Quote:
Originally Posted by Syon
To the two replys above:
By using the formula above I'm currently running with 9.4 buyins minimum needed to advance to the next limit. I wouldn't call that conservative haha. Losing 2 or 3 buy ins at the new level is enough to drop me down 25-33% of my roll.
As I said previously, using variance/winrate can be very swingy. A 10 buyin up or down swing is not uncommon and can easily move one level 2 limits in either direction. Limiting how much I put towards taking a shot helps reduce that swing a bit.
I didn't read your post very closely, but your example poses a relatively odd attitude by moving up @ 20BI and then back down at 19BI. I wasn't sure what the normal SDs were in particular so I couldn't correctly assess the normal amount of BIs that you'd use to move up and just assumed per your example. So, whatever, just a misunderstanding of the normal size of standard deviations.
I do however think however that normally having some type of buffer range between limits is smart, so that you don't have to move back down after losing a single buyin. It may be a consequence however of that formula that you are forced into eliminating a buffer.
Anyway, just ideas. I find most people's ideas of BRM are without compromise between being too risky and being flexible enough to move up at a faster pace. It is obviously more important to move up quickly when you are stuck in high rake micros as opposed to higher level games that can produce substantive profit.
I try not to withdraw much money while I am building a bankroll for the simple fact that it isn't the time. I can withdraw money when my bankroll is large enough to sustain withdrawals.
Last edited by Hrmmmm; 08-15-2017 at 06:47 PM.