Your opponent is going to mulligan away all their high costing ****. You see this, in your opening hand, so you keep your Rag or whatever. Then on turn two you coin out a three mana version of this card, in a spot where Rag is possibly the only minion in your hand even, and spam "Thank You" until your opponent rage quits?
how is this a bad thing?
its nice to have one chance to not auto-lose with a heavy hand against undertaker + leper gnome tards
The only real problem with RNG is if it becomes better than alternative. If the best decks were hugely RNG based that would hurt the game. Having RNG elements like Rag show up here and there is entertaining and keeps the game fresh. I think Blizzard understands this.
wouldn't mind a mini-rag as well. something like a balista or catapult or something that basically does damage at the end of the turn, but.. i dunno, a 2/5 5 mana that does 4 damage or something.
Too bad it's a warlock card and mech zoo will be the new thing. Also how does it work? It doesn't say random....do do you choose? Can it hit friendlies?
Too bad it's a warlock card and mech zoo will be the new thing. Also how does it work? It doesn't say random....do do you choose? Can it hit friendlies?
I'm guessing random since it says at the end of your turn and your have no control after your turn is over.
Was just thinking to myself here, but what would be the theoretical perfect opening in all of HS in constructed?
I think it is if you are warlock vs priest, the priest has no turn 1 or turn two plays and goes first.
Your hand is undertaker, undertaker, leper gnome, leper gnome, coin. You play undertaker coin undertaker turn one, and draw a harvest golem. Turn two you play both gnomes and draw another golem. GG
I haven't spent a lot of time thinking about it but in the pre-undertaker world I'm pretty sure the best opening that ever happened with a decent deck was the crazy token druid openings with innervates, teacher, potw, followed by roar the next turn.
I don't know how that would stack up vs undertakers