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Open Discussion: Ratholing, Table/Seat Selecting, and More! Open Discussion: Ratholing, Table/Seat Selecting, and More!

02-08-2013 , 01:01 AM
Quote:
Originally Posted by Alex Wice
If they make bounce tables, they can be more proactive in weeding out ratholing from normal tables, using very strict rules. All the ratholing will just move to the bounce tables.
orrrrr they can just be more proactive in weedking out rat-holing from normal tables, using very strict rules.

...without the need of your newly re-branded Axiom Tables (that everyone disliked). aka bounce. everytime i read that i think of commercials like this.

*** "bounce".
if you do make 'em. put in them in a separate tab with CAP/Scumbounce.
and keep them outta the WITHOUT LIMIT games. tia.

ppl need to be less vagina-y about poker and try to keep the money on the tables(.) ffs.

As-salamu alaykum.
Open Discussion: Ratholing, Table/Seat Selecting, and More! Quote
02-08-2013 , 02:46 AM
the last few ideas listed off should make like a stain and bounce
Open Discussion: Ratholing, Table/Seat Selecting, and More! Quote
02-09-2013 , 04:30 PM
So it's now official, pro 40bb ratholing stacks, your days are numbered

For those of you who do not get the email, Copy and paste of the section dealing with ratholing:

Cliffs- Stars is implementing a system that will prevent the pro 40bb stacks from ratholing while allowing the rec player to continue to do so.


RATHOLING
Ratholing has been the number one issue at our NL/PL ring games for several years. We do already have effective limits that prevent players from leaving a table and then returning to the same table with fewer chips within 2 hours. In this email, however, ‘ratholing’ will refer to leaving a table and then buying into a *similar* table with fewer chips.
An individual instance of ratholing, taken in isolation, is not a problem for our poker room. Players may change tables for a variety of reasons. Perhaps they are playing with their whole bankroll, have won a large pot, and would like to split their stack to play two tables. Perhaps a player they do not like playing against has just sat down. When sitting at a new table, perhaps they like to start with a smaller stack to risk less against unknown opponents. Whatever the reason, we do not want to restrict such activity within our Poker Room.
On the other hand, systematic ratholing as a predominant strategy is a problem. This strategy is well known and practiced by many multi-tabling regulars, some of whom learned the strategy from poker education websites or poker forum discussions. It’s hard to play for very long at our ring game tables without noticing at least that many players leave after winning pots, though perhaps not everyone understands why.
The constant leaving and joining of tables adds up to having a negative impact on the playing experience of opponents. Regular ring game tables are meant to offer more stable line-ups of opponents, as opposed to Zoom where opponents change more regularly. The constant resetting of stacks to 40bb keeps effective stacks pegged at the low end of the 40-100bb buy-in range at our standard tables, sometimes to the extreme of turning tables into effectively 40bb CAP tables, contrary to the intention and labelling. Recreational players would prefer to be able to have the opportunity to win their money back after losing a pot, but instead they see it leave the table immediately, time after time.
We are going to take action to limit ratholing activity at our ring games. Our current plan is to address this issue during the first half of the year and it is a top priority to act within this timeframe. I do not anticipate delay.
It is a great challenge to define a solution that allows acceptable limited instances of ratholing but stops systematic ratholing. A seemingly simple problem becomes more complex when details like table type and buy-in are considered. We have spent quite a lot of time considering ideas that have been put forth by our players and staff. The more intuitive and simple solutions that have been suggested have all been found to have fatal flaws due to complexity, loopholes that would render them ineffective, or overzealous mechanisms that would inappropriately restrict recreational players.
Because we are determined to take action in this area, we are considering a solution that is not quite as simple or easily communicated as we would like. This solution, based on a brief suggestion from a player, is still being developed. When it is ready, we will share it with players for feedback. Assuming there are no serious issues encountered, we hope to finalize the details within a month in order to meet our timeline for deployment by June 30th.
Open Discussion: Ratholing, Table/Seat Selecting, and More! Quote
02-09-2013 , 05:36 PM
Problem with this is that it gives no outlet for rec players that just legit want to play a game with 50bb stacks to play.

