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Old 07-08-2010, 11:36 AM   #8626
DaWookie
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Re: ***New Full Tilt Mods Post-Update***

Can Tiltbuster make a one-time statement as to the timeline of availability for updated layout.xml files. Pretty sure everyone running TB products is looking at a pretty jacked-up screen layout right now. Thanks!

@ CasinoRoyale - thanks for ripping my avatar. sheesh. If you want to make an animated gif, go to gif soup, enter the youtube vid of what you want, specify the start / end times, download the file, open the file in Adobe image ready, crop to area of importance, trim the length, set image size to 80 x 80, 'save optimized as', and upload to your profile. Be original.

/rant
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Old 07-08-2010, 11:46 AM   #8627
Mr Quicksilver
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Re: ***New Full Tilt Mods Post-Update***

Quote:
Originally Posted by DaWookie View Post
Can Tiltbuster make a one-time statement as to the timeline of availability for updated layout.xml files. Pretty sure everyone running TB products is looking at a pretty jacked-up screen layout right now. Thanks!


/rant
depends on the mod. most of the mods should still work with badges off (those are going to be updated as well but have lower priority). only the heavier mods like artibus or riviera with complicated xml edits need an update asap and thats what we are working on atm.

i will try to update artibus within the next few hours if i dont face any unexpected difficulties.

edit: we have a support forum too

Last edited by Mr Quicksilver; 07-08-2010 at 11:48 AM. Reason: www.tiltbuster.com
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Old 07-08-2010, 11:58 AM   #8628
limpshove!
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Re: ***New Full Tilt Mods Post-Update***



Wheee!! Everything is back to normal.
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Old 07-08-2010, 12:00 PM   #8629
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Re: ***New Full Tilt Mods Post-Update***

... in the meantime the smart guys have time for modding (my customers simply rerun the installer in case of any postupdate trouble and it will patch the new layout.xml...)

just finshed the new Royal Glossy


available for FTP,PStars and all Flash-Clients. more to come soon...
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Old 07-08-2010, 12:08 PM   #8630
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Re: ***New Full Tilt Mods Post-Update***

Quote:
Originally Posted by vvolf69 View Post
... in the meantime the smart guys have time for spamming...
fyp
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Old 07-08-2010, 12:11 PM   #8631
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Re: ***New Full Tilt Mods Post-Update***

Quote:
Originally Posted by fozzy71 View Post
fyp
so true should i be sad now?
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Old 07-08-2010, 12:21 PM   #8632
TheGeekXIV
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Re: ***New Full Tilt Mods Post-Update***

quicksilver, would be great if you could let us know when the Riviera mod is back up and running for the updates as I will purchase.

Last edited by TheGeekXIV; 07-08-2010 at 12:39 PM. Reason: wrong modder
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Old 07-08-2010, 12:23 PM   #8633
fozzy71
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Re: ***New Full Tilt Mods Post-Update***

Quote:
Originally Posted by TheGeekXIV View Post
fozzy, would be great if you could let us know when the Riviera mod is back up and running for the updates as I will purchase.

Last edited by fozzy71; 07-08-2010 at 12:23 PM. Reason: I have nothing to do with the Riviera. :\
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Old 07-08-2010, 12:38 PM   #8634
TheGeekXIV
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Re: ***New Full Tilt Mods Post-Update***

:facepalm:

sorry fozzy
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Old 07-08-2010, 12:47 PM   #8635
Mr Quicksilver
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Re: ***New Full Tilt Mods Post-Update***

Quote:
Originally Posted by TheGeekXIV View Post
quicksilver, would be great if you could let us know when the Riviera mod is back up and running for the updates as I will purchase.
i will ask bar nuthin asap. as mentioned, he is on vacation now.
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Old 07-08-2010, 01:04 PM   #8636
tcs
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Re: ***New Full Tilt Mods Post-Update***

how can i get the notes colour back on the table?
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Old 07-08-2010, 01:06 PM   #8637
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Re: ***New Full Tilt Mods Post-Update***

