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Old 11-04-2010, 04:58 PM   #10076
NoMeNot
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Re: ***New Full Tilt Mods Post-Update***

Quote:
Originally Posted by KuPoB_K View Post
This has been discussed before, you can't change the the color of chip amounts and player name in the action box. The only thing you can change color of it is the action notification in the pods (bet,check,etc.)
And how do you do that? I have searched for a while, and came across this specific post.
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Old 11-04-2010, 05:08 PM   #10077
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Re: ***New Full Tilt Mods Post-Update***

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Originally Posted by NoMeNot View Post
And how do you do that? I have searched for a while, and came across this specific post.
you can change all font colors except the buttons. colors are stored in the layout.xml file. make sure to make a backup before changing.

things in the layout.xml will read like that f.e.

Code:
<stylegrp id="tbl.messages" language="default" >    
      <style scale="1.80" font="Arial;18.0;#2D2DF0;normal;2" />
      <style scale="1.65" font="Arial;16.0;#2D2DF0;normal;2" />
      <style scale="1.45" font="Arial;16.0;#2D2DF0;normal;2" />
      <style scale="1.25" font="Arial;14.0;#2D2DF0;normal;2" />
      <style scale="1.15" font="Arial;13.0;#2D2DF0;normal;2" />
      <style scale="0.95" font="Arial;12.0;#2D2DF0;normal;2" />
      <style scale="0.85" font="Arial;11.0;#2D2DF0;normal;2" />
      <style scale="0.75" font="Arial;10.0;#2D2DF0;normal;2" />
      <style scale="0.00" font="Arial;9.0;#2D2DF0;normal;1" />
#2D2DF0 is the font color. you can insert any websafe color or hex value. for color values you can use this tool...
http://www.colorschemer.com/online.html
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Old 11-04-2010, 05:25 PM   #10078
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Re: ***New Full Tilt Mods Post-Update***

i'm using one of the black tables from the megapack and just noticed that my Rush tables do not have the black table background that my regular cash game tables do, it's just the standard green. Do i need to change another file for the Rush?
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Old 11-04-2010, 05:30 PM   #10079
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Re: ***New Full Tilt Mods Post-Update***

Quote:
Originally Posted by Brian J View Post
i'm using one of the black tables from the megapack and just noticed that my Rush tables do not have the black table background that my regular cash game tables do, it's just the standard green. Do i need to change another file for the Rush?
go to

\Program Files\Full Tilt Poker\Graphics\NewTable\Classic\Backgrounds
\Program Files\Full Tilt Poker\Graphics\NewTable\Racetrack\Backgrounds

there is a file Table.svg and a file Rush_Table.svg
replace Rush_Table.svg with a copy of Table.svg
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Old 11-04-2010, 05:34 PM   #10080
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Re: ***New Full Tilt Mods Post-Update***

Quote:
Originally Posted by IamPro View Post
So... what should i do? lol
Hey did you fix it? If not try reinstalling Tangra from the original package and if this does not fix it let me know or better yet, please post a pic so i can see what is wrong?
You can always pm me too
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Old 11-04-2010, 06:12 PM   #10081
NoMeNot
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Re: ***New Full Tilt Mods Post-Update***

Quote:
Originally Posted by vvolf69 View Post
you can change all font colors except the buttons. colors are stored in the layout.xml file. make sure to make a backup before changing.

things in the layout.xml will read like that f.e.

Code:
<stylegrp id="tbl.messages" language="default" >    
      <style scale="1.80" font="Arial;18.0;#2D2DF0;normal;2" />
      <style scale="1.65" font="Arial;16.0;#2D2DF0;normal;2" />
      <style scale="1.45" font="Arial;16.0;#2D2DF0;normal;2" />
      <style scale="1.25" font="Arial;14.0;#2D2DF0;normal;2" />
      <style scale="1.15" font="Arial;13.0;#2D2DF0;normal;2" />
      <style scale="0.95" font="Arial;12.0;#2D2DF0;normal;2" />
      <style scale="0.85" font="Arial;11.0;#2D2DF0;normal;2" />
      <style scale="0.75" font="Arial;10.0;#2D2DF0;normal;2" />
      <style scale="0.00" font="Arial;9.0;#2D2DF0;normal;1" />
#2D2DF0 is the font color. you can insert any websafe color or hex value. for color values you can use this tool...
http://www.colorschemer.com/online.html
Thanks for pointing me in the right direction. But the code posted was not what I was looking to change within the layout.xml. For others that might be interested, find the following text within the layout.xml and change the colors as suggested above:

<stylegrp id="plr_status" language="default" >
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Old 11-04-2010, 07:29 PM   #10082
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Re: ***New Full Tilt Mods Post-Update***

Quote:
Originally Posted by Fermion5 View Post
found the issue.