Also part about recs and hit and running is slightly dubious, eg. recs play 20bb CAP every day and they don't have a problem.

Again here are my keys to growing the online poker market.

1. Bounce tables so recs can get their 50bb fix
2. 20bb CAP at lower stakes so shortstackers don't crowd normal games
3. 50bb min at normal tables with ratholing restrictions
4. Fix CAP and PLO rake structure
Open Discussion: Ratholing, Table/Seat Selecting, and More! Quote
02-09-2013 , 07:10 PM
the email addresses recs with 50bb. It's only pros that do it alot that are targeted.

Extending 20bb CAP to all stakes is useless, the game is unbeatable bellow 200nl unless you play with complete fish that almost chip dump to you.
Also, even if it wasn't unbeatable the 40bbers wouldn't play it, duh. Why don't they play CAP at 100 and above where there are tables?
Because there is no math advantage and they would get killed. The guys playing CAP are actually very good unlike the 40bbers.

So many recs love CAP that much that FR cap totally died. You barely see 2 tables above 200. Compare that to regular fullring tables.
If recs love something, it's running, regs would go after them there.
A very small percent of recs love it and rake is actually ok above 200.
Open Discussion: Ratholing, Table/Seat Selecting, and More! Quote
02-09-2013 , 11:15 PM
Quote:
Originally Posted by JonIrenicus
Extending 20bb CAP to all stakes is useless, the game is unbeatable bellow 200nl unless you play with complete fish that almost chip dump to you.
Also, even if it wasn't unbeatable the 40bbers wouldn't play it, duh. Why don't they play CAP at 100 and above where there are tables?
Because there is no math advantage and they would get killed. The guys playing CAP are actually very good unlike the 40bbers.
First to your point about the game not being beatable below 1/2. I completely agree and it's because CAP rake structure has to be addressed.

Second to your point about 40bb shortstackers. I also agree, but that is kind of the point. We are trying to smoke out these bumhunters mousehole by mousehole. Eventually they will be left with a bunch of bad options - CAP sharks kill them, Bounce sharks kill them, normal tables can't be ratholed, etc. and they will all go away.
Open Discussion: Ratholing, Table/Seat Selecting, and More! Quote
02-10-2013 , 01:06 AM
Quote:
Originally Posted by Alex Wice
First to your point about the game not being beatable below 1/2. I completely agree and it's because CAP rake structure has to be addressed.

Second to your point about 40bb shortstackers. I also agree, but that is kind of the point. We are trying to smoke out these bumhunters mousehole by mousehole. Eventually they will be left with a bunch of bad options - CAP sharks kill them, Bounce sharks kill them, normal tables can't be ratholed, etc. and they will all go away.
Stars wouldn't change rake for CAP.
ok, so we shoot with a bazooka in each room of the house to exterminate them while killing winrates at each game in the process? Because splitting the games into zoom, bounce, cap, normal, deep+ante would do that.
When mme's solution(errr, Alex's solution) would directly exterminate them? And it's actually stars' solution now as well.
And bounce wouldn't even get rid of them, there will be some regs buyin deep + some fish to make them breakeven before rakeback.

Stars actually took the correct decision to my surprise and made me believe that they still care about the game (well, let's see them actually implement it first)
Open Discussion: Ratholing, Table/Seat Selecting, and More! Quote
02-10-2013 , 01:23 AM
Quote:
Originally Posted by JonIrenicus
Stars wouldn't change rake for CAP.
They ought to. It would be a very high demand game.

