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Old 01-13-2008, 06:15 PM   #1
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Calculating probabilities of different flop textures

I've been wondering how to mathematically calculate the probabilities for how often some kind of flop comes.

I'd like to know how often flop comes Axx, or QJx-AKx, or QTx-AQx. Is there any reasonably simple way to calculate that or is it better to just make a computer simulation and monte carlo it?
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Old 01-13-2008, 06:24 PM   #2
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Re: Calculating probabilities of different flop textures

Also it would be interesting to know how often all cards are T or lower.
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Old 01-13-2008, 06:39 PM   #3
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Re: Calculating probabilities of different flop textures

Should be kinda easy. See how many combinations there are of the flop kind that you're interested in. Axx, for example: 4*46*45*3. The four is for the four aces (assuming you don't have an A in your hand), 46 and 45 are for the remaining unseen cards, 3 is for the fact that the A can be any of the 3 flop cards.

Divide by the total number of possible flops.
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Old 01-13-2008, 08:17 PM   #4
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Re: Calculating probabilities of different flop textures

Total possible flops is 50^3 yes?
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Old 01-13-2008, 10:36 PM   #5
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Re: Calculating probabilities of different flop textures

Quote:
Originally Posted by The Bryce View Post
Total possible flops is 50^3 yes?
The total number of flops is 50C3 which by definition is 50*49*48/(3*2*1) = 19,600 .

There are 50 choices for the first card , 49 for the second card , and 48 for the third card . Finally we divide by 3! since order doesn't matter .

i.e., {ABC , ACB , BAC,CAB, CBA, BCA } = 3! possible orderings which we must divide .
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Old 08-15-2012, 08:11 AM   #6
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Re: Calculating probabilities of different flop textures

did anyone find this?
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