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| Internet Poker Discussions of Internet poker venues. |
04-13-2009, 12:41 PM
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#3001
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grinder
Join Date: Feb 2007
Location: Michigan
Posts: 405
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Re: Official 2009 Supernova Elite pursuit thread
ya i recall scottyy or possibly alex saying something a few weeks ago about WSOP stuff being announced on the 14th....so that would put it coming tonight at midnight or shortly there after.
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04-13-2009, 12:51 PM
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#3002
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Carpal \'Tunnel
Join Date: Apr 2004
Location: political refugee
Posts: 6,795
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Re: Official 2009 Supernova Elite pursuit thread
Quote:
Originally Posted by lacky
going off past promotions it will likely be no more than a few hours.
edit-just my guess, but I'm expecting a midnight tonight start and an anouncement around 10pm est. I donno any more than anyone else though.
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Quote:
Originally Posted by LSP16
SCOOP are not over yet
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sigh, I always forget the little details like 2 day events in my predictions. thats probably why I suck at it.
Quote:
Originally Posted by Jro34
ya i recall scottyy or possibly alex saying something a few weeks ago about WSOP stuff being announced on the 14th....so that would put it coming tonight at midnight or shortly there after.
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ok, I'ma go with 10pm eastern tonight, and expect to be wrong again.
Quote:
Originally Posted by ProfessorPain
what past promotions are you talking about?
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all of the past double vpp type promotions (that I remember) have had very little notice before they started, no more than a few hours.
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04-13-2009, 12:56 PM
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#3003
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Zero wave are madmen
Join Date: Sep 2003
Location: Broadcasting Minor League Hockey!
Posts: 58,108
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Re: Official 2009 Supernova Elite pursuit thread
I think a 'few hours' was the most they have done for such a promo (or any promo). Many promotions they have done had ZERO notice. Clock turns midnight and Stars says, "Double Points beginning.........right..............NOW!!! GOGOGOGOGOOOO!!!!!!!!!" But I do think one of the double points thing a couple years ago was announced slightly ahead of time.
I also agree that since this was a dcal idea it doesn't seem like to be double points. Although dcal may have been devising a way for them to do double points before the Elite stuff runs out in Sept or something like that. One idea I had was to give Elites max of 7VPP per instead of the double all the way to 10...that way Stars doesn't get totally screwed. could be something like that. Or could be completely different.
but scottyy said we would like it and he knows how (most of us) really dig the double points and kind of doesn't care about most of the other stuff. So bring on the restructured double-points or whatever the hell it is they're going to throw at is. And I hope they do it SOOOOOOOOOONNNNN!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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04-13-2009, 01:07 PM
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#3004
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centurion
Join Date: May 2008
Location: North East England
Posts: 127
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Re: Official 2009 Supernova Elite pursuit thread
If it is double points pleeeeeease be in April.
I'm excited.
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04-13-2009, 01:10 PM
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#3005
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old hand
Join Date: Sep 2008
Posts: 1,883
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Re: Official 2009 Supernova Elite pursuit thread
Quote:
Originally Posted by MicroBob
One idea I had was to give Elites max of 7VPP per instead of the double all the way to 10...that way Stars doesn't get totally screwed.
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Like stars needs to do that... at most they could (and probably should) just make it simple or 1.5 VPP rate for game formats that could lead to serious abuse from high-end SNE players (high stakes HUSNG). that would be a much better idea. the lower end SNEs such as small/mid stakes cash grinders definitely dont deserve to get ****ted on in this way, I'm sure you feel the same.
Can't wait to see what this promotion's gonna be about. With all their (damn near monthly?) promotions, Stars does a great job keeping their site fresh.
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04-13-2009, 01:25 PM
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#3006
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Zero wave are madmen
Join Date: Sep 2003
Location: Broadcasting Minor League Hockey!
Posts: 58,108
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Re: Official 2009 Supernova Elite pursuit thread
fish - you aren't getting it and I definitely don't agree with you.
If they are going to do double points before the 5x period is up in Sept then it's not just about the HUSNG's and stuff like that. The Elites at 10x FPP rate and double VPP's will be earning somewhere around 120-140% rakeback total I think. So I think that equating NOT getting a rate that high to somehow getting shafted is really incorrect.
Regardless, it doesn't matter since Stars will do what they want anyway and I was just brainstorming ideas. The general feeling and idea of many posters is that it's pretty difficult for them to give double points before the 5xFPP Elite period expires and it's not just because of the HUSNG's and other high stakes. Now that they've extended the Elite period to Sept there will be even more players who are there (or close) already if they waited that long.
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04-13-2009, 01:40 PM
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#3007
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old hand
Join Date: Sep 2008
Posts: 1,883
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Re: Official 2009 Supernova Elite pursuit thread
I get that, but as far as NL ring games are concerned, we're definitely talking closer to 120% than 140% rakeback. That's not such a huge loss for stars. Even if a SNE were to grind 14 hours a day all week long, stars would only lose like 5k to him. Considering how much a SNE rakes in a year and how few players are actually gonna do that... stars can afford taking that potential ~5k loss. If you think it could be a lot more than 5k, id like to hear about it because I know I rake less than 20k in a month where i make 100-110k vpp. at 125% rakeback i estimate a 5k loss for stars (EDIT : this is because I estimate that playing all day long, 7 days a week would approximately add up to as many hands as I play in a month to get 100k vpp), and i think 125% is actually higher than the real figure because i only estimate a 50% rakeback for myself if i do make sne. a player who is already sne would get extra rakeback in the form of extra fpps so i guess 120% is right. am i far off?
I'm not sure about limit games. I could see stars doing something about SNGs though like I said.