Guys, what part of Layout.xml do I have to edit to get my colored notes back?
I am using Fozzy's Aco theme with the default note icons (that normally sit in the bottom left of the pod) fwiw.
I usually keep a backup of my Layout.xml and overwirte the updated one whenever FTP releases an update. I guess it had to stop working at one point...
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Old 07-08-2010, 01:09 PM   #8638
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Re: ***New Full Tilt Mods Post-Update***

yo this update sucks. way to ruin my pods and player notes FT ty.
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Old 07-08-2010, 01:29 PM   #8639
Mr Quicksilver
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Re: ***New Full Tilt Mods Post-Update***

as you guys can see deepfreeze already updated his masonic mod and my artibus mod is fully functional as well. more info on our updates here:

http://tiltbuster.com/index.php?topi...;topicseen#new
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Old 07-08-2010, 01:50 PM   #8640
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Re: ***New Full Tilt Mods Post-Update***

WHAT IS THE STORY WITH THE STEALTH MOD?!?!?! WHEN IS IT GOING TO BE FIXED?!?!?! Just telling me someone is on vacation without any type of ETA is not acceptable!

None of my mods work, and although most probably just love it for the eye candy, I completely rely on my different backgrounds for color coding tables based on the game for grinding.

I mean the Mod never totally worked the way it should anyway, but to give me no type of ETA when this will be resolved makes me wonder just what I am dealing with.

Also....can someone tell me what "other" companies out there do Mods...I need to get a Mod NOW that I can work with.
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Old 07-08-2010, 01:54 PM   #8641
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Re: ***New Full Tilt Mods Post-Update***

Quote:
Originally Posted by Respawn View Post
Guys, what part of Layout.xml do I have to edit to get my colored notes back?
I am using Fozzy's Aco theme with the default note icons (that normally sit in the bottom left of the pod) fwiw.
I usually keep a backup of my Layout.xml and overwirte the updated one whenever FTP releases an update. I guess it had to stop working at one point...
If you email me I will make sure I send you another copy/link once it is updated.

All I do when updating the xml file is to copy two sections of code from the old file and paste it into the new file.


Classic:

