Quote:
Originally Posted by eneely
Starting at level 11 some of the jumps are huge. On BlindValet, that usually means one of the variables is too extreme for a smooth structure: stacks too big, overall length too short, or level length too long. I would adjust one of those and see if you can smooth things out more. Maybe a 10K stack or 15 minute blinds would help.
Yeah, level 11 is a killer isn't it...
After that it's not 'too' bad but those levels are as they are to close the game out I suppose.
15 minute blinds might be too quick with the players we have but I'll certainly look at a 10k stack.
I should add that I hope to have a lot of play early on and hardly any busting before the break...