Quote:
Originally Posted by harharnorth
Thank you for the detailed response, appreciate it. Think I'll save the book until I have more games under my belt. I have it saved on my wish list on amazon, so no doubt I'll benefit from it fully when I've got a better contextual understanding of the game. I've been informed that you are doing a video series for husng.com, could you please shed some light on what you will be concentrating in the videos? Will it be more classroom theory based, expanding on the salient parts of the book or are you going in a different direction. Would be interesting to know.
Thanks!
Yup, I am working on a video pack for HUSNG.com. It shouldn't be too much longer before it's out. There will be some standard commentary on live play, but mostly it'll be classroom theory type stuff where I expand on the book and hit some more advanced topics and applications. Current video topics (subject to change) include:
- Solving simple asymmetric river situations with Gambit
- Decision tree based post-game analysis
- Right and wrong ways to use "non-auto-profit" calculations
- Split pot river situations
- River structure and play from the BB with one bet left behind
- Range merging, leveling, and structure-based play
- Reading your own range: how and why
Quote:
Originally Posted by Jacopo
Hi will,
your book is a blast!
I'd say that nothing comparable to this has been released in the poker literature before.
Just some curiosities about your project:
1) was this thought like a 2 volumes book from the beginning?
2) are you already working on volume 2?
3) do you think volume 2 will be more "complex" than the first one?
4) can you give us some "detailed" preview of what to expect in the next episode
Thanks and good luck
Thanks, I'm glad you're enjoying it Jacopo
.
1) No, it was originally conceived as one, but I found myself about halfway through the planned content with a full book's worth of words...
2) I am -- it's maybe 1/3 done.
3 and 4) No, I'm trying to keep the level of complexity about the same. Of course, the solutions to multi-street situations can be much more complex than the single-street ones we focused on in Volume 1. Treating a lot of these situations with the same level of mathematical rigor would indeed lead to much more complexity -- to the point where I think it would actually be a lot less useful to most players. So the idea is to choose the models we want to actually solve on paper a bit more carefully and then use more logic/reasoning to figure out how to apply the results to real spots and build understanding. And of course the ability to just solve large games computationally to get the right answer whenever we want is very helpful also. Big-picture-wise, I think the description of Volume 2 from the Looking Ahead section at the end of Volume 1 is still pretty accurate.
Cheers