Code:
  <background id="backgrounds" >
	<image_object w="794" h="547" z="0." url="Graphics/NewTable/Classic/Backgrounds/Avocado/Table.jpg;Graphics/NewTable/Classic/Backgrounds/Avocado/EmptySeat.svg" id="Avocado" />
	<image_object w="794" h="547" z="0." url="Graphics/NewTable/Classic/Backgrounds/Beige/Table.jpg;Graphics/NewTable/Classic/Backgrounds/Beige/EmptySeat.svg" id="Beige" />
    <image_object w="794" h="547" z="0." url="Graphics/NewTable/Classic/Backgrounds/Black/Table.jpg;Graphics/NewTable/Classic/Backgrounds/Black/EmptySeat.svg" id="Black" />
    <image_object w="794" h="547" z="0." url="Graphics/NewTable/Classic/Backgrounds/Blood/Table.jpg;Graphics/NewTable/Classic/Backgrounds/Blood/EmptySeat.svg" id="Blood" />
    <image_object w="794" h="547" z="0." url="Graphics/NewTable/Classic/Backgrounds/Blue/Table.jpg;Graphics/NewTable/Classic/Backgrounds/Blue/EmptySeat.svg" id="Blue" />
    <image_object w="794" h="547" z="0." url="Graphics/NewTable/Classic/Backgrounds/Brown/Table.jpg;Graphics/NewTable/Classic/Backgrounds/Brown/EmptySeat.svg" id="Brown" />
    <image_object w="794" h="547" z="0." url="Graphics/NewTable/Classic/Backgrounds/Caramel/Table.jpg;Graphics/NewTable/Classic/Backgrounds/Caramel/EmptySeat.svg" id="Caramel" />
    <image_object w="794" h="547" z="0." url="Graphics/NewTable/Classic/Backgrounds/Cherry/Table.jpg;Graphics/NewTable/Classic/Backgrounds/Cherry/EmptySeat.svg" id="Cherry" />
    <image_object w="794" h="547" z="0." url="Graphics/NewTable/Classic/Backgrounds/Cobalt/Table.jpg;Graphics/NewTable/Classic/Backgrounds/Cobalt/EmptySeat.svg" id="Cobalt" />
    <image_object w="794" h="547" z="0." url="Graphics/NewTable/Classic/Backgrounds/Copper/Table.jpg;Graphics/NewTable/Classic/Backgrounds/Copper/EmptySeat.svg" id="Copper" />
    <image_object w="794" h="547" z="0." url="Graphics/NewTable/Classic/Backgrounds/Crimson/Table.jpg;Graphics/NewTable/Classic/Backgrounds/Crimson/EmptySeat.svg" id="Crimson" />
    <image_object w="794" h="547" z="0." url="Graphics/NewTable/Classic/Backgrounds/Cyan/Table.jpg;Graphics/NewTable/Classic/Backgrounds/Cyan/EmptySeat.svg" id="Cyan" />
    <image_object w="794" h="547" z="0." url="Graphics/NewTable/Classic/Backgrounds/DForest/Table.jpg;Graphics/NewTable/Classic/Backgrounds/DForest/EmptySeat.svg" id="DForest" />
    <image_object w="794" h="547" z="0." url="Graphics/NewTable/Classic/Backgrounds/Dust/Table.jpg;Graphics/NewTable/Classic/Backgrounds/Dust/EmptySeat.svg" id="Dust" />
    <image_object w="794" h="547" z="0." url="Graphics/NewTable/Classic/Backgrounds/Eraser/Table.jpg;Graphics/NewTable/Classic/Backgrounds/Eraser/EmptySeat.svg" id="Eraser" />
    <image_object w="794" h="547" z="0." url="Graphics/NewTable/Classic/Backgrounds/Forest/Table.jpg;Graphics/NewTable/Classic/Backgrounds/Forest/EmptySeat.svg" id="Forest" />
    <image_object w="794" h="547" z="0." url="Graphics/NewTable/Classic/Backgrounds/Gold/Table.jpg;Graphics/NewTable/Classic/Backgrounds/Gold/EmptySeat.svg" id="Gold" />
    <image_object w="794" h="547" z="0." url="Graphics/NewTable/Classic/Backgrounds/Gray/Table.jpg;Graphics/NewTable/Classic/Backgrounds/Gray/EmptySeat.svg" id="Gray" />
	<image_object w="794" h="547" z="0." url="Graphics/NewTable/Classic/Backgrounds/Green/Table.jpg;Graphics/NewTable/Classic/Backgrounds/Green/EmptySeat.svg" id="Green" />
    <image_object w="794" h="547" z="0." url="Graphics/NewTable/Classic/Backgrounds/Grey/Table.jpg;Graphics/NewTable/Classic/Backgrounds/Grey/EmptySeat.svg" id="Grey" />
    <image_object w="794" h="547" z="0." url="Graphics/NewTable/Classic/Backgrounds/Lemon/Table.jpg;Graphics/NewTable/Classic/Backgrounds/Lemon/EmptySeat.svg" id="Lemon" />
    <image_object w="794" h="547" z="0." url="Graphics/NewTable/Classic/Backgrounds/Lilac/Table.jpg;Graphics/NewTable/Classic/Backgrounds/Lilac/EmptySeat.svg" id="Lilac" />
	<image_object w="794" h="547" z="0." url="Graphics/NewTable/Classic/Backgrounds/Marina/Table.jpg;Graphics/NewTable/Classic/Backgrounds/Marina/EmptySeat.svg" id="Marina" />
