Two Plus Two Publishing LLC Two Plus Two Publishing LLC
 

Go Back   Two Plus Two Poker Forums > Internet Poker > Internet Poker

Notices

Internet Poker Discussions of Internet poker venues.

Reply
 
Thread Tools Display Modes
Old 06-27-2012, 10:16 AM   #1471
Pooh-Bah
 
Haupt_234's Avatar
 
Join Date: Dec 2003
Location: WWabeD?
Posts: 5,526
Re: **Merge Upgraded 6.0 Client FAQ & Feedback Thread**

Quote:
Originally Posted by BWillie View Post
One problem I am encountering - when you click into a cash game room to see who is playing, it only lists 5 players. This is especially a problem at full ring. I understand there is an illustration that shows the players, but it's much easier to use the list.

Additionally, it would be much much better if there was some other window where if you just had to click once on the room and it showed a list of the players instead of having to click and then click again on the little arrow again.

I wouldn't imagine any player would prefer it the way it is now compared to a quick highlight and easy to see list of all the players @ the table.
+1
Haupt_234 is offline   Reply With Quote
Old 06-27-2012, 10:54 AM   #1472
centurion
 
Join Date: May 2012
Posts: 109
Re: **Merge Upgraded 6.0 Client FAQ & Feedback Thread**

Quote:
Originally Posted by Zack Ryan View Post
Read the last ~3 pages and didn't find anything.

Am I the only sng player having issue with the popup you get as soon as your table starts? Whenever you click "okay", it brings that particular table to the front. If you stack a large number of super turbo's like I do, it's a huge problem because it keeps bringing these new tables to the front when you're trying to make a play on your other tables. I've timed out on a few occasions already, and it's forcing me to play significantly less volume.

Oh, and if you don't click anything on the popup, it brings the new tables to the front after like 5 seconds anyways.

I haven't seen anybody else complaining about this, so I'm worried that it's something in my settings on the client or Merge Keys.
Bumping this. I talked to another grinder like myself who is experiencing the same issue, so I'm pretty confident that this is an issue for everybody on Merge.

Any chances on a fix for this anytime soon? This isn't exactly a minor glitch. When you have >20 tables running at once, and >100 an hour, this becomes a serious and tilting software issue. I think I can speak for all sng players when I say that we'd really appreciate a fix
Zack Ryan is offline   Reply With Quote
Old 06-27-2012, 10:56 AM   #1473
adept
 
anteatereater's Avatar
 
Join Date: Nov 2005
Posts: 959
Re: **Merge Upgraded 6.0 Client FAQ & Feedback Thread**

Quote:
Originally Posted by Zack Ryan View Post
Bumping this. I talked to another grinder like myself who is experiencing the same issue, so I'm pretty confident that this is an issue for everybody on Merge.

Any chances on a fix for this anytime soon? This isn't exactly a minor glitch. When you have >20 tables running at once, and >100 an hour, this becomes a serious and tilting software issue. I think I can speak for all sng players when I say that we'd really appreciate a fix
+1
anteatereater is offline   Reply With Quote
Old 06-27-2012, 06:28 PM   #1474
centurion
 
stan4stl's Avatar
 
Join Date: Mar 2008
Posts: 188
Re: **Merge Upgraded 6.0 Client FAQ & Feedback Thread**

Quote:
Originally Posted by TomoDaK View Post
That is correct Stan. I spammed it numerous times in the Carbon/RPM threads and they only briefly acknowledged it once....not sure how it didn't get fixed in this weekends update
Agreed, It absolutely is central to being able to manage over 14+ tables at a time in the $5s and $10s... this should be a huge priority that would be in the favor of both merge and the players.


TIME BANKS FOR ALL SUPERS PLEASE
stan4stl is offline   Reply With Quote
Old 06-27-2012, 07:20 PM   #1475
centurion
 
Join Date: May 2012
Posts: 109
Re: **Merge Upgraded 6.0 Client FAQ & Feedback Thread**

Sorry to be contrary guys, but I would like to say that I am vehemently against the addition of time banks to any of the higher BI's. I think it is an absolutely terrible idea.