Oh well, you're certainly entitled to your opinion. I just don't see why you want to give stars bad ideas.
my post is a bit all over the place now that i re-read myself but i think it's understandable anyway
Last edited by fishdonkey; 04-13-2009 at 01:52 PM.
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04-13-2009, 01:54 PM
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#3008
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Zero wave are madmen
Join Date: Sep 2003
Location: Broadcasting Minor League Hockey!
Posts: 58,108
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Re: Official 2009 Supernova Elite pursuit thread
No, it's significantly higher than 100% if you play full-ring and do NOT hit the milestones past that and instead stop at 1M. The milestones past that aren't really that great an increase in value.
I think that giving 7x FPP's and still 2 VPP's is way better than your other idea of giving 1.5VPP's (and thus 7.5FPP's) anyway. I know that's what I would prefer.
The HU SNG's will have a worse overall value than most of the full-ring cash-game players. Probably better than the 6-max cash players, I don't know. It's just that on HU-SNG you can play the very highest and then flip (or close to it I suppose) and whip through them ridiculously fast. But the actual percentage is going to be slightly worse than the full-ring cash players.
as I said though, it really doesn't matter. It's not up to us to decide.
Regardless, it's not like you are getting hosed if you get 7x FPP's during double week instead of 10x. It's still better than 5x. And it's also better than everyone having to wait until October or something when it expires for many which is the type of thing they might have considered doing back when the period ended in June.
Except for Feb 29 last year Stars pretty much has NEVER given the Elites the 10x FPP's...except for maybe a couple of players who got to 1M before July 1 last year. So I don't know why you think it's something you practically deserve now. Because it hadn't really happened before.
My idea is actually a good idea. Your idea gives some players LESS value than my idea actually.
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04-13-2009, 02:07 PM
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#3009
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adept
Join Date: Sep 2004
Location: Houston, TX
Posts: 785
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Re: Official 2009 Supernova Elite pursuit thread
Quote:
Originally Posted by MicroBob
I think that giving 7x FPP's and still 2 VPP's is way better than your other idea of giving 1.5VPP's (and thus 7.5FPP's) anyway. I know that's what I would prefer.
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To restate MicroBob's position, giving more VPPs (2 vs. 1.5) while capping the FPPs makes more business sense from Stars's point of view since that would encourage more players to increase their amount of play in order to move up to higher level than they would have otherwise. To that end, they'd want to entice players with VPPs not FPPs. Boosting FPPs compared to VPPs is more of a direct payment of money for play during the promotion, without providing an incentive for increased play outside of the promotion period.
In my case, i'm probably going to stop at 3000 FPPs and GoldStar for the month, either way, so they'd be losing money from me. There's little incentive to go for PlatinumStar when i'm not going for SuperNova this year, anyway.
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04-13-2009, 02:07 PM
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#3010
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old hand
Join Date: Sep 2008
Posts: 1,883
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Re: Official 2009 Supernova Elite pursuit thread
yeah you do make some good points, i forgot about full ring players getting more rakeback, but
Quote:
Originally Posted by MicroBob
The HU SNG's will have a worse overall value than most of the full-ring cash-game players. Probably better than the 6-max cash players, I don't know. It's just that on HU-SNG you can play the very highest and then flip (or close to it I suppose) and whip through them ridiculously fast. But the actual percentage is going to be slightly worse than the full-ring cash players.
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this is exactly it. what matters is not so much the percentage, but the amount stars could lose. with sngs even if the rakeback is 'only' about 120%, i could see it translating to several 10's of thousands of dollars lost instead of <10k from cash games.
maybe ill try to calculate it when im bored
im just looking out for my cash game brethren
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04-13-2009, 02:21 PM
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#3011
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Zero wave are madmen
Join Date: Sep 2003
Location: Broadcasting Minor League Hockey!
Posts: 58,108
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Re: Official 2009 Supernova Elite pursuit thread
Looking out for the cash-game types is what I'm doing too. I want Stars to NOT be afraid to give double-points before the 5x thing expires. Before it seemed like they felt they couldn't do it at all.
When they waited until July then everyone got 7x FPP's (SN's and Elites who just lost their 5x status). Now if you want to do it before Oct then just give everyone 7x FPP's anyway. It's either wait for the 5x period to expire so most Elites can 'only' get 7x so Stars doesn't get hurt too badly....or do the double points now but cut off the Elites at 7x FPP's.
You think I'm screwing over the Elites somehow but I'm actually making it better for them by finding a way for Stars to do double-VPP's without having to wait (since Stars never gave 10x FPP's before except on Feb 29 last year).
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04-13-2009, 02:31 PM
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#3012
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old hand
Join Date: Sep 2008
Posts: 1,883
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Re: Official 2009 Supernova Elite pursuit thread
If that's what it would take for us to get a double vpp week anytime soon, then yeah I think it would be an alright idea. My first thought was that it would be cheap for stars to do this but considering their recent extension of the SNE status... yeah it would be ok, i guess i changed my mind
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04-13-2009, 02:57 PM
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#3013
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Zero wave are madmen
Join Date: Sep 2003
Location: Broadcasting Minor League Hockey!
Posts: 58,108
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Re: Official 2009 Supernova Elite pursuit thread
I am glad my awesome powers of persuasion have helped you see the light.
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04-13-2009, 03:40 PM
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#3014
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Pooh-Bah
Join Date: Oct 2006
Posts: 5,974
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Re: Official 2009 Supernova Elite pursuit thread
Quote:
Originally Posted by Zima421
link to the site that tells you what pace you need to be on plllllllllllllllllllease
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custom pace calculator
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04-13-2009, 04:00 PM
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#3015
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veteran
Join Date: Mar 2006
Location: Newport Beach
Posts: 2,985
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Re: Official 2009 Supernova Elite pursuit thread
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