    <image_object w="794" h="547" z="0." url="Graphics/NewTable/Classic/Backgrounds/Midnight/Table.jpg;Graphics/NewTable/Classic/Backgrounds/Midnight/EmptySeat.svg" id="Midnight" />
    <image_object w="794" h="547" z="0." url="Graphics/NewTable/Classic/Backgrounds/Olive/Table.jpg;Graphics/NewTable/Classic/Backgrounds/Olive/EmptySeat.svg" id="Olive" />
    <image_object w="794" h="547" z="0." url="Graphics/NewTable/Classic/Backgrounds/Orange/Table.jpg;Graphics/NewTable/Classic/Backgrounds/Orange/EmptySeat.svg" id="Orange" />
    <image_object w="794" h="547" z="0." url="Graphics/NewTable/Classic/Backgrounds/Purple/Table.jpg;Graphics/NewTable/Classic/Backgrounds/Purple/EmptySeat.svg" id="Purple" />
    <image_object w="794" h="547" z="0." url="Graphics/NewTable/Classic/Backgrounds/Red/Table.jpg;Graphics/NewTable/Classic/Backgrounds/Red/EmptySeat.svg" id="Red" />
    <image_object w="794" h="547" z="0." url="Graphics/NewTable/Classic/Backgrounds/Royal/Table.jpg;Graphics/NewTable/Classic/Backgrounds/Royal/EmptySeat.svg" id="Royal" />
    <image_object w="794" h="547" z="0." url="Graphics/NewTable/Classic/Backgrounds/Rust/Table.jpg;Graphics/NewTable/Classic/Backgrounds/Rust/EmptySeat.svg" id="Rust" />
    <image_object w="794" h="547" z="0." url="Graphics/NewTable/Classic/Backgrounds/Suede/Table.jpg;Graphics/NewTable/Classic/Backgrounds/Suede/EmptySeat.svg" id="Suede" />
    <image_object w="794" h="547" z="0." url="Graphics/NewTable/Classic/Backgrounds/Teal/Table.jpg;Graphics/NewTable/Classic/Backgrounds/Teal/EmptySeat.svg" id="Teal" />
    <image_object w="794" h="547" z="0." url="Graphics/NewTable/Classic/Backgrounds/Final Table/Table.jpg;Graphics/NewTable/Classic/Backgrounds/Final Table/EmptySeat.svg" id="Final Table" />
    <image_object w="794" h="547" z="1." url="Graphics/NewTable/Classic/Backgrounds/Table.svg" dy="13" dx="0" id="_cloth" />
    <image_object w="794" h="547" z="1." url="Graphics/NewTable/Classic/Backgrounds/Rush_Table.svg" dy="13" dx="0" id="_clothRush" />	
  </background>
Code:
    <seat_object bow="true" id="dflt" >
      <!-- podbottom/podtop objects define three states: BASE URL, EMPTY, OFF, ON -->
      <pod_bottom url="BasePod_Off.svg;BasePod_Off.svg;BasePod_On.svg" urlprefix="Graphics/NewTable/Classic/Pod/" />
      <pod_top url="BasePod_Off.svg;BasePodLid_Off.svg;BasePodLId_On.svg" urlprefix="Graphics/NewTable/Classic/Pod/" />
      <object w="117" x="0" y="2" h="17" id="top" />
      <object w="117" x="0" y="19" h="17" id="bottom" />
      <object w="117" x="0" y="2" h="34" id="status" />
      <object x="11" y="35" url="Graphics/NewTable/Classic/Pod/Timer.svg" id="timer" segment="5" />
      <!-- for avatars that are displayed outside of the box as it is the case with Classic view
        the x-coordinate must be a negative value. The value as such is not used for any placment but
        it is rather the status indicating such avatar is diplayed outside of the box. The width and
        heights attributes are not used either and the y attribute is an offset from bottom part of
        the seat object -->
      <object w="87" x="-112" y="-102" h="118" id="avatar" />
      <!-- x delta from right hand size, y delta from top -->
      <image_object x="-24" y="-59" url="Graphics/NewTable/Common/Pod/Ironman_chip.svg" id="ironman" />
      <image_object x="-20" y="22" url="Graphics/NewTable/Common/Pod/Muted.svg" id="mute" />
      <image_object x="3" y="19" url="Graphics/NewTable/Common/Pod/RankDiodes.png" id="rank" />
      <image_object x="534" y="162" url="Graphics/NewTable/Common/Chips/dealerbutton.svg" id="dealerbutton" />
      <image_object x="0" y="60" url="Graphics/NewTable/Classic/Pod/AvatarShadow.png" id="avatar_shadow" />
      <image_object x="0" y="60" url="Graphics/NewTable/Classic/Pod/SeatShadow.png" id="seat_shadow" />
      <object id="pottext" rule="AlignRight" />
    </seat_object>