Quote:
Stars actually took the correct decision to my surprise and made me believe that they still care about the game (well, let's see them actually implement it first)
Changes are slated for June 30th. Lets see what happens to traffic. In my opinion traffic will shrink about 30% by the end of Sept., and waitlist problems will get much worse (unless TS saves the day.) Those are objective facts. If I am wrong then those facts will be wrong. So we can have concrete proof of if I know what the **** I am talking about.

Reason is, mme's suggestion doesn't actually solve anything. Every account getting only 24 ratholes per X hours is not a solution. I already described why in previous posts, but the argument goes like this (cliffs are bolded):

1. Advantage of ratholing is inversely proportional and LINEAR to how many people do it - if there are 8 full stacks you show a lot of profit, if there are 0 full stacks you show a bad result, if there are 4 full stacks you show a profit of something in between.

2. If you are allowed only 24 ratholes then the first is worth $x, second worth $x, 24th worth $x, and 25th worth $0 (because you can't do it.) So people are still going to rathole #1-#24.

3. If pro ratholers can only rathole #1-#24, then other players are going to shore up the difference because by #1 the profit function is very elastic. For example MTT stables now have their players rathole 24 times. SNG players rathole 24 times before starting their session. 180s players. Even some cash players, etc. The more profitable it is, the more people that would never consider ratholing, become lured into ratholing. Also, there are ghosting and MA issues.

---

But that's fine, the ship is already sinking and we've already heard the captain's orders. So I will just wait for Sept to say I told you so while I sit in my life raft.
Open Discussion: Ratholing, Table/Seat Selecting, and More! Quote
02-10-2013 , 02:56 AM
<3 stars, really looking forward to the KOTH and anti ratholing implementations.
Open Discussion: Ratholing, Table/Seat Selecting, and More! Quote
02-10-2013 , 05:19 AM
Mindblowing how a person who has not teh slightest clue about ringgames comes up wit new bs every 2nd post...
Open Discussion: Ratholing, Table/Seat Selecting, and More! Quote
02-10-2013 , 06:16 AM
whilst the ratholing part seemed good the "group table" part of the email (ie removing table selection) seems as bad if not worse than the ratholing solution seems good.
Open Discussion: Ratholing, Table/Seat Selecting, and More! Quote
02-10-2013 , 06:21 AM
Quote:
Originally Posted by TimStone
Mindblowing how a person who has not teh slightest clue about ringgames comes up wit new bs every 2nd post...
+100
Open Discussion: Ratholing, Table/Seat Selecting, and More! Quote
02-10-2013 , 07:34 AM
Quote:
Originally Posted by mullion
i havent read the whole thread, so apologies if this has been suggested already.

How about using a "power bar" type widget for number of tables played, and a average stake in play across these tables, for people playing between 6 and 10 tables. (people playing below 6 tables are probably recs i think?). If someone playing 6/10 tables doubles up, his average per table will go up, then if that person leaves he has to buy in at any new table for the previous average stake. A timer would also be in effect, i suggest one hour for the maximum number of tables played during the session. Eg if person played ten tables the average buy in would apply for ten hours.

For people playing more than ten tables instead of the "average" stake per table i would suggest applying the maximum stake at any one table, up to the current 100bbs level of course. The timer would stay the same as above, one hour for the maximum number of tables played during the session.

Seems pretty fair to me, recs playing up to 6 tables not affected, semi pro grinder 6/10 tables prob get higher min buy ins and longer timers, and pro ratholers get higher buy ins and longer timers.

