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*** OFFICIAL PokerStars STT Suggestion Thread *** *** OFFICIAL PokerStars STT Suggestion Thread ***

10-18-2014 , 12:18 PM
Quote:
Originally Posted by craiggerz
Do you have the save tournament summaries option selected?
Oops, I thought I had tuned the client correctly when installing it on a new laptop, but apparently I hadn't. (I had selected a folder to save them into, but maybe hadn't ticked the option to keep them, though ideally it should get auto-ticked whenever I select a folder.) Anyway, I hadn't been getting them on the new laptop until reading your reply, actually, I had forgotten that they're written for SnGs too. Now I'm getting them with the prize pools written into. Many thanks for the prompt!
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10-18-2014 , 05:05 PM
Quote:
Originally Posted by theMBK
Now you've implemented SpinNGos I really think SNGs need streamlining.

One thought is to just get rid of reg speeds, and have a 3 minute clock on hypers (or go purely to hands per level for this as you are considering) and 6 minutes on turbos. Would be a good way to bring in a new turbo structure.

Get rid of KO 9-mans. Maybe have PKOs exclusive to 90-mans, and have them at $2.50, $5, $15, $30 or something.

Just my thoughts. Some kind of action would be nice.
Just lol idea. The crying for cleaning up the lobby has already succeeded in making it so less tables spawn in the lobby, haven't seen that help traffic at all. Why in the fn world would you want to take away formats that fish like? Even if only a few fish play these it is not in pokerstars' interest to alienate those players by removing their games when they gain nothing by doing it. That's right stars would gain absolutely nothing for it, for whatever small spike the rest of sngs get there would be an overall reduction in traffic for stars.

Last edited by Thrash370; 10-18-2014 at 05:33 PM.
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10-19-2014 , 08:23 AM
Quote:
Originally Posted by theMBK

Get rid of KO 9-mans.
No.
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10-19-2014 , 08:51 AM
Good ideas:

-KO Hypers
-Remove all regular speed event

Not going to happen, but should:

-Spin & Go rake = HU rake
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10-19-2014 , 09:14 PM
Quote:
Originally Posted by Anssi A
Good ideas:
-Remove all regular speed event
Absolutely not.
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10-20-2014 , 04:01 AM
Quote:
Originally Posted by theMBK
Now you've implemented SpinNGos I really think SNGs need streamlining.

One thought is to just get rid of reg speeds.
No, get rid of hypers because I don't play them.

Spoiler:
Kidding obv.
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10-20-2014 , 12:10 PM
has there ever been mention of hyper 50/50s?
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10-20-2014 , 12:45 PM
Quote:
Originally Posted by pokerplayer604
has there ever been mention of hyper 50/50s?
50/50s are already kind of a midway point between turbo and hyper. They have 3 minute blind levels like a hyper, but you start with a similar number of big blinds to a turbo. On average they take a little more than 30 hands which is closer to the length of a hyper than a turbo.
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10-21-2014 , 01:53 AM
Pokerstars 7 for MAC timeframe?

3 max hypers that aren't spin n go's?
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10-21-2014 , 09:10 AM
Also, do you have ANY idea of what the changes will be for supernova elite 2016? It effects those who are deciding on whether to go for supernova elite in 2015.

Thanks
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10-21-2014 , 12:58 PM
Quote:
Originally Posted by $kill Game
Also, do you have ANY idea of what the changes will be for supernova elite 2016? It effects those who are deciding on whether to go for supernova elite in 2015.
They know that and based on what happened till now Amayastars will very likely do one of the two things:

- Lie about the extent of rb reduction / changes
- Don't make any statement
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10-21-2014 , 02:54 PM
Why is note taking not allowed in spins? Are HUDs allowed? If so, that makes absolutely zero sense.
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10-22-2014 , 04:30 AM
FWIW, anything above a 2x multiplier should be paid out in Tournament $.