Racetrack:

Code:
  <background id="backgrounds" >
  	<image_object w="794" h="547" z="0.0" url="Table.jpg;%1.png" urlprefix="Graphics/NewTable/RaceTrack/Backgrounds/Avocado/" id="Avocado" />
    <image_object w="794" h="547" z="0.0" url="Table.jpg;%1.png" urlprefix="Graphics/NewTable/RaceTrack/Backgrounds/Beige/" id="Beige" />
    <image_object w="794" h="547" z="0.0" url="Table.jpg;%1.png" urlprefix="Graphics/NewTable/RaceTrack/Backgrounds/Black/" id="Black" />
    <image_object w="794" h="547" z="0.0" url="Table.jpg;%1.png" urlprefix="Graphics/NewTable/RaceTrack/Backgrounds/Blue/" id="Blue" />
    <image_object w="794" h="547" z="0.0" url="Table.jpg;%1.png" urlprefix="Graphics/NewTable/RaceTrack/Backgrounds/Blood/" id="Blood" />
    <image_object w="794" h="547" z="0.0" url="Table.jpg;%1.png" urlprefix="Graphics/NewTable/RaceTrack/Backgrounds/Brown/" id="Brown" />
    <image_object w="794" h="547" z="0.0" url="Table.jpg;%1.png" urlprefix="Graphics/NewTable/RaceTrack/Backgrounds/Caramel/" id="Caramel" />
    <image_object w="794" h="547" z="0.0" url="Table.jpg;%1.png" urlprefix="Graphics/NewTable/RaceTrack/Backgrounds/Cherry/" id="Cherry" />
    <image_object w="794" h="547" z="0.0" url="Table.jpg;%1.png" urlprefix="Graphics/NewTable/RaceTrack/Backgrounds/Cobalt/" id="Cobalt" />
    <image_object w="794" h="547" z="0.0" url="Table.jpg;%1.png" urlprefix="Graphics/NewTable/RaceTrack/Backgrounds/Copper/" id="Copper" />
    <image_object w="794" h="547" z="0.0" url="Table.jpg;%1.png" urlprefix="Graphics/NewTable/RaceTrack/Backgrounds/Crimson/" id="Crimson" />
    <image_object w="794" h="547" z="0.0" url="Table.jpg;%1.png" urlprefix="Graphics/NewTable/RaceTrack/Backgrounds/Cyan/" id="Cyan" />
    <image_object w="794" h="547" z="0.0" url="Table.jpg;%1.png" urlprefix="Graphics/NewTable/RaceTrack/Backgrounds/DForest/" id="DForest" />
    <image_object w="794" h="547" z="0.0" url="Table.jpg;%1.png" urlprefix="Graphics/NewTable/RaceTrack/Backgrounds/Dust/" id="Dust" />
    <image_object w="794" h="547" z="0.0" url="Table.jpg;%1.png" urlprefix="Graphics/NewTable/RaceTrack/Backgrounds/Eraser/" id="Eraser" />
    <image_object w="794" h="547" z="0.0" url="Table.jpg;%1.png" urlprefix="Graphics/NewTable/RaceTrack/Backgrounds/Forest/" id="Forest" />
    <image_object w="794" h="547" z="0.0" url="Table.jpg;%1.png" urlprefix="Graphics/NewTable/RaceTrack/Backgrounds/Gold/" id="Gold" />
    <image_object w="794" h="547" z="0.0" url="Table.jpg;%1.png" urlprefix="Graphics/NewTable/RaceTrack/Backgrounds/Gray/" id="Gray" />
    <image_object w="794" h="547" z="0.0" url="Table.jpg;%1.png" urlprefix="Graphics/NewTable/RaceTrack/Backgrounds/Green/" id="Green" />
    <image_object w="794" h="547" z="0.0" url="Table.jpg;%1.png" urlprefix="Graphics/NewTable/RaceTrack/Backgrounds/Grey/" id="Grey" />
    <image_object w="794" h="547" z="0.0" url="Table.jpg;%1.png" urlprefix="Graphics/NewTable/RaceTrack/Backgrounds/Lemon/" id="Lemon" />
    <image_object w="794" h="547" z="0.0" url="Table.jpg;%1.png" urlprefix="Graphics/NewTable/RaceTrack/Backgrounds/Lilac/" id="Lilac" />
	<image_object w="794" h="547" z="0.0" url="Table.jpg;%1.png" urlprefix="Graphics/NewTable/RaceTrack/Backgrounds/Marina/" id="Marina" />
    <image_object w="794" h="547" z="0.0" url="Table.jpg;%1.png" urlprefix="Graphics/NewTable/RaceTrack/Backgrounds/Midnight/" id="Midnight" />
    <image_object w="794" h="547" z="0.0" url="Table.jpg;%1.png" urlprefix="Graphics/NewTable/RaceTrack/Backgrounds/Olive/" id="Olive" />
    <image_object w="794" h="547" z="0.0" url="Table.jpg;%1.png" urlprefix="Graphics/NewTable/RaceTrack/Backgrounds/Orange/" id="Orange" />
    <image_object w="794" h="547" z="0.0" url="Table.jpg;%1.png" urlprefix="Graphics/NewTable/RaceTrack/Backgrounds/Purple/" id="Purple" />
    <image_object w="794" h="547" z="0.0" url="Table.jpg;%1.png" urlprefix="Graphics/NewTable/RaceTrack/Backgrounds/Red/" id="Red" />
    <image_object w="794" h="547" z="0.0" url="Table.jpg;%1.png" urlprefix="Graphics/NewTable/RaceTrack/Backgrounds/Royal/" id="Royal" />
    <image_object w="794" h="547" z="0.0" url="Table.jpg;%1.png" urlprefix="Graphics/NewTable/RaceTrack/Backgrounds/Rust/" id="Rust" />
    <image_object w="794" h="547" z="0.0" url="Table.jpg;%1.png" urlprefix="Graphics/NewTable/RaceTrack/Backgrounds/Suede/" id="Suede" />
    <image_object w="794" h="547" z="0.0" url="Table.jpg;%1.png" urlprefix="Graphics/NewTable/RaceTrack/Backgrounds/Teal/" id="Teal" />
    <image_object w="794" h="547" z="0.0" url="Table.jpg;%1.png" urlprefix="Graphics/NewTable/RaceTrack/Backgrounds/FinalTable/" id="Final Table" />
    <image_object w="794" h="547" z="1." url="Graphics/NewTable/RaceTrack/Backgrounds/Table.svg" dy="-39" id="_cloth" />
	<image_object w="794" h="547" z="1." url="Graphics/NewTable/RaceTrack/Backgrounds/Rush_Table.svg" dy="-39" dx="0" id="_clothRush" />
  </background>