Would like to hear from pro grinders if this would work, i could suggest more tweaks.
so would this not work?
Open Discussion: Ratholing, Table/Seat Selecting, and More! Quote
02-10-2013 , 12:38 PM
Quote:
Problem with this is that it gives no outlet for rec players that just legit want to play a game with 50bb stacks to play.
are you dumb or just plain stupid?
Quote:
An individual instance of ratholing, taken in isolation, is not a problem for our poker room.
Whatever the reason, we do not want to restrict such activity within our Poker Room.
On the other hand, systematic ratholing as a predominant strategy is a problem
The more intuitive and simple solutions that have been suggested have all been found to have fatal flaws due to [...]overzealous mechanisms that would inappropriately restrict recreational players.
it's ****ing clear that Pokerstars do not want to inconvenience rec players. How do you not see that? Prob b/c you don't want to? Prob b/c you feel like if you come up with some feature (pogo tables) and complete ur challenge while managing to not lose more than 100k during the year PS will offer u some pro contract or hire you in their company? This is the only reason I can see that you're pushing your goddamn pogo idea around so pigheadedly.
Open Discussion: Ratholing, Table/Seat Selecting, and More! Quote
02-10-2013 , 03:11 PM
Does Pokerstars plan to also prevent players to rathole zoom? I didn´t read the whole thread so pls excuse if this was already stated/discussed...
Open Discussion: Ratholing, Table/Seat Selecting, and More! Quote
02-10-2013 , 05:16 PM
Quote:
Originally Posted by TimStone
Mindblowing how a person who has not teh slightest clue about ringgames comes up wit new bs every 2nd post...
Internet >>>>> Sex
Open Discussion: Ratholing, Table/Seat Selecting, and More! Quote
02-10-2013 , 05:28 PM
Quote:
Originally Posted by Alex Wice
They ought to. It would be a very high demand game.



Changes are slated for June 30th. Lets see what happens to traffic. In my opinion traffic will shrink about 30% by the end of Sept., and waitlist problems will get much worse (unless TS saves the day.) Those are objective facts. If I am wrong then those facts will be wrong. So we can have concrete proof of if I know what the **** I am talking about.

Reason is, mme's suggestion doesn't actually solve anything. Every account getting only 24 ratholes per X hours is not a solution. I already described why in previous posts, but the argument goes like this (cliffs are bolded):

1. Advantage of ratholing is inversely proportional and LINEAR to how many people do it - if there are 8 full stacks you show a lot of profit, if there are 0 full stacks you show a bad result, if there are 4 full stacks you show a profit of something in between.

2. If you are allowed only 24 ratholes then the first is worth $x, second worth $x, 24th worth $x, and 25th worth $0 (because you can't do it.) So people are still going to rathole #1-#24.

3. If pro ratholers can only rathole #1-#24, then other players are going to shore up the difference because by #1 the profit function is very elastic. For example MTT stables now have their players rathole 24 times. SNG players rathole 24 times before starting their session. 180s players. Even some cash players, etc. The more profitable it is, the more people that would never consider ratholing, become lured into ratholing. Also, there are ghosting and MA issues.

---

But that's fine, the ship is already sinking and we've already heard the captain's orders. So I will just wait for Sept to say I told you so while I sit in my life raft.
I hope your life raft floats to an isolated island where we will never have to hear from your idiotic @ss again. It should be an easy transition for you given you're already isolated and have no interpersonal relationships.
Open Discussion: Ratholing, Table/Seat Selecting, and More! Quote
02-10-2013 , 06:55 PM
hope dies last
Open Discussion: Ratholing, Table/Seat Selecting, and More! Quote
02-10-2013 , 09:55 PM
No one really commenting yet on the part of the email that sounds like stars basically plans to remove table selection in the near future with the "group tables"?
Open Discussion: Ratholing, Table/Seat Selecting, and More! Quote
02-10-2013 , 11:00 PM
It's the weekend, ppl be grinding

Quote:
The next step is the implementation of our ‘Table Starters’ feature. Table Starters act much like interest lists in live poker rooms. They allow players to commit to playing in a more full game without sitting down to play shorthanded. We expect that Table Starters will help multi-tablers start additional tables when waitlists are long, without forcing them to play short-handed in the process.

We do expect that those using Table Starters do so with the intent to play when the new table is started. Abandoning a game quickly after it forms will result in the loss of ability to use Table Starters for 30 minutes, so please don’t use them unless you intend to play. Players who are regularly using this feature in this way will lose the ability to use Table Starters altogether.