They changed the files in the NewTable\Common\LHH directory. This is because they made some changes to the replayer. Reinstall FTP and keep the files in this directory. LHH refers to last hand history i believe.
thank you
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Old 11-04-2010, 08:05 PM   #10083
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Re: ***New Full Tilt Mods Post-Update***

for those who have trouble with todays update, i have rebuild the selective restore utility. you can download it here...

http://www.vvolfskinz.tk/index.php?o...=48&Itemid=100


Last edited by vvolf69; 11-04-2010 at 08:13 PM.
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Old 11-04-2010, 08:05 PM   #10084
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Re: ***New Full Tilt Mods Post-Update***

Quote:
Originally Posted by akcbr954 View Post
7 posts up....it will work
I did that but the fonts remained unfixed. It seems like I edited the wrong layout.xml file. But I edited the one under \Graphics\NewTable\LHH_Classic, and I am definitely using the classic layout.

Is there a step I might be forgetting?

Thanks

Last edited by anteatereater; 11-04-2010 at 08:11 PM.
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Old 11-04-2010, 08:19 PM   #10085
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Re: ***New Full Tilt Mods Post-Update***

Quote:
Originally Posted by anteatereater View Post
I did that and the fonts are fixed now. It seems like I edited the right layout.xml file. I have edited the one under \Graphics\NewTable\Classic\ and I am happy and satisfied now.

Thanks
fyp

Last edited by vvolf69; 11-04-2010 at 08:21 PM. Reason: to much modding today :D
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Old 11-04-2010, 09:33 PM   #10086
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Re: ***New Full Tilt Mods Post-Update***

Quote:
Originally Posted by vvolf69 View Post
go to

\Program Files\Full Tilt Poker\Graphics\NewTable\Classic\Backgrounds
\Program Files\Full Tilt Poker\Graphics\NewTable\Racetrack\Backgrounds

there is a file Table.svg and a file Rush_Table.svg
replace Rush_Table.svg with a copy of Table.svg
thank you kind sir!
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Old 11-04-2010, 09:34 PM   #10087
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Re: ***New Full Tilt Mods Post-Update***

They made many changes to Layout.xml. A couple were cosmetic, in that they removed the Mac section and cleaned up their whitespace to make it more consistent.

Unfortunately, they also removed almost all the comments from Layout.xml, which makes it much harder to figure out what anything is. I left mine in, but that won't help with any new elements that are added in the future. People who want to continue to customize their layouts should complain about the removal of comments immediately. I'm about to go over to the FTP Answers 11/4 thread to complain right now.

Speaking of new elements, for RaceTrack's Layout.xml, there are four new lines that need to be added. At the end of the <tablemsgs> section, immediately after the Tourney Panic/id="10" line, add:

<object width="400" x="398" y="33" id="11" style="plr_name" bgnd="#3C821E" />
<object width="400" x="398" y="33" id="12" style="plr_name" bgnd="#3C821E" />


At the end of the <podcardsy> section add these two lines:

<values vector="-27;-28;-28;-28;-28;-28;-28;-28" />
<values vector="-27;-28;-28;-28;-28;-28;-28;-28" />

You can just copy the line that had been listed for GameTypePaigow two more times immediately after it.

I haven't had time to experiment with any of those or look at Classic's Layout.xml. The <podcardsy> lines have to do with the vertical card placement for, most likely, Badugi and 2-7 Single Draw (or vice versa).

The new <tablemsgs> lines would be for indicating the number of draws left. I'm not sure what the difference is between id="11" and id="12". It's possible that one is for triple draw games and one single draw games. Currently, they have the same values, so one would have to experiment to tell which is which.
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Old 11-04-2010, 09:43 PM   #10088
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Re: ***New Full Tilt Mods Post-Update***

Quote:
Originally Posted by vvolf69 View Post
for those who have trouble with todays update, i have rebuild the selective restore utility. you can download it here...

http://www.vvolfskinz.tk/index.php?o...=48&Itemid=100

This link isnt working, there's just an ad in the middle of the page.
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Old 11-04-2010, 09:50 PM   #10089
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Re: ***New Full Tilt Mods Post-Update***

Quote:
Originally Posted by anteatereater View Post
I did that but the fonts remained unfixed. It seems like I edited the wrong layout.xml file. But I edited the one under \Graphics\NewTable\LHH_Classic, and I am definitely using the classic layout.