Code:
    <seat_object bow="false" id="dflt" >
      <!-- podbottom/podtop objects define three states: BASE URL, EMPTY, OFF, ON -->
      <pod_bottom w="168" h="80" url="BasePod_Shadow.png;BasePod_Off.svg;BasePod_On.svg" urlprefix="Graphics/NewTable/RaceTrack/Pod/" />
      <object w="150" x="0" y="6" h="21" id="top" />
      <object w="150" x="0" y="27" h="21" id="bottom" />
      <object w="150" x="0" y="6" h="42" id="status" />
      <object w="46" x="102" y="7" h="40" id="avatar" />
      <object x="19" y="49" url="Graphics/NewTable/RaceTrack/Pod/Timer.svg" id="timer" segment="5" />
      <!-- x delta from right hand size, y delta from top -->
      <image_object x="133" y="4" url="Graphics/NewTable/Common/Pod/Ironman_chip.svg" id="ironman" />
      <image_object x="133" y="35" url="Graphics/NewTable/Common/Pod/Muted.svg" id="mute" />
      <image_object x="3"  y="31" url="Graphics/NewTable/Common/Pod/RankDiodes.png" id="rank" />
      <image_object url="Graphics/NewTable/Common/Chips/dealerbutton.svg" id="dealerbutton" />
      <object id="pottext" rule="AlignRight" />
    </seat_object>
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Old 07-08-2010, 01:55 PM   #8642
limpshove!
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Re: ***New Full Tilt Mods Post-Update***

PM from user David Baxter:
Quote:
Hi!

Please send me your table mod.

This: http://i29.tinypic.com/505vfs.jpg

I'll exchange these mods:

Gibson table
oOo deck
Cairo chips
WSOP 09 chips

Sample:

http://img9.imageshack.us/i/gibsoncairoooo.jpg/

http://img683.imageshack.us/i/gibsoncairoooo2.jpg/

Email: martonaas@gmail.com
please, stop bugging me with this ****. if you want a mod, BUY IT
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Old 07-08-2010, 01:55 PM   #8643
Popetman
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Re: ***New Full Tilt Mods Post-Update***

Hi Fozzy,

Hi all.

To say you time Fozzy (answering my email) I will post it here ... I guess (and it is a guess) what everyone is talking about (base pods? etc) is the same problem I have ...

