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9 man turbos structure is broken, lets complain 9 man turbos structure is broken, lets complain

07-14-2016 , 05:12 AM
Hello im a 6 max turbo reg. I used to grind 9 man sng when I played play money games at zynga, I enjoyed the idea of a game that one could break down to an art and science on a very changing proggressive knockout game with increasing blinds. There are so many ever changing spots in 9 man sngs, and so many things to master that the skill edge could become great enough. In zynga, this was the case, not because the structure, but because of the population tendencies, the game was ridic beatable. 4 or 5 players would think it is a shoout type of game and shove the first hand...One would get an unstoppable lead and the rest would bust, but a min cash was very achieveable to a reasonable player so long as he folded the first hand. This is not the case with the current state of the game on money games, most recs are not shoveling recs but limping recs that think k4o is good to see a cheap flop. This creates a more slow paced game, that vastly hurts the ROI of a good player on a 9 handed game. This is not the case for 6 max tourneys, because in 9 handed games the range advantage and multi player limping heavily narrows spots in which one can make moves that are inherently +Ev and chip up. So it all comes down to what player spikes the cards he needs to have the chance to turn a profit. What this creates is a ridic structure in which push/folding point may begin when not even one player has gotten knocked out, and one has to win not one but two flips two have a chance to make the money. A lottery that is not even popular.

With this rant I would like to know if theres somewhere I can complain that would make an impact, or if anyone agrees with me we can put collective pressure. The game feels like an hyper turbo that takes too long, its absurd. It sits in the point of nowhere. It is not normal speed, nor turbo nor hyper, nor slow. I have complained to Stars staff by email asking for an answer as to why they dont have 12-man turbo mtts, and the answer I got was "because we have some reasons". I feel it would be the same sort of response if I email them about 9 man turbos. The changes I would propose are one of the following two:

- Give more starting chips to players(say 1800 instead of 1500)
- Add two more early blinds levels.

Implementing one of the two will result into a more progressive edge based knockout, while mantaining the nice fast high blinds structure that turbos have. The later stage is fine, as when playeers double up, the play goes smooth and heads up matches take the precise amount of time, as its annoying to be too much time on a bad blinds level(20 bbs or so) like its the case of reg speeds; its the early levels that are broken
9 man turbos structure is broken, lets complain Quote
07-24-2016 , 05:27 PM


Joking aside, u ain't gonna be changing a structure that has worked fine for years. The reason for everyone busto in level 1 compared to everyone still in at push fold is nothing to do with structure lol, it's the difference tween play and real money ldo
9 man turbos structure is broken, lets complain Quote
09-03-2016 , 06:46 AM
no they aint. u just prob suck papi
9 man turbos structure is broken, lets complain Quote
09-03-2016 , 10:19 PM
Nowadays, poker rooms are only willing to make change that make recs lose at a slower rate, so they'll all surely dismiss your request (except maybe Phil Galfond).
9 man turbos structure is broken, lets complain Quote

      
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