Is there a step I might be forgetting?

Thanks
I edited the one under just \Classic, and with the exact code that was posted on the last page, and the table doesnt even show up anymore, its just blank white.

I surely am doing something wrong.
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Old 11-04-2010, 09:54 PM   #10090
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Re: ***New Full Tilt Mods Post-Update***

Quote:
Originally Posted by DeckardCain View Post
This link isnt working, there's just an ad in the middle of the page.
???

maybe you should try cleaning the cache of your browser and delete some old coockies... have tested it twice and it works fine.

Quote:
Originally Posted by DeckardCain View Post
I edited the one under just \Classic, and with the exact code that was posted on the last page, and the table doesnt even show up anymore, its just blank white.

I surely am doing something wrong.
well, the good news is you have edited the right file now... do you made a backup before editing. if yes go back to the backup. if no download the restore tool above.

Last edited by vvolf69; 11-04-2010 at 10:00 PM.
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Old 11-04-2010, 09:59 PM   #10091
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Re: ***New Full Tilt Mods Post-Update***

I figured it out. Site is blocked in Hong Kong (where I am), i used my VPN to connect to australia and its fine

Edit: yea gonna just use ur selective graphics utility.

Edit2: It worked, however, it partially fixed my problem. Fonts are back to normal (Yes!) and the table felt is black again (with the preem mod I was using before), but if you notice the background is default from FTP "Midnight", and there are no borders around the options like "Lobby"/Options/Sit out next blind/Get chips area


Last edited by DeckardCain; 11-04-2010 at 10:07 PM.
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Old 11-04-2010, 10:07 PM   #10092
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Re: ***New Full Tilt Mods Post-Update***

Quote:
Originally Posted by akcbr954 View Post
just fix the layout.xml like u did b4 just now the stuff that needs changing is at the top of the page.. heres mine

<?xml version='1.0' encoding='UTF-8'?>
<!DOCTYPE xml>
<table_layout version="1.0" w="794" h="547" minw="472" minh="325" id="Classic" >
<stylesheet id="win32" >
<stylegrp id="plr_join" language="default" >
<style scale="1.90" font="Arial;20.0;white;normal;1" />
<style scale="1.70" font="Arial;18.0;white;normal;1" />
<style scale="1.50" font="Arial;16.0;white;normal;1" />
<style scale="1.30" font="Tahoma;15.0;white;normal;0" />
<style scale="1.20" font="Tahoma;14.0;white;normal;0" />
<style scale="1.10" font="Tahoma;13.0;white;normal;0" />
<style scale="1.05" font="Tahoma;12.0;white;normal;0" />
<style scale="0.75" font="Tahoma;11.0;white;normal;0" />
<style scale="0.65" font="Tahoma;10.0;white;normal;0" />
<style scale="0.00" font="Tahoma; 9.0;white;normal;0" />
</stylegrp>
<stylegrp id="plr_name" language="default" >
<style scale="1.90" font="Arial;26.0;white;normal;1" />
<style scale="1.70" font="Arial;24.0;white;normal;1" />
<style scale="1.50" font="Arial;22.0;white;normal;1" />
<style scale="1.30" font="Tahoma;21.0;white;normal;0" />
<style scale="1.20" font="Tahoma;20.0;white;normal;0" />
<style scale="1.10" font="Tahoma;19.0;white;normal;0" />
<style scale="1.05" font="Tahoma;18.0;white;normal;0" />
<style scale="0.75" font="Tahoma;17.0;white;normal;0" />
<style scale="0.65" font="Tahoma;17.0;white;normal;0" />
<style scale="0.00" font="Tahoma;16.0;white;normal;0" />
</stylegrp>
<stylegrp id="plr_balance" language="default" >
<style scale="1.80" font="Arial;26.0;white;normal;1" />
<style scale="1.60" font="Arial;24.0;white;normal;1" />
<style scale="1.40" font="Arial;22.0;white;normal;1" />
<style scale="1.30" font="Tahoma;20.0;white;bold;1" />
<style scale="1.20" font="Tahoma;18.0;white;bold;1" />
<style scale="1.10" font="Tahoma;17.0;white;bold;1" />
<style scale="1.05" font="Tahoma;17.0;white;bold;0" />
<style scale="0.85" font="Tahoma;17.0;white;bold;0" />
<style scale="0.70" font="Tahoma;17.0;white;normal;0" />
<style scale="0.60" font="Tahoma;17.0;white;normal;2" />
<style scale="0.00" font="Tahoma;16.0;white;normal;2" />
</stylegrp>
this doesn´t work!!!