Table Starters are already becoming the only way to start new tables for some high stakes games where seating behavior has been particularly problematic. This will ensure that seats in desirable games are filled by those who are trying to start games and create action. We are already testing out Table Starters for high stakes NLHE games. We have found a few bugs, one of which remains outstanding, but feedback from players has been cautiously positive.

Table Starters may also help games start at less popular game types where games may not always be running. Players will be able to express interest in playing a full game without having to open a table or play short-handed.
Table Starters will become even more important in the future when ‘Group Tables’ view becomes the default for new players. ‘Group Tables’ shows one line in the lobby for each table type. Players join games by clicking a ‘Play Now’ button, then letting our software find them a seat. When there are no seats available, players can be added to the Table Starter for that table type.

We plan other improvements as well. We intend to implement technical changes that will prevent players from ‘sitting out’ at tables to wait for desirable opponents to come along. We will also be limiting the number of non-dealing tables in the lobby for each table type. I expect these improvements to be deployed in the coming months.



While these measures are a start, they do not address the challenges of extreme bumhunting or table seating scripts. Because these issues are impacting players mostly at our higher stakes tables, we are going to address the problem there first.

Our first attempt will be to deploy Zoom for high stakes games. Development will soon be complete to modify Zoom to make it suitable for this purpose. Improvements include the ability to list Zoom pools in the ring games lobby and the ability to make Zoom pools observable. Don’t worry, only a subset of hands will be observable, so effective datamining won’t be possible. And hands will only be shown to observers as replays after all action is complete. We’ve also restricted use of the time bank in certain situations to avoid inappropriate stalling for purposes of manipulating seating algorithms. The lobby display of players in each pool can now be altered to not display or count those who are sitting out, to be more accurate for small pools.

Zoom’s seating mechanisms naturally solve many of the problems of seating gamesmanship that we see at high stakes tables. I am uncertain as to whether recreational high stakes players will embrace the Zoom alternative. The answer to this question will likely determine whether this is an effective solution.

The plans above do not represent firm solutions to every identified problem. We continue to review other ways to keep players primarily focused on playing poker rather than on getting the prime seat.
Terrible

I am not a fan. Like I do not understand how having 5 regulars in a table starter is better than having the five regulars playing shorthanded? Are RPs not supposed to realize what is going on there? The idea is that a 6th better regulars going to join in force one of the other people to get off the table and then the game is going to keep running after 18 hands is dealt? I don't see that happening, doesn't make sense to me. Game is just going to break. And if that wasn't the case why would they not be playing 5 handed.

The theory behind TS could be cool, but it's not going to work. Especially since people are going to be able to play TS get potentially four free hands and then sit out. BHs can still bh the TS lobby. Steve does not address a penalty for that. It's almost too tilting even type about this. Just lose their ability to play no financial damage? Like seriously? We are going to let people get free hands and you won't do anything about it?????


The first bolded is not good. Don't change the ring game lobby......... they will not be taking away table selection for regulars though. Just changing how new RPs see the lobby. I mean I still think stars is trying to deter people from playing the ring games and go to games with lower edges. That's what makes sense to me.

The second bolded how about you do this now? How hard can it be.

The third bolded is absurd. You can't make an automatic solution for this Stars you have to do it manually.

The last line is just hilarious too of course players are focused on getting a prime seat. That is what poker is about everyone is at a minimum a bit of a bumhunter. I start tables when I am at my max to get on better tables. Why is this a problem? Why should I not be focused on getting in good games with the prime seat?
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02-10-2013 , 11:04 PM
Quote:
Originally Posted by pontylad
No one really commenting yet on the part of the email that sounds like stars basically plans to remove table selection in the near future with the "group tables"?
it only seems to be the default view for new players, not the only view.
In the next lines they address the bumhunting and say that they will start to fix it by deploying zoom, so why would they say that if they removed table selection altogether with "group tables" above?