The only issue with getting good volume right now, from my perspective, is the issue I bumped a couple of posts above. If you can't manage 14+ tables without a time bank, then you simply shouldn't be playing 14+ tables. You shouldn't be hitting too much difficulty until at least 20+. I feel like that sounds a little rude/condescending, and I don't mean to be, but I feel like a lot of other grinders would agree with me (and I am by no means the best in the world at mass tabling).

Why am I against a time bank? Because as it is, a lot of the games at the $5s and $10s already venture into t600, t1000, and even sometimes t1500, because of all the mass tablers who take too long to make a decision, and although I "somewhat" fall into that category (I come close to timing out on occasion just like the average grinder), adding in a timebank would greatly exacerbate the issue. If they added in a time bank, I bet I could maintain 30+ tables at once, but it's no fun when the blinds are 300/600 on every bubble and 5/6 players at the table are taking 20 seconds to shove or fold. It bores the heck out of the casual players/fish, and it minimizes our edge in the early blind stages.

NO TIME BANKS FOR ALL SUPERS PLEASE
Zack Ryan is offline   Reply With Quote
Old 06-27-2012, 07:39 PM   #1476
Pooh-Bah
 
TomoDaK's Avatar
 
Join Date: Feb 2008
Location: Minneapolis, MN
Posts: 5,514
Re: **Merge Upgraded 6.0 Client FAQ & Feedback Thread**

Zack earlier in this thread or maybe the RPM one I suggest that all supers have a ~5-10 second timebank. Is that acceptable to you? This keeps regs from playing 39483490 tables and pissing the world off, but also gives everyone a short timebank for the occasional tough hand or lag or w/e

30 seconds is obviously retarded
TomoDaK is offline   Reply With Quote
Old 06-27-2012, 08:20 PM   #1477
enthusiast
 
Join Date: Feb 2009
Posts: 87
Re: **Merge Upgraded 6.0 Client FAQ & Feedback Thread**

Is it really too much to ask to have a hand history that can actually show the hands? Whenever the client feels like it the hands just dont show up its just scrambled blankness and you cant look anything up without going back thru the files and finding individual hands from individual tourneys. One of the major things we need as players is to look back and for some reason you guys just cant figure it out.
Bawsten is offline   Reply With Quote
Old 06-27-2012, 08:21 PM   #1478
centurion
 
Join Date: May 2012
Posts: 109
Re: **Merge Upgraded 6.0 Client FAQ & Feedback Thread**

I mean, if there is a small time bank, obviously I am going to put it to use. When I'm plowing the $5s and $10s at a rate of >100 hour, there are certainly plenty of hands that I decide on before fully considering the entirety of the situation...that fact is inevitable when playing that many tables. So having a time bank will, on occasion, allow me to make a better decision.

Do I think it's a good idea? Still, no. Pretty much for the same reasons I mentioned before. The $5s and $10s play sooooo much slower than the higher stakes games already (I've played plenty of greyhounds, and it's very rare to reach t600 in those). I'm all for catering to regs in general, but in this particular situation, I think adding a time bank makes the games even less fish-friendly.

Can you put yourself in the shoes of a 1 tabling fish, trying to play one of these $10 sngs, with the other 5 guys taking 15 seconds to make a move on every single hand? I see them typing in the "zzz" emoticon quite frequently and frankly, I can't really blame them.
Zack Ryan is offline   Reply With Quote
Old 06-27-2012, 10:35 PM   #1479
Carpal \'Tunnel
 
boc4life's Avatar
 
Join Date: Jun 2005
Location: D-U-M-B everyone's accusing me
Posts: 6,706
Re: **Merge Upgraded 6.0 Client FAQ & Feedback Thread**



This is a problem, I have no idea how much villain has behind. I can't mouse over and get a chip count either, I'm just totally blind.
boc4life is offline   Reply With Quote
Old 06-27-2012, 11:48 PM   #1480
Pooh-Bah
 
TomoDaK's Avatar
 
Join Date: Feb 2008
Location: Minneapolis, MN
Posts: 5,514
Re: **Merge Upgraded 6.0 Client FAQ & Feedback Thread**

boc who is that stunning woman :O For now just go into your options and tell it to never to display multi chip stacks. Kinda lame that it was made to do this to begin with but w/e