Last edited by vvolf69; 11-04-2010 at 10:09 PM. Reason: i´m censored in china :D
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Old 11-04-2010, 11:24 PM   #10093
Riinehart
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Re: ***New Full Tilt Mods Post-Update***

hey all,

please excuse my very limited knowledge in this field. after reinstalling my usual mods after this update, my normal ring game tables are fine, but my RUSH tables are missing entirely:



anyone have any idea what i may have done, or an idea for a fix?

thanks so much, and again, i apologize if this is very obvious.
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Old 11-04-2010, 11:37 PM   #10094
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Re: ***New Full Tilt Mods Post-Update***

Quote:
Originally Posted by Riinehart View Post
hey all,

please excuse my very limited knowledge in this field. after reinstalling my usual mods after this update, my normal ring game tables are fine, but my RUSH tables are missing entirely:

anyone have any idea what i may have done, or an idea for a fix?

thanks so much, and again, i apologize if this is very obvious.
What table mod are you using?
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Old 11-04-2010, 11:41 PM   #10095
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Re: ***New Full Tilt Mods Post-Update***

Quote:
Originally Posted by Bar Nuthin View Post
What table mod are you using?
it's the FTP2.1OverviewBlack
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Old 11-04-2010, 11:42 PM   #10096
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Re: ***New Full Tilt Mods Post-Update***

Quote:
Originally Posted by Fermion5 View Post
found the issue.

They changed the files in the NewTable\Common\LHH directory. This is because they made some changes to the replayer. Reinstall FTP and keep the files in this directory. LHH refers to last hand history i believe.




I, like you, copy/paste my old layout.xml over for every update. However, on first glance, it looks like they changed the format of the new layout.xml so that it doesn't recognize the new one completely. I'm going to use the new layout.xml and edit in my changes. That should work.
ty, exactly my problem. no more updates FT puhleaze.
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Old 11-04-2010, 11:46 PM   #10097
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Re: ***New Full Tilt Mods Post-Update***

Quote:
Originally Posted by Riinehart View Post
it's the FTP2.1OverviewBlack
send Mr Quicksilver a message over at Tiltbuster.

Did you use the installer or just copy and paste old mod files?

If you didn't use the installer, the Layout.xml files don't get corrected
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Old 11-04-2010, 11:47 PM   #10098
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Re: ***New Full Tilt Mods Post-Update***

Quote:
Originally Posted by vvolf69 View Post
fyp
Thanks vvolf
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Old 11-04-2010, 11:49 PM   #10099
Riinehart
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Re: ***New Full Tilt Mods Post-Update***

okay thanks, will give it a shot. i did use the installer, but i copy/pasted also, i think afterwards, because my buttons were still blue instead of black. maybe that's where the trouble began...

thanks!!


Quote:
Originally Posted by Bar Nuthin View Post
send Mr Quicksilver a message over at Tiltbuster.

Did you use the installer or just copy and paste old mod files?

If you didn't use the installer, the Layout.xml files don't get corrected
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Old 11-04-2010, 11:51 PM   #10100
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Re: ***New Full Tilt Mods Post-Update***

Quote:
Originally Posted by DeckardCain View Post
Edit2: It worked, however, it partially fixed my problem. Fonts are back to normal (Yes!) and the table felt is black again (with the preem mod I was using before), but if you notice the background is default from FTP "Midnight", and there are no borders around the options like "Lobby"/Options/Sit out next blind/Get chips area
well, my restore tool is restoring to an unmodded status. you need a layout.xml fitting your theme. ask the designer who sold you your mod for an updated version.

Last edited by vvolf69; 11-04-2010 at 11:56 PM. Reason: didn´t knew you have a comercial mod
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