Quote:
Originally Posted by AK59
* Merge tables when 9 players remain
* Rebuy (1st two levels only): 3,000 chips
* Max 1 rebuy per player
* Optional add-on post table merge (at level up): 4,000 chips
These are good changes. I like the add on only for FT, but idk how popular it will be. Rebuy 2 levels if 30 min I guess, 3 if 20 min levels. Limiting rebuys to first 5 bustouts is a disaster, rewards all-in donkeys.
Quote:
Originally Posted by leebert
You kind of seem hell bent on sneaking in that one extra denomination of chip, that I would say you don't particularly need.
A couple of things though. I don't really like introducing antes and then taking them away and bringing them back repeatedly, this is happening because of your extra chip denoms I think. Also, level 6 to 7 is a pretty massive jump and I think that's where your tournament is going to really kick it up a notch into turbo shootout mode, that may be what you want, but some of your players may complain about how quick that is.
Why not do something like 5K starting stacks, with 5k Re-entry and a 5k add-on.
25/50
50/100
100/200
150/300
Break Rebuys End. Colour out the 25s.
300/600 Ante 100
500/1000 Ante 100
800/1600 Ante 100
1000/2000 Ante 200
2000/4000 Ante 200
3000/6000 Ante 200
This here is all good advice. Antes are a disaster, and this chip structure is much more common. OP, there are honestly a ton of threads in Home Poker answering both antes and structure questions, so I'm not going to cover it much more. I tried antes once, it was horrible. (I've hosted maybe a dozen MTTs.)
And I'd make payouts like Stars 18-man tourneys: 40/30/20/10. The goal of a home tourney is to make everyone happy with the game, and a few a bit happier cuz they doubled their money or so. Flat structures make this happen much better than top-heavy prize distribution.