OMFG $3 REBUY 90 MAN I LOVE YOU. 4k addon is delicious

2 things
A. 3 minute break every 35 minute doesn't really make any sense to me
B. Any chance of giving everyone a popup upon login notifying them that you've added it and making it bold in the lobby or something? This would be sexy imo some way of promoting it would be cool while it's still in it's infancy

General stuff:
We really need double rebuy option and auto addon still

Also if it's an easy temp fix till you can add that it'd be nice to addon once your tables goes on break. It sucks to have a 5min break and you have to wait to 2 minutes for everyone to finish before you can addon or risk missing the addon by taking a 5min break

In the tournament lobby the top section of 45/180s and satellites should really be organized. Still see no point of 2x each 45 man buyin except cluttering the lobby At the very least it should be organized. 45s, then 180s, then sattys all organized by buyin would be amazing as its quite the cluster**** atm![
TomoDaK is offline   Reply With Quote
Old 06-28-2012, 12:03 AM   #1481
old hand
 
Join Date: Jun 2012
Posts: 1,405
Re: **Merge Upgraded 6.0 Client FAQ & Feedback Thread**

Agree w Zack Ryan. The pop ups letting u know a table has opened is very annoying. I am expecting it to open so it is unneccesary to tell me it has
p2 dog, p2 is offline   Reply With Quote
Old 06-28-2012, 12:15 AM   #1482
Carpal \'Tunnel
 
boc4life's Avatar
 
Join Date: Jun 2005
Location: D-U-M-B everyone's accusing me
Posts: 6,706
Re: **Merge Upgraded 6.0 Client FAQ & Feedback Thread**

Quote:
Originally Posted by TomoDaK View Post
boc who is that stunning woman :O [
Andrea Boehlke from Survivor: South Pacific

Thanks for the tip, btw!
boc4life is offline   Reply With Quote
Old 06-28-2012, 12:38 AM   #1483
Pooh-Bah
 
TomoDaK's Avatar
 
Join Date: Feb 2008
Location: Minneapolis, MN
Posts: 5,514
Re: **Merge Upgraded 6.0 Client FAQ & Feedback Thread**

No, thank you! I may have stared for 3-4 minutes
TomoDaK is offline   Reply With Quote
Old 06-28-2012, 02:56 PM   #1484
centurion
 
Join Date: Jul 2006
Posts: 195
Re: **Merge Upgraded 6.0 Client FAQ & Feedback Thread**

Quote:
Originally Posted by Zack Ryan View Post
Read the last ~3 pages and didn't find anything.

Am I the only sng player having issue with the popup you get as soon as your table starts? Whenever you click "okay", it brings that particular table to the front. If you stack a large number of super turbo's like I do, it's a huge problem because it keeps bringing these new tables to the front when you're trying to make a play on your other tables. I've timed out on a few occasions already, and it's forcing me to play significantly less volume.

Oh, and if you don't click anything on the popup, it brings the new tables to the front after like 5 seconds anyways.

I haven't seen anybody else complaining about this, so I'm worried that it's something in my settings on the client or Merge Keys.
Yes, Yes, Yes, please fix this Merge!
hubs89 is offline   Reply With Quote
Old 06-28-2012, 06:51 PM   #1485
Carpal \'Tunnel
 
tannenj's Avatar
 
Join Date: Jan 2006
Location: Brooklyn
Posts: 8,186
Re: **Merge Upgraded 6.0 Client FAQ & Feedback Thread**

Quote:
Originally Posted by boc4life View Post


This is a problem, I have no idea how much villain has behind. I can't mouse over and get a chip count either, I'm just totally blind.
this is also an issue in cash games. this is a HUGE, HUGE problem and needs to be fixed ASAP.
tannenj is offline   Reply With Quote

Reply
      

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT -4. The time now is 05:17 AM.


Powered by vBulletin®
Copyright ©2000 - 2013, Jelsoft Enterprises Ltd.
Content Relevant URLs by vBSEO 3.6.0 ©2011, Crawlability, Inc.
Copyright © 2008-2010, Two Plus Two Interactive