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Paladin! Paladin!

07-14-2015 , 11:01 AM
Silence is just so good on mad scientists alone, that it needs to be in the deck. I used to run no silence and double chow, but I'm not sure that is correct anymore. Heck, being able to silence Tirions, Wakers, and even Warsongs are great. I'd probably take out BGH before silence in Paladin since we have versatile ways of dealing with stuff with equality and aldors...but even then I'd hesitate to take that out.

Haven't had a chance to grind more the last few days (girlfriend's birthday, work, etc.), but overall I'm 17-3 with that deck (only at rank 9 right now), so I'm anxious to give this deck fair shot before I do a more comprehensive writeup. I am extremely optimistic though.
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07-14-2015 , 11:47 AM
Now, I will say this. IF you are going to take out an owl...take out the BGH too and put in a chow and coghammer. You sure up your early game...increase your ability to have solid board presence when you pull off the equality + vigil combo...You have a second chow to proc mirror entities...and the second chow becomes less of a dead card with so much draw...this, theoretically, can be a cancer killer with plenty of late game to sustain itself. I haven't tested this build with the solemn vigil deck, but I'd imagine it would be pretty strong
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07-14-2015 , 01:11 PM
However, the one swap I will experiment with is taking out Sylvanas, quartermaster, and Ragnaros for Sky Golem and KT and MCT. It's a stronger value build with less burst...closer to Bobbos version, but taking advantage of the Solemn Vigil mechanic. But I won't do that until I start losing with the first build, but I bet it's extremely viable
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07-19-2015 , 01:58 PM


This deck is disgustingly good. I'm currently at rank 6 and I've played the least amount of hearthstone this season than any other month. I currently have a 71% winrate and the deck seems unfair. I'm convinced that solemn vigil is a tier 1 card now, and it takes some thought on getting the most value from this deck as a whole. My mean cost of casting solemn vigil is 1.6 mana. which is insane! And I can't tell you the amount of times I've casted this thing for zero (and there are times where I'm drawing 4 cards for zero...so sick)

Solemn vigil, basically, cuts the fat from the deck as you have more tools at your disposal.

Give it a real shot, guys. But I've had the most fun with this version of Paladin.
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07-20-2015 , 12:35 PM
What do people think of aggro paladin? There have been a lot of aggro paladin decks running getting traction lately. Some say it's even more face than face hunter.

Here's one example from JustSaiyan.



http://teamarchon.com/decks/view/48-...-aggro-paladin
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07-20-2015 , 01:52 PM
It depends on your preference. I get bored with aggro builds so I lean towards control/midrange.

What makes aggro paladin so good is its draw mechanic. What it loses in slight aggression compared to face hunter, it gains in juice with divine favor...which face hunter obviously lacks.

There are also so many one drops that you benefit with good DF turns. One drop buff mechanics while cashing in on divine shield value, makes it that much more powerful when needed trades come in.

Bottomline, it's very strong for an aggro deck, I just don't personally like playing it.
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07-20-2015 , 05:38 PM
I went up against a Priest that thoughtstole Truesilver Champion, Sludge Belcher, and Tirion. I never got to see what the 4th card was but I can only assume it was Sylvanas or Dr. Boom given the way that game went.
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07-20-2015 , 08:57 PM
Quote:
Originally Posted by KremePuff


This deck is disgustingly good. I'm currently at rank 6 and I've played the least amount of hearthstone this season than any other month. I currently have a 71% winrate and the deck seems unfair. I'm convinced that solemn vigil is a tier 1 card now, and it takes some thought on getting the most value from this deck as a whole. My mean cost of casting solemn vigil is 1.6 mana. which is insane! And I can't tell you the amount of times I've casted this thing for zero (and there are times where I'm drawing 4 cards for zero...so sick)

Solemn vigil, basically, cuts the fat from the deck as you have more tools at your disposal.