Also, it would make sense to first implement the ratholling solution before implementing TS. Not many would be happy to use it and get placed on a table with 80% shorties.
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02-10-2013 , 11:30 PM
ah fair enough i misread it then. Thanks for pointing it out and thanks for the pm too, may take you up on that offer, ty!
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02-11-2013 , 07:09 AM
I really don't understand this thread.

Who wants all zoom at high-stakes? The person who suggested it wouldn't even come into the thread and defend his idea.

How is all zoom supposed to make RPs not feel haunted? What what do you think they are going to think when they sit down and a lobby goes from having nobody to very little people playing to lots of people playing? They are not going to feel haunted there. This is what you're trying to tell us Stars? This is what you think we will believe is your motivation behind all zoom?

If you wanted to make RPs not feel haunted you would be banning extreme BHs. Why do you not do this?

Here's to having an open discussion and ignoring all the questions. I refuse to believe the employees at Stars can be this incompetent. You have different motivations behind the changes you are going to make and you're lying to us. You won't come into this thread and defend your proposals because you can't.

Just unacceptable. What went down in this thread is ridiculous. I would have had no problem if you took the we have a monopoly route. These are the changes we are making. I dare you to take your rake somewhere else.

Instead you try to put up a facade of having an open discussion when you were going to make these changes anyway and lie to us about your motivations. Ridiculous


Quote:
Originally Posted by Do it Right
I completely disagree. A company that tries to pretend like they listen to their customers and then does whatever they feel like is being much more deceptive and anti-consumer than a company that simply ignores their customers and does whatever they feel like.

If Stars simply said: "Hey guys we're going to try to reduce the edge of regs as much as we can so more of the money in play ends up in our pockets. On that note we're getting rid of table selection. Enjoy!" then I think they'd deserve a ton of credit. But putting on some facade to try start to do some damage control on PR (about 2 years too late) deserves less than 0 credit.
spot on
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02-11-2013 , 11:48 AM
I don't think zoom at high stakes was part of this discussion in this thread.
zoom only at high stakes was said to be implemented a long time ago. I think I've seen it way before this thread was made.
I don't play those stakes so I can't comment on it but would be pretty stupid if implemented for 400 and bellow.
Open Discussion: Ratholing, Table/Seat Selecting, and More! Quote
02-11-2013 , 04:45 PM
Quote:
Originally Posted by JonIrenicus
I don't think zoom at high stakes was part of this discussion in this thread.
zoom only at high stakes was said to be implemented a long time ago. I think I've seen it way before this thread was made.
I don't play those stakes so I can't comment on it but would be pretty stupid if implemented for 400 and bellow.
I don't know on the first point. All zoom anywhere is idiotic. It makes the RPs play better and lowers the edges of the regulars v each other. Stars says the problem (extreme BHing , "seat gamemanship", and scripts) is greatest at high stakes so they are going to implement this solution there first. The implication from that is if all zoom works they are going to make all ring games all zoom... This is what I'm worried about. Steve has not denied that making all ring games all zoom is on the table. He has hinted at something like that happening in some of his posts with no warning.


Quote:
They allow players to commit to playing in a more full game without sitting down to play shorthanded. We expect that Table Starters will help multi-tablers start additional tables when waitlists are long, without forcing them to play short-handed in the process.
This is just so ridiculous. The ability to play shorthanded while you are grinding multiple tables is what allows you to get on the best tables. Going to the table starter route could potentially screw the battlers out of getting on the best tables. I know I'm not the only one who would rather play HU then 5 handed with 4 other regulars.

How is putting your name on a list going to help start tables? We still have to wait for a RP to get the game going, and it would be running the minute he joins anyway. Table starter is just the dumbest thing ever. How does this even get put on the table and then implemented. Just so tilting.

Last edited by Sh@i'tan; 02-11-2013 at 04:50 PM.
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