Or just get rid of em
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10-22-2014 , 05:18 AM
Recreational players dream of $30K in cash, would be not so eager to play if it were in T$ (Not everyone knows how to sell them and trusts marketplace buyers, but if everyone did, the idea would be moot too.)
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10-22-2014 , 05:42 AM
Quote:
Originally Posted by coon74
Recreational players dream of $30K in cash, would be not so eager to play if it were in T$ (Not everyone knows how to sell them and trusts marketplace buyers, but if everyone did, the idea would be moot too.)
The system is such that you enter the T$ amount you wish to sell, the USD price you have agreed, andh the name of the buyer into: Requests > Trade Tournament Money > Sell Tournament Money. This is effectively an order that will only be completed if the other party inputs the same price/info on their side, so afaik there is no risk.
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10-22-2014 , 06:06 AM
Anyway, I just don't see upsides of awarding big prizes in T$. People would just stop being newbs and find info on how to sell big T$ balances, or otherwise wouldn't play at all because having to play 1K tourneys of the same BI before being able to cash out would be terrifying to them.

The initial purpose of T$ was to make satellites more enticing because a player would occasionally have to skip the target tourney (or unregister from any SnG); with the option of getting T$, most satellites can be entered with no worries because in those rare cases when a rec has to change plans, s/he doesn't lose the buy-in.

Then regs altered the idea of T$ by amassing them in big chunks while not intending to play target tourneys. Recs hardly ever have so many T$, and when they do have a bit of them, they're prone to playing them through because it's not hard to do.

There should be carrots with no strings attached, no need to go through sticks to get them. Money that 'has' to be played through, like T$ (though these can be sold by savvy players) or reload bonuses, should be awarded as a stimulant only in such moderate amounts that the player can actually release them by playing his normal games at a pace that's only slightly faster than his normal one, and such a number of games that he'll have that money released soon enough. The rest has to be paid out in cash.

Last edited by coon74; 10-22-2014 at 06:30 AM.
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10-22-2014 , 06:28 AM
Reload bonuses? Woah, this is not Pokerstars.es or .fr man. This is .com, we don't do those things around here.
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10-22-2014 , 06:38 AM
But we should (I mean not only actually reload bonuses, but any kind of pending bonus, like tourney tickets awarded by Mission Weeks a while ago.) They're such a common thing on iPoker (at some skins, and also by some on smaller networks like Ongame and the MPN, they're awarded by an automated system to inactive players), I'm sorry if I'm embarrassing Stars.com regs by discussing them.

They might be deemed an outdated way of enticing players, though.
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10-22-2014 , 09:37 AM
yeah, recreationals love boni as they think they "can't lose" while maybe 5% only clear them.
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10-22-2014 , 01:39 PM
Hello,

Just wanted to say that we have deployed some 6 max Hyper satellites for the Micro Million, with blind levels based on number of hands instead of time.

Currently, they are available for event 2 through 6 + the Main event (#98).

We settled on nine hands for the first two levels and then have 100/200 go on indefinitely. This can easily be changed if we see the need, however.

Thanks,
Baard
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10-22-2014 , 02:05 PM
Quote:
Originally Posted by PokerStars Baard
Hello,

Just wanted to say that we have deployed some 6 max Hyper satellites for the Micro Million, with blind levels based on number of hands instead of time.

Currently, they are available for event 2 through 6 + the Main event (#98).

We settled on nine hands for the first two levels and then have 100/200 go on indefinitely. This can easily be changed if we see the need, however.

Thanks,
Baard

Good to hear, I guess I'll go try one out
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10-22-2014 , 02:18 PM
Wait wait wait, where have the antes gone?
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10-22-2014 , 03:14 PM
Good to see you guys are trying out hands/level Baard.
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10-22-2014 , 03:56 PM
Hand Per Level Switch

Much better already, games feel faster and more enjoyable. However two things I think need changing:
  1. Bring back antes
  2. Show the number of hands until the blind level change

Antes are a fundamental part of the satellites and removing them is a big change to the dynamic, not to mention player's pre-existing ranges etc.

Currently lobbies say "Next Level: within 1 min blinds 25/50" - the blind levels used to be 3 minutes and these games are meant to be similar in length, so "within 1 min" is inaccurate. Showing the hands remaining for that blind level would be fairest.

You could potentially run a promotion in-line with the switch-over to hands per level that would have a leaderboard to try and "Win a satellite in the fewest hands!" or simply entry into a freeroll if you can win a satellite in under 5 hands. Encouraging both action in the games and participation in a new format.

Displaying the hands remaining clearly on the table for all to see would also increase action and excitement in the games.

Good moves so far and looking forward to when these are ready to be rolled out across the board.
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10-22-2014 , 06:20 PM
+1 w/letting you know the #hands/level left. (i.e. in upper left of table like Party Poker did back in the day).

Or maybe top or 2nd from top line of text if you click the Info tab, etc.
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