Quote:
Originally Posted by StevieG
JD,
From a design standpoint that is a clean, modern look, functional, and accessible for visually impaired.
However this deck presents an issue for game security. The bright and broader color band along a good part of the card edge, and the very visible face make the deck accessible, but also makes it vulnerable to the unscrupulous.
Even casual inadvertent glances will more likely pick up information from neighboring hands with this kind of design.
A four color option would further make the deck vulnerable to cheaters.
You might be able to limit vulnerability by reducing contrast, both with background and between your suit colors. Washed out grey and pink, for instance, might give you that clean modern feel while reducing the ability to readily determine rank and suit with a flash. Certainly that would help with the face. The corner index could preserve the bright color as long as it is small.
Maybe a white border at the edges would help?
My target for this type of deck is friendly home games. In my games, when someone sees a card they announce it to the table and it is shown to everyone. If they see just the color, they say "I caught a flash of the card, I know it is red"
But in general we all are pretty good about protecting our hands and dealing without flashing. When new players join we teach them how to properly look at their cards.
We have more of an issue with a few of the older players that have issues seeing the flop. If they draw a seat at the end of the table they are often standing up to read the flop.
I've played a lot online so the four color deck just seems logical to me. The two color deck seems to be a holdover from a time when the technology/costs influenced this choice. Not sure it was originally a choice based on deck security. Why not have a single color if security is the reasoning?