Give it a real shot, guys. But I've had the most fun with this version of Paladin.
lol this deck is AIDS
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07-20-2015 , 09:12 PM
Quote:
Originally Posted by KremePuff


This deck is disgustingly good. I'm currently at rank 6 and I've played the least amount of hearthstone this season than any other month. I currently have a 71% winrate and the deck seems unfair. I'm convinced that solemn vigil is a tier 1 card now, and it takes some thought on getting the most value from this deck as a whole. My mean cost of casting solemn vigil is 1.6 mana. which is insane! And I can't tell you the amount of times I've casted this thing for zero (and there are times where I'm drawing 4 cards for zero...so sick)

Solemn vigil, basically, cuts the fat from the deck as you have more tools at your disposal.

Give it a real shot, guys. But I've had the most fun with this version of Paladin.
solemn vigil is crazy strong combined with muster, just had a 12 win arena run with 2x SV 2x muster
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07-20-2015 , 09:26 PM
^^^^^

Hahah AIDS? alright.

Anyway, just hit Rank 5 with 10 days left to end of season playing relatively little hearthstone this month. I will, however, grind pretty hard these last few days to try and hit legend playing strictly vigil paladin. Went 32-9 to hit rank 5...it still seems extremely strong.

Nonfiction, I hear ya man. This card rewards proper trading and AOE...love it. Definitely better and more consistent than cult master

Last edited by KremePuff; 07-20-2015 at 09:33 PM.
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07-21-2015 , 11:42 AM
I took Sylvanas out of my list (which looks a lot like KremePuff's but with 1 Piloted Shredder in place of Black Knight) and put in Captain Greenskin. In my sample size of 1 game he was great. I was up against a Mech Mage and was fighting for board control when I got Greenskin out to buff a Truesilver champion. On his 6 mana turn I had a 2/3 and a 1/1 on the board to go with my weapon. He played a Mechanical Yeti and pinged my 1/1 which is usually a pretty standard play because it prevents the recruit from finishing off the Yeti after a Truesilver swing. Except I killed the Yeti with my buffed 5/1 weapon and he never got board control again.

I think that was the pivotal point in the game, because if I'd had to trade my 2/3 in along with the weapon charge I think he might have been able to swing it at a later point. I am not sure if he made a mistake in assuming that the weapon was going to be 4 attack instead of 5, or if he knew that whatever he played was going to die and just threw the Yeti down anyway.

I'm happy with the change and am enjoying my 100% win rate.
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07-21-2015 , 11:46 AM
I do love Greenskin...I'm just having trouble fitting him in to this Vigil Build right now...but yeah, he definitely helps swing tempo for sure
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07-21-2015 , 11:54 AM
Do you get a lot of use out of Black Knight? I haven't played him in quite a while. Sludge Belcher is the most common taunt out there and he feels kind of underwhelming as a response. It's sort of feels like a tempo play to kill the 3/5 and get out a 4/5 of your own but I found that it's usually awkward to get through the 1/2 afterwards. Killing it with a Minibot or Peacekeeper was usually the only way it happened cleanly, it just felt gross to use a Truesilver charge to clear the 1/2.

If you wanted to keep Sylvanas in the list then Black Knight is what I would cut to give Greenskin a try. I've just now worked my way to rank 10 and I've been seeing a lot of aggro. Another part of my thought process is that a 2 damage Light's Justice would be helpful against aggro as long as you can draw in to your healing to make up for swinging at bigger minions. If you're at the lower ranks and seeing more control then I can understand why Black Knight would be good. I know I would be surprised and taken off guard if someone played it against me. Obviously it's great against Druid, but I've been seeing mostly Hunter, Mage, and Demon/Zoo Warlocks.
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07-21-2015 , 12:10 PM
Quote:
Originally Posted by Aceium
Do you get a lot of use out of Black Knight? I haven't played him in quite a while. Sludge Belcher is the most common taunt out there and he feels kind of underwhelming as a response. It's sort of feels like a tempo play to kill the 3/5 and get out a 4/5 of your own but I found that it's usually awkward to get through the 1/2 afterwards. Killing it with a Minibot or Peacekeeper was usually the only way it happened cleanly, it just felt gross to use a Truesilver charge to clear the 1/2.