EMAIL:

Hi,

Full Tilt did an update,

Which meant cards and tables went back to normal.

So I re ran your programs (pitch black and waffle)

But now the cards are all aligned wrong.


I'm sure it's just as likely that I have done something wrong, is this a known problem?


Thanks


SO:

Is it a case of wait for an update?
Is it a case of these mods don't work now?
or is it a case of having to get drunk before I play so that they seem normal?

If they are going to get update by Fozzy (?) this will presumably take some time, as you have so many?

Oh and I'm still sure there is a high chance I have misunderstood everyone going on about pods, and noone has the problem I do, it could just be I sat on the mouse the wrong way.

But thanks for any help or info anyone can pass on x
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Old 07-08-2010, 02:01 PM   #8644
fozzy71
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Re: ***New Full Tilt Mods Post-Update***

Quote:
Originally Posted by Popetman View Post
Hi Fozzy,

Hi all.

To say you time Fozzy (answering my email) I will post it here ... I guess (and it is a guess) what everyone is talking about (base pods? etc) is the same problem I have ...
......
You are saving yourself time, not me. You are making me copy/paste the answer I just sent via email, to this post.


Quote:
Both of those mods you mention are made by other designers on my site, not me.


open a table > options > badges > hide badges

and/or reinstall the mod from the start menu > programs > fozzy poker mods > full tilt > themes, menu

Either of those things should get you back to the way it was before their update. If my themes need an update I will try to update them this weekend.
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Old 07-08-2010, 02:04 PM   #8645
Mr Quicksilver
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Re: ***New Full Tilt Mods Post-Update***

thanks limpshove, i reported the guy to the mods

polar bears: the update was launched a few hours ago. we are doing what we can to satisfy our customers but unfortunatly bar nuthin is on vacation. he will give you an eta as soon as he is online.
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Old 07-08-2010, 02:04 PM   #8646
jukofyork
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Re: ***New Full Tilt Mods Post-Update***

Quote:
Originally Posted by limpshove! View Post
PM from user David Baxter:

please, stop bugging me with this ****. if you want a mod, BUY IT
Permabanned him as it appears he only made the 6 posts he did in order to be able to start sending trade PMs without any contribution to the forums...

Juk
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Old 07-08-2010, 02:11 PM   #8647
Mr Quicksilver
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Re: ***New Full Tilt Mods Post-Update***

ty juk
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Old 07-08-2010, 02:20 PM   #8648
Popetman
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Re: ***New Full Tilt Mods Post-Update***

Hey,

Fozzy that was easy.

THANKS xxx
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Old 07-08-2010, 02:30 PM   #8649
tcs
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Re: ***New Full Tilt Mods Post-Update***

Does anyone what I would change in this to get my notes back?

Code:
    <seat_object bow="false" id="dflt" >
      <!-- podbottom/podtop objects define three states: BASE URL, EMPTY, OFF, ON -->
      <pod_bottom w="168" h="80" url="BasePod_Shadow.png;BasePod_Off.svg;BasePod_On.svg" urlprefix="Graphics/NewTable/RaceTrack/Pod/" />
      <object w="150" x="0" y="6" h="21" id="top" />
      <object w="150" x="0" y="27" h="21" id="bottom" />
      <object w="150" x="0" y="6" h="42" id="status" />
      <object w="46" x="102" y="7" h="40" id="avatar" />
      <object x="21" y="51" url="Graphics/NewTable/RaceTrack/Pod/Timer.svg" id="timer" segment="5" />
      <!-- x delta from right hand size, y delta from top -->
      <image_object x="133" y="4" url="Graphics/NewTable/Common/Pod/Ironman_chip.svg" id="ironman" />
      <image_object x="133" y="35" url="Graphics/NewTable/Common/Pod/Muted.svg" id="mute" />
      <image_object x="5"  y="33" url="Graphics/NewTable/Common/Pod/RankDiodes.png" id="rank" />
      <image_object url="Graphics/NewTable/Common/Chips/dealerbutton.svg" id="dealerbutton" />
      <object id="pottext" rule="AlignRight" />
    </seat_object>
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Old 07-08-2010, 02:50 PM   #8650
DMBFan4Ever
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Re: ***New Full Tilt Mods Post-Update***

can anyone find me the cardrunners fog theme ? seem to have lost it
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