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It would be rly great if someone could post some info about different types of players. If i learn them, so I could mark them with different colours in ps and have more chances win against them by knowing at least basis of their strategy.
Mostly you should c-bet with an overpair, because you want to get value from weaker hands/draws, unless villain is very aggressive and will do the betting for you. You can trap LAGs by check-calling or check-raising.
As to how to characterize villains, I actually have a fairly complicated colour-coding system with 8 or 9 colours, but most people only use 3 or 4. I literally have a specific colour for nitty set-miners, so I rarely fall into their particular trap.
There are basically two ways of categorizing players.
How loose/tight they are and how passive/aggressive they are.
Anyone that is not completely average is either loose aggressive or loose passive, or tight aggressive or tight passive.
You can colour code villains using just 3 stats - VPIP, PFR and AF (aggression factor) - and it's common to use traffic light colours.
You know the loose passives with stats like 40/2/1. They are the calling stations, and are our biggest donators. They only raise pre-flop when they have aces or kings, and even then it's usually a minraise. Post-flop, they call pot sized bets with weak draws, but don't bet big enough when they have a big hand, so we can draw out on them cheaply. I colour these players green, meaning "GO for max value by potting it with TP+". As you probably know, you shouldn't run any crazy bluffs against these stations.
If you're playing
full ring, then anyone with a VPIP of 11 or less can be coloured as a nit. An 11/10 is pretty aggressive when he has a hand, but they are easy to read. Just put them on JJ+ and AK and go from there. If their PFR is less than 5, that means they limp hands like A5s and pocket pairs less than 88. They want to see a cheap flop and hope to get lucky. Often they check-fold to your c-bet. These are the weak tight set-miners. They will only stack off with overpairs, sets, and two pairs. If you see someone that is 10/5/2, he's basically a set-miner. When he raises the flop, he has a monster hand. I steal these player's blinds mercilessly, but if they play back, they have a strong hand. I colour nits red, meaning "If they play back at me, STOP betting!"
Someone in the range 12-20 for VPIP and PFR between 8 and 18 is a TAG. These tend to be the best players, and are the ones you should avoid if possible. If the AF is 2.5 or lower, they play straightforwardly, typically c-betting on a one-and-done basis and only continuing to bet when they have a hand. If the AF is 3.5 or higher, these players will often raise with draws in position, but rarely make total bluffs. Since you should proceed with caution against players with stats in the medium range, you can colour them orange.
Someone with an AF of 5 is often an habitual bluffer, betting and raising with total air. This is especially true if the VPIP is over 20 and PFR is over 18. These LAGs (loose agressives) will try and bully you out of a pot. You don't want one of these guys directly to your left, as they can make life hell for you. If he's on your right though, you can let him spew off his chips when you have a strong hand in position.
Complete maniacs with stats like 78/36/8 don't tend to stick around for long. They'll shove all in with 95s and occasionally crack someone's aces, win a few more pots by overbetting, and then they get busted.
I colour the LAGs and maniacs bright yellow. Since these players are the hardest to read, I like to make as many notes on them as possible, so I have specific reads, although I also tend to avoid them if I want to limit my variance during a downswing.
With experience, you'll get much better at putting players on a range of hands partly from their stats and colour-coding. Table-selection becomes much easier once you've colour-coded players. Avoid the players you've marked as TAGs/LAGs, and hunt down the fish and the nits. These are the easiest to play against, which helps your bottom line.
If you play 6max, then the % figures should all be increased. Someone playing 18/15/3 in a full ring game would be a TAG. The same stats in 6max are quite nitty.