If you wanted to keep Sylvanas in the list then Black Knight is what I would cut to give Greenskin a try. I've just now worked my way to rank 10 and I've been seeing a lot of aggro. Another part of my thought process is that a 2 damage Light's Justice would be helpful against aggro as long as you can draw in to your healing to make up for swinging at bigger minions. If you're at the lower ranks and seeing more control then I can understand why Black Knight would be good. I know I would be surprised and taken off guard if someone played it against me. Obviously it's great against Druid, but I've been seeing mostly Hunter, Mage, and Demon/Zoo Warlocks.
I've been seeing some decent control around rank 5, which justifies running Black Knight imo. Decent percentage of Handlock and both kinds of Druid make up enough of the meta for me to run this card.

Black Knight also works better in a deck that runs decent draw and plenty of comeback mechanics. That way, even if you're facing decks where the taunt/BK ratio is small, you have decent chance to draw into a proper answer when the time comes (My vigil deck runs two equalities, owl, BGH, and Black Knight..all taunt answers to push lethal or retain/gain tempo).

This fundamental principle also justifies me running one QM as opposed to two, because I almost always have a full hand with a multitude of options in my aresenal. It's a comfort thing too...the versatility of my deck allows me to be liberal in spots I'd normally be conservative in a standard midrange deck.

It's also nice knowing I can make efficient trades, draw cards, and drop a shredder instead of a cult master turn 4 (which is another reason why Vigil is so elite).
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07-21-2015 , 01:30 PM
Aceium,

I may try Greenskin instead of Black Knight at some point. Greenskin is one of my favorite legendaries, and does give the Paladin a chance to kill 5 health minions (i.e. belchers in one shot.) My biggest reluctance to running Greenskin in this meta, however, has been Harrison being prevalent lately...but I can see consistency in this choice.
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07-21-2015 , 01:54 PM
Maybe it's running good but I have played 6 or 7 games since adding him and haven't seen any weapon removal.
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07-21-2015 , 05:28 PM
Hmmm interesting. If it's working for you, keep at it. I've never frowned upon Greenskin.
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07-21-2015 , 06:14 PM
Yeah, this is my least played month by a ton but whenever I play I get oozed AND (... or) Harrisoned.

love greeny but he may not be great right now for that reason
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07-22-2015 , 11:12 PM


More refined, optimized Vigil Paladin Deck. Took out lay on Hands and put in a second belcher...much stronger and went 5-0 from rank 5 to 4 today. Felt LOH was too slow for what this list is trying to accomplish (out tempoing, control into burst)

Got caught up wrecking newbs in Tavern Brawl today with OP priest Will hit legend before end of season. Got two FULL days this weekend and a couple of random hours here and there the rest of the way.

Hope you enjoy!
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07-23-2015 , 06:29 PM
I've been thinking about removing one Aldor, just not finding two of him that useful with all other ways to handle big threats.

Am I overthinking?
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07-23-2015 , 06:35 PM
what would you put in it's place?
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07-23-2015 , 06:44 PM
It would probably be a higher level drop (depending on your exact list), which isn't a massive deal tempo-wise since it's pretty rare to drop the Aldor on curve w/o any value except against aggro in a pinch.

So either a Lotheb or Harrison in the above? Or I suppose you could try and tech in a different 3 drop.
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07-23-2015 , 07:07 PM
Don't need the extra card draw with the vigils, so harrison is out. Loatheb I guess could work. Instead of taking out a aldor, take out a belcher and put in a kodo
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07-23-2015 , 07:34 PM
Aldor has such utility though...being able to trade up is so good in maintaining board presence that I can't ever consider cutting him right now. One thing that took me a long to embrace is dropping a tempo aldor if the matchup called for it...it's fine, because, like you said, the deck above has plenty of ways of answering big threats. Aldor still kills the first have of a shredder, so I am comfortable dropping it without utilizing its effect to the fullest.
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07-23-2015 , 09:23 PM
Quote:
Originally Posted by Berge20
I've been thinking about removing one Aldor, just not finding two of him that useful with all other ways to handle big threats.

Am I overthinking?
Yep. Total staple. Unreal card.

If you look at it from a stats perspective (of even reducing like a knife juggler or so) it's "like" a 3/5. for 3 mana thats insane

fact it is fluid, and gains strength vs control (and still holds value vs aggro!) makes it near-MVP
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