P5 file for ongame?
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Old 09-01-2010, 04:49 AM   #1513
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Re: Ongame , some not professionally made ported mods

do you use any good ongame scripts or tools to help you multitable?
I've searched but couldnt find any
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Old 09-02-2010, 04:13 PM   #1514
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Re: Ongame , some not professionally made ported mods

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Originally Posted by Dijgoho View Post
do you use any good ongame scripts or tools to help you multitable?
I've searched but couldnt find any
I think your best choice would be SaT:
http://forumserver.twoplustwo.com/16.../index100.html
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Old 09-02-2010, 04:54 PM   #1515
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Re: Ongame , some not professionally made ported mods

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Originally Posted by Pummi81 View Post
When I change p5data file in my bwin or betsafe client I cant open any table. It looks like that:



When I change only swf file everything is ok. Am I doing sth wrong?

EDIT: alright, just read the last 2 pages of the thread.

Last edited by Kejsper; 09-02-2010 at 05:10 PM.
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