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***New Full Tilt Mods Post-Update*** ***New Full Tilt Mods Post-Update***

04-15-2010 , 05:10 AM
Quote:
Originally Posted by fourie
thank you so so much for this!
no problem. i'm using them myself now.
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04-15-2010 , 10:40 AM
Quote:
Originally Posted by st0rkK
no problem. i'm using them myself now.
the cards seem abnormally foggy? you have the same problem?
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04-15-2010 , 10:41 AM
It is converted from PNG to SVG so they won't look good at any size over default table size (794x547).
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04-15-2010 , 11:38 AM
i dunno, they look ok on my monitor's (23" HD monitors with maxed out resolution), but i play on the smallest tables possible. they probably don't look too good at larger sizes since the source png was small.
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04-15-2010 , 01:00 PM
How can I get the theme V2 from vvolfskinz ?

It's very good o.o

Ty :]
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04-15-2010 , 05:32 PM
no, the strangest thing is, that the bigger I go, the better they become? :/
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04-15-2010 , 05:49 PM
Quote:
Originally Posted by st0rkK
classic, tilt-compatible phattyliver cards

ClassyPhattys


http://rapidshare.com/files/37597427...attys.rar.html

leave "four color cards" and "standard cards at all sizes" off
link is down atm
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04-16-2010 , 09:17 AM


new update seems to have messed up my seating, the player on the upper right is off in space
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04-16-2010 , 09:30 AM
So I tried a million ways - but I still seem to be getting that clipping .

What vector editor do you guys use ? Illustrator ? I can fix the problem by adding more nodes to a picture but it seems like a lot of work since I have to test if they work or not.

Basically I have to test a card ingame every time I create a card which is time consuming. I think the problem might be with inkscape somehow.

Anybody else getting this problem ?
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04-16-2010 , 10:15 AM
Quote:
Originally Posted by baker2g


new update seems to have messed up my seating, the player on the upper right is off in space
as soon as you sit at the table its fixed. it seems to appear just when you observe right?


ftp bug imo
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04-16-2010 , 10:15 AM
Quote:
Originally Posted by Shaise
So I tried a million ways - but I still seem to be getting that clipping .

What vector editor do you guys use ? Illustrator ? I can fix the problem by adding more nodes to a picture but it seems like a lot of work since I have to test if they work or not.

Basically I have to test a card ingame every time I create a card which is time consuming. I think the problem might be with inkscape somehow.

Anybody else getting this problem ?
upload the file so we can look at it
***New Full Tilt Mods Post-Update*** Quote
04-16-2010 , 10:17 AM
@classic view pod 2 position

also seems to go away if i switch back and forth between classic and racetrack - weird

edit: and it doesn't seem to matter what mod you use

Last edited by Bar Nuthin; 04-16-2010 at 10:28 AM.
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04-16-2010 , 11:58 AM
04-16-2010 , 12:40 PM
apparently has nothing to do with mods OR the new Layout.xml file

this screenshot is all default graphics and an earlier version of the Layout.xml

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04-16-2010 , 01:13 PM

play chip rooms have overlapping buttons after update? nice1 FT

[fixed after restarting full tilt]**

Last edited by JayLighter420; 04-16-2010 at 01:32 PM. Reason: FT &/or my comp musta been trippin, bugged me out for a sec
***New Full Tilt Mods Post-Update*** Quote
04-16-2010 , 01:30 PM
Quote:
Originally Posted by st0rkK
classic, tilt-compatible phattyliver cards

ClassyPhattys


http://rapidshare.com/files/37597427...attys.rar.html

leave "four color cards" and "standard cards at all sizes" off
Any chance of this being uploaded again to say MegaUpload or something?
The current link is no longer active, as it's allready downloaded 10 times...
***New Full Tilt Mods Post-Update*** Quote
04-16-2010 , 05:36 PM
With the most recent update, Layout.xml changed. Most of the changes are to specify fonts for Croatian and Czech. The only other change was these two lines were added to the end of the <tablemsgs> section:

<!-- kMsgArea_RushWaiting - Rush Waiting for players message area -->
<object width="750" x="397" y="323" id="9" />

These same two lines were added to both RaceTrack and Classic tables with the same values. For almost everyone, those would be the only changes you'd need to make to your old Layout.xml.
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04-16-2010 , 06:13 PM
Quote:
Originally Posted by JayLighter420

play chip rooms have overlapping buttons after update? nice1 FT

[fixed after restarting full tilt]**
Where can i find those black buttons ???
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04-16-2010 , 06:50 PM


here's a mirror for the classic phattylivers i posted the other day, enjoy.

http://www.megaupload.com/?d=UDQ8R4BG

Last edited by st0rkK; 04-16-2010 at 06:56 PM.
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04-16-2010 , 07:38 PM
Quote:
Originally Posted by the77pig
Where can i find those black buttons ???
here:http://www.megaupload.com/?d=IH1EDP5A

those buttons are part of my mortal kombat .zip package
***New Full Tilt Mods Post-Update*** Quote
04-16-2010 , 08:07 PM
Quote:
Originally Posted by JayLighter420
here:http://www.megaupload.com/?d=IH1EDP5A

those buttons are part of my mortal kombat .zip package
Verry nice work bro
Thnx
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04-16-2010 , 08:15 PM
Quote:
Originally Posted by Shaise
use megaupload please. File is not downloading for me.
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04-16-2010 , 09:25 PM
04-16-2010 , 10:57 PM
are all the files doing that?
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04-17-2010 , 02:01 AM
Hi,i am using the gibson theme on ft and i am very happy with it.however,since the last update the table seems to have disappeared(background and seat are fine),but only at rush poker.If i open a normal table all seems to be fine,but at rush instead of a table i just got this black mass...lol
Has that got something to do with the layout file or what must i do to get a proper table again?